From afb3d94ba41263127d90416302ed26f97885fc98 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 16 Aug 2015 01:55:14 +0200 Subject: [PATCH] Fix cell names in the save/load menu not being localised (Fixes #2840) --- apps/openmw/mwgui/savegamedialog.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwgui/savegamedialog.cpp b/apps/openmw/mwgui/savegamedialog.cpp index ae36cbacc..82dd0d8a9 100644 --- a/apps/openmw/mwgui/savegamedialog.cpp +++ b/apps/openmw/mwgui/savegamedialog.cpp @@ -348,7 +348,7 @@ namespace MWGui if (std::strftime(buffer, size, "%x %X", timeinfo) > 0) text << buffer << "\n"; text << "#{sLevel} " << mCurrentSlot->mProfile.mPlayerLevel << "\n"; - text << mCurrentSlot->mProfile.mPlayerCell << "\n"; + text << "#{sCell=" << mCurrentSlot->mProfile.mPlayerCell << "}\n"; // text << "Time played: " << slot->mProfile.mTimePlayed << "\n"; int hour = int(mCurrentSlot->mProfile.mInGameTime.mGameHour);