Cleaned up code

actorid
Jeffrey Haines 11 years ago
parent 58b135a2be
commit b1abef7a38

@ -867,7 +867,7 @@ namespace MWMechanics
}
}
}
if(reported)
if (reported)
reportCrime(ptr, victim, type, arg);
return reported;
}

@ -822,6 +822,7 @@ namespace MWScript
{
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
player.getClass().getNpcStats(player).setBounty(0);
MWBase::Environment::get().getWorld()->confiscateStolenItems(player);
}
};

@ -41,8 +41,7 @@ namespace MWWorld
bool mAutoMove;
int mForwardBackward;
bool mTeleported;
std::vector<MWWorld::Ptr> mWitnesses;
public:
Player(const ESM::NPC *player, const MWBase::World& world);

@ -29,7 +29,6 @@
#include "../mwmechanics/spellcasting.hpp"
#include "../mwmechanics/levelledlist.hpp"
#include "../mwmechanics/combat.hpp"
#include "../mwmechanics/actors.hpp"
#include "../mwrender/sky.hpp"
#include "../mwrender/animation.hpp"

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