should now compile warning free

actorid
scrawl 13 years ago
parent 97ab48993e
commit b0b41a9199

@ -267,7 +267,7 @@ void InfoBoxDialog::layoutVertically(MyGUI::WidgetPtr widget, int margin)
for (unsigned i = 0; i < count; ++i)
{
MyGUI::WidgetPtr child = widget->getChildAt(i);
if (!child->isVisible())
if (!child->getVisible())
continue;
child->setPosition(child->getLeft(), pos);

@ -72,7 +72,7 @@ void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
if(t == nullptr)
return;
const IntPoint& lastPressed = InputManager::getInstance().getLastLeftPressed();
const IntPoint& lastPressed = InputManager::getInstance().getLastPressedPosition(MyGUI::MouseButton::Left);
size_t cursorPosition = t->getCursorPosition(lastPressed);
MyGUI::UString color = history->getColorAtPos(cursorPosition);

@ -11,8 +11,8 @@ EventInjector::EventInjector(MyGUI::Gui *g)
: gui(g), mouseX(0), mouseY(0), enabled(true)
{
assert(gui);
maxX = gui->getViewSize().width;
maxY = gui->getViewSize().height;
maxX = MyGUI::RenderManager::getInstance().getViewSize().width;
maxY = MyGUI::RenderManager::getInstance().getViewSize().height;
}
template <typename X>
@ -51,11 +51,11 @@ void EventInjector::event(Type type, int index, const void *p)
is still pretty significant.)
*/
MyGUI::Char text = (MyGUI::Char)key->text;
gui->injectKeyPress(code,text);
MyGUI::InputManager::getInstance().injectKeyPress(code,text);
}
else
{
gui->injectKeyRelease(code);
MyGUI::InputManager::getInstance().injectKeyRelease(code);
}
}
else if(type & EV_Mouse)
@ -71,10 +71,10 @@ void EventInjector::event(Type type, int index, const void *p)
setRange(mouseY,0,maxY);
if(type == EV_MouseDown)
gui->injectMousePress(mouseX, mouseY, id);
MyGUI::InputManager::getInstance().injectMousePress(mouseX, mouseY, id);
else if(type == EV_MouseUp)
gui->injectMouseRelease(mouseX, mouseY, id);
MyGUI::InputManager::getInstance().injectMouseRelease(mouseX, mouseY, id);
else
gui->injectMouseMove(mouseX, mouseY, mouse->state.Z.abs);
MyGUI::InputManager::getInstance().injectMouseMove(mouseX, mouseY, mouse->state.Z.abs);
}
}

@ -32,7 +32,7 @@ void MyGUIManager::setup(Ogre::RenderWindow *wnd, Ogre::SceneManager *mgr, bool
// Create GUI
mGui = new Gui();
mGui->initialise("core.xml", theLogFile);
mGui->initialise("core.xml");
}
void MyGUIManager::shutdown()

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