Sound generators and certain other editor-only meshes are no longer rendered.

git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@39 ea6a568a-9f4f-0410-981a-c910a81bb256
actorid
nkorslund 17 years ago
parent e583ba6673
commit b045938c85

@ -123,6 +123,11 @@ struct MeshLoader
void handleNiNode(NiNode data, NodePtr node)
{
// Ignore sound activators and similar objects.
NiStringExtraData d = cast(NiStringExtraData) data.extra;
if(d !is null && d.string == "MRK")
return;
// Handle any effects here
// In the cases where meshes have skeletal animations, we must

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