Merge branch '0.6.3' of https://github.com/TES3MP/openmw-tes3mp into 0.6.3

0.6.3
David Cernat 7 years ago
commit b0bd12f9dd

@ -209,7 +209,6 @@ endif()
IF(BUILD_OPENMW OR BUILD_OPENCS) IF(BUILD_OPENMW OR BUILD_OPENCS)
find_package(OpenSceneGraph 3.3.4 REQUIRED osgDB osgViewer osgText osgGA osgParticle osgUtil osgFX) find_package(OpenSceneGraph 3.3.4 REQUIRED osgDB osgViewer osgText osgGA osgParticle osgUtil osgFX)
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
set(USED_OSG_PLUGINS set(USED_OSG_PLUGINS
osgdb_bmp osgdb_bmp
@ -250,7 +249,8 @@ IF(BUILD_OPENMW OR BUILD_OPENCS)
find_package(SDL2 REQUIRED) find_package(SDL2 REQUIRED)
find_package(OpenAL REQUIRED) find_package(OpenAL REQUIRED)
find_package(Bullet ${REQUIRED_BULLET_VERSION} REQUIRED COMPONENTS BulletCollision LinearMath) find_package(Bullet ${REQUIRED_BULLET_VERSION} REQUIRED COMPONENTS BulletCollision LinearMath)
ELSE()
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}) # HACK: DO NOT MOVE IT. Used for server only build
ENDIF(BUILD_OPENMW OR BUILD_OPENCS) ENDIF(BUILD_OPENMW OR BUILD_OPENCS)

@ -24,9 +24,10 @@ endif(ENABLE_BREAKPAD)
option(BUILD_WITH_LUA "Enable Lua language" ON) option(BUILD_WITH_LUA "Enable Lua language" ON)
if(BUILD_WITH_LUA) if(BUILD_WITH_LUA)
find_package(Lua51 REQUIRED) find_package(LuaJit REQUIRED)
MESSAGE(STATUS "Found LUA_LIBRARY: ${LUA_LIBRARY}")
MESSAGE(STATUS "Found LUA_INCLUDE_DIR: ${LUA_INCLUDE_DIR}") MESSAGE(STATUS "Found LuaJit_LIBRARIES: ${LuaJit_LIBRARIES}")
MESSAGE(STATUS "Found LuaJit_INCLUDE_DIRS: ${LuaJit_INCLUDE_DIRS}")
set(LuaScript_Sources set(LuaScript_Sources
Script/LangLua/LangLua.cpp Script/LangLua/LangLua.cpp
@ -35,7 +36,7 @@ if(BUILD_WITH_LUA)
Script/LangLua/LangLua.hpp) Script/LangLua/LangLua.hpp)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DENABLE_LUA") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DENABLE_LUA")
include_directories(${LUA_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/extern/LuaBridge) include_directories(${LuaJit_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}/extern/LuaBridge)
endif(BUILD_WITH_LUA) endif(BUILD_WITH_LUA)
set(NativeScript_Sources set(NativeScript_Sources
@ -165,7 +166,7 @@ target_link_libraries(tes3mp-server
#${Boost_PROGRAM_OPTIONS_LIBRARY} #${Boost_PROGRAM_OPTIONS_LIBRARY}
${RakNet_LIBRARY} ${RakNet_LIBRARY}
components components
${LUA_LIBRARIES} ${LuaJit_LIBRARIES}
${Breakpad_Library} ${Breakpad_Library}
${CallFF_LIBRARY} ${CallFF_LIBRARY}
) )

@ -1,95 +0,0 @@
#.rst:
# FindLua51
# ---------
#
#
#
# Locate Lua library This module defines
#
# ::
#
# LUA51_FOUND, if false, do not try to link to Lua
# LUA_LIBRARIES
# LUA_INCLUDE_DIR, where to find lua.h
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
#
#
#
# Note that the expected include convention is
#
# ::
#
# #include "lua.h"
#
# and not
#
# ::
#
# #include <lua/lua.h>
#
# This is because, the lua location is not standardized and may exist in
# locations other than lua/
#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
find_path(LUA_INCLUDE_DIR lua.h
HINTS
ENV LUA_DIR
ENV LUA_INCLUDE_DIR
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua-5.1 include/lua include/luajit-2.1 include
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
NO_DEFAULT_PATH
)
find_library(LUA_LIBRARY
NAMES lua51 lua5.1 lua-5.1 libluajit-5.1.a lua
HINTS
ENV LUA_DIR
PATH_SUFFIXES lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
)
if(LUA_LIBRARY)
# include the math library for Unix
if(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU)
find_library(LUA_MATH_LIBRARY m)
set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
# For Windows and Mac, don't need to explicitly include the math library
else()
set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
endif()
endif()
if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
unset(lua_version_str)
endif()
IF(LUA_INCLUDE_DIR AND LUA_LIBRARY)
SET(LUA_FOUND TRUE)
ENDIF(LUA_INCLUDE_DIR AND LUA_LIBRARY)

@ -0,0 +1,13 @@
# Once found, defines:
# LuaJit_FOUND
# LuaJit_INCLUDE_DIRS
# LuaJit_LIBRARIES
include(LibFindMacros)
libfind_pkg_detect(LuaJit luajit
FIND_PATH luajit.h
FIND_LIBRARY NAMES luajit-5.1 luajit
)
libfind_process(LuaJit)

@ -15,7 +15,7 @@ FIND_LIBRARY (RakNet_LIBRARY_RELEASE NAMES RakNetLibStatic
/usr/local/lib64 /usr/local/lib64
/usr/local/lib /usr/local/lib
/opt/local/lib /opt/local/lib
$ENV{RAKNET_ROOT}/lib/* $ENV{RAKNET_ROOT}/lib
) )
FIND_LIBRARY (RakNet_LIBRARY_DEBUG NAMES RakNetLibStatic FIND_LIBRARY (RakNet_LIBRARY_DEBUG NAMES RakNetLibStatic
@ -27,7 +27,7 @@ FIND_LIBRARY (RakNet_LIBRARY_DEBUG NAMES RakNetLibStatic
/usr/local/lib64 /usr/local/lib64
/usr/local/lib /usr/local/lib
/opt/local/lib /opt/local/lib
$ENV{RAKNET_ROOT}/lib/* $ENV{RAKNET_ROOT}/lib
) )

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