Fix for Bug #413: resolutions no longer appear multiple times on Windows

actorid
pvdk 12 years ago
parent 60aea3653f
commit b0647d6c8a

@ -281,20 +281,18 @@ QStringList GraphicsPage::getAvailableResolutions(Ogre::RenderSystem *renderer)
assert (tokens.size() >= 3); assert (tokens.size() >= 3);
QString resolutionStr = tokens.at(0) + QString(" x ") + tokens.at(2); QString resolutionStr = tokens.at(0) + QString(" x ") + tokens.at(2);
// do not add duplicate resolutions QString aspect = getAspect(tokens.at(0).toInt(),tokens.at(2).toInt());
if (!result.contains(resolutionStr)) {
QString aspect = getAspect(tokens.at(0).toInt(),tokens.at(2).toInt());
if (aspect == QLatin1String("16:9") || aspect == QLatin1String("16:10")) { if (aspect == QLatin1String("16:9") || aspect == QLatin1String("16:10")) {
resolutionStr.append(tr("\t(Widescreen ") + aspect + ")"); resolutionStr.append(tr("\t(Widescreen ") + aspect + ")");
} else if (aspect == QLatin1String("4:3")) { } else if (aspect == QLatin1String("4:3")) {
resolutionStr.append(tr("\t(Standard 4:3)")); resolutionStr.append(tr("\t(Standard 4:3)"));
} }
// do not add duplicate resolutions
if (!result.contains(resolutionStr))
result << resolutionStr; result << resolutionStr;
}
} }
} }

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