mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-07-10 00:51:35 +00:00
Setup OverlaySystem after Ogre::Root but before initialisation as per the API documentation.
This commit is contained in:
parent
5889fd5bd9
commit
aff6f6fdb2
1 changed files with 3 additions and 0 deletions
|
@ -275,6 +275,9 @@ std::auto_ptr<sh::Factory> CS::Editor::setupGraphics()
|
||||||
|
|
||||||
Ogre::Root::getSingleton().setRenderSystem(Ogre::Root::getSingleton().getRenderSystemByName(renderSystem));
|
Ogre::Root::getSingleton().setRenderSystem(Ogre::Root::getSingleton().getRenderSystemByName(renderSystem));
|
||||||
|
|
||||||
|
// Initialise Ogre::OverlaySystem after Ogre::Root but before initialisation
|
||||||
|
CSVRender::OverlaySystem::instance();
|
||||||
|
|
||||||
Ogre::Root::getSingleton().initialise(false);
|
Ogre::Root::getSingleton().initialise(false);
|
||||||
|
|
||||||
// Create a hidden background window to keep resources
|
// Create a hidden background window to keep resources
|
||||||
|
|
Loading…
Reference in a new issue