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[General] Change chars into bools in mwmp::Attack for clarity

This commit is contained in:
David Cernat 2017-04-17 19:54:31 +03:00
parent 7c45888f05
commit b1a394cd02

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@ -29,11 +29,11 @@ namespace mwmp
};
std::string spellId; // id of spell (e.g. "fireball")
char success;
char block;
bool success;
bool block;
float damage;
char pressed;
char knockdown;
bool pressed;
bool knockdown;
};
struct Animation