Add the remaining Cell data for editing with dialogue subview. Should resolve Bug #2551.

- NOTE: the interior water flag and water level logic needs reviewing
- does not automatically disable region names for interiors without mQuasiEx flag
- Colour values can't be entered as RGB
- Region names are not drop down menus
c++11
cc9cii 10 years ago
parent aeec1be8b3
commit b27a879352

@ -62,7 +62,7 @@ namespace CSMWorld
{ ColumnId_StarterSpell, "Starter Spell" },
{ ColumnId_AlwaysSucceeds, "Always Succeeds" },
{ ColumnId_SleepForbidden, "Sleep Forbidden" },
{ ColumnId_InteriorWater, "Interior Water" },
{ ColumnId_Water, "Has Water" },
{ ColumnId_InteriorSky, "Interior Sky" },
{ ColumnId_Model, "Model" },
{ ColumnId_Script, "Script" },
@ -303,6 +303,15 @@ namespace CSMWorld
{ ColumnId_RaceSkill, "Skills" },
{ ColumnId_RaceBonus, "Bonus" },
{ ColumnId_Interior, "Interior" },
{ ColumnId_Ambient, "Ambient" },
{ ColumnId_Sunlight, "Sunlight" },
{ ColumnId_Fog, "Fog" },
{ ColumnId_FogDensity, "Fog Density" },
{ ColumnId_WaterLevel, "Water Level" },
{ ColumnId_InteriorWater, "Interior Water" },
{ ColumnId_MapColor, "Map Color" },
{ ColumnId_UseValue1, "Use value 1" },
{ ColumnId_UseValue2, "Use value 2" },
{ ColumnId_UseValue3, "Use value 3" },

@ -57,7 +57,7 @@ namespace CSMWorld
ColumnId_StarterSpell = 42,
ColumnId_AlwaysSucceeds = 43,
ColumnId_SleepForbidden = 44,
ColumnId_InteriorWater = 45,
ColumnId_Water = 45,
ColumnId_InteriorSky = 46,
ColumnId_Model = 47,
ColumnId_Script = 48,
@ -294,6 +294,15 @@ namespace CSMWorld
ColumnId_RaceSkill = 266,
ColumnId_RaceBonus = 267,
ColumnId_Interior = 268,
ColumnId_Ambient = 269,
ColumnId_Sunlight = 270,
ColumnId_Fog = 271,
ColumnId_FogDensity = 272,
ColumnId_WaterLevel = 273,
ColumnId_InteriorWater = 274,
ColumnId_MapColor = 275,
// Allocated to a separate value range, so we don't get a collision should we ever need
// to extend the number of use values.
ColumnId_UseValue1 = 0x10000,

@ -287,10 +287,31 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
mCells.addColumn (new FixedRecordTypeColumn<Cell> (UniversalId::Type_Cell));
mCells.addColumn (new NameColumn<Cell>);
mCells.addColumn (new FlagColumn<Cell> (Columns::ColumnId_SleepForbidden, ESM::Cell::NoSleep));
mCells.addColumn (new FlagColumn<Cell> (Columns::ColumnId_InteriorWater, ESM::Cell::HasWater));
mCells.addColumn (new FlagColumn<Cell> (Columns::ColumnId_Water, ESM::Cell::HasWater));
mCells.addColumn (new FlagColumn<Cell> (Columns::ColumnId_InteriorSky, ESM::Cell::QuasiEx));
mCells.addColumn (new RegionColumn<Cell>);
mCells.addColumn (new RefNumCounterColumn<Cell>);
// Misc Cell data
mCells.addColumn (new NestedParentColumn<Cell> (Columns::ColumnId_Cell,
ColumnBase::Flag_Dialogue | ColumnBase::Flag_Dialogue_List));
index = mCells.getColumns()-1;
mCells.addAdapter (std::make_pair(&mCells.getColumn(index), new CellListAdapter ()));
mCells.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_Interior, ColumnBase::Display_Boolean));
mCells.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_Ambient, ColumnBase::Display_Integer));
mCells.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_Sunlight, ColumnBase::Display_Integer));
mCells.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_Fog, ColumnBase::Display_Integer));
mCells.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_FogDensity, ColumnBase::Display_Float));
mCells.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_InteriorWater, ColumnBase::Display_Boolean));
mCells.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_WaterLevel, ColumnBase::Display_Float));
mCells.getNestableColumn(index)->addColumn(
new NestedChildColumn (Columns::ColumnId_MapColor, ColumnBase::Display_Integer));
mEnchantments.addColumn (new StringIdColumn<ESM::Enchantment>);
mEnchantments.addColumn (new RecordStateColumn<ESM::Enchantment>);
@ -465,7 +486,7 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
addModel (new IdTree (&mTopicInfos, &mTopicInfos, IdTable::Feature_ReorderWithinTopic),
UniversalId::Type_TopicInfo);
addModel (new IdTable (&mJournalInfos, IdTable::Feature_ReorderWithinTopic), UniversalId::Type_JournalInfo);
addModel (new IdTable (&mCells, IdTable::Feature_ViewId), UniversalId::Type_Cell);
addModel (new IdTree (&mCells, &mCells, IdTable::Feature_ViewId), UniversalId::Type_Cell);
addModel (new IdTree (&mEnchantments, &mEnchantments), UniversalId::Type_Enchantment);
addModel (new IdTable (&mBodyParts), UniversalId::Type_BodyPart);
addModel (new IdTable (&mSoundGens), UniversalId::Type_SoundGen);

@ -88,7 +88,7 @@ namespace CSMWorld
IdCollection<ESM::StartScript> mStartScripts;
NestedInfoCollection mTopicInfos;
InfoCollection mJournalInfos;
IdCollection<Cell> mCells;
NestedIdCollection<Cell> mCells;
IdCollection<LandTexture> mLandTextures;
IdCollection<Land> mLand;
RefIdCollection mReferenceables;

@ -481,7 +481,7 @@ namespace CSMWorld
void InfoListAdapter::removeRow(Record<Info>& record, int rowToRemove) const
{
throw std::logic_error ("cannot add a row to a fixed table");
throw std::logic_error ("cannot remove a row to a fixed table");
}
void InfoListAdapter::setTable(Record<Info>& record,
@ -1033,4 +1033,163 @@ namespace CSMWorld
// there are 7 skill bonuses
return static_cast<int>(sizeof(record.get().mData.mBonus)/sizeof(record.get().mData.mBonus[0]));
}
CellListAdapter::CellListAdapter () {}
void CellListAdapter::addRow(Record<CSMWorld::Cell>& record, int position) const
{
throw std::logic_error ("cannot add a row to a fixed table");
}
void CellListAdapter::removeRow(Record<CSMWorld::Cell>& record, int rowToRemove) const
{
throw std::logic_error ("cannot remove a row to a fixed table");
}
void CellListAdapter::setTable(Record<CSMWorld::Cell>& record,
const NestedTableWrapperBase& nestedTable) const
{
throw std::logic_error ("table operation not supported");
}
NestedTableWrapperBase* CellListAdapter::table(const Record<CSMWorld::Cell>& record) const
{
throw std::logic_error ("table operation not supported");
}
QVariant CellListAdapter::getData(const Record<CSMWorld::Cell>& record,
int subRowIndex, int subColIndex) const
{
CSMWorld::Cell cell = record.get();
bool isInterior = (cell.mData.mFlags & ESM::Cell::Interior) != 0;
bool behaveLikeExterior = (cell.mData.mFlags & ESM::Cell::QuasiEx) != 0;
switch (subColIndex)
{
case 0: return isInterior;
case 1: return (isInterior && !behaveLikeExterior) ? cell.mAmbi.mAmbient : QVariant();
case 2: return (isInterior && !behaveLikeExterior) ? cell.mAmbi.mSunlight : QVariant();
case 3: return (isInterior && !behaveLikeExterior) ? cell.mAmbi.mFog : QVariant();
case 4: return (isInterior && !behaveLikeExterior) ? cell.mAmbi.mFogDensity : QVariant();
case 5: return (isInterior && !behaveLikeExterior) ? cell.mWaterInt==true : QVariant();
case 6:
{
if (isInterior && !behaveLikeExterior && cell.mWaterInt)
return cell.mWater;
else
return QVariant();
}
case 7: return isInterior ? QVariant() : cell.mMapColor; // TODO: how to select?
//case 8: return isInterior ? behaveLikeExterior : QVariant();
default: throw std::runtime_error("Cell subcolumn index out of range");
}
}
void CellListAdapter::setData(Record<CSMWorld::Cell>& record,
const QVariant& value, int subRowIndex, int subColIndex) const
{
CSMWorld::Cell cell = record.get();
bool isInterior = (cell.mData.mFlags & ESM::Cell::Interior) != 0;
bool behaveLikeExterior = (cell.mData.mFlags & ESM::Cell::QuasiEx) != 0;
switch (subColIndex)
{
case 0:
{
if (value.toBool())
cell.mData.mFlags |= ESM::Cell::Interior;
else
cell.mData.mFlags &= ~ESM::Cell::Interior;
break;
}
case 1:
{
if (isInterior && !behaveLikeExterior)
cell.mAmbi.mAmbient = static_cast<int32_t>(value.toInt());
else
return; // return without saving
break;
}
case 2:
{
if (isInterior && !behaveLikeExterior)
cell.mAmbi.mSunlight = static_cast<int32_t>(value.toInt());
else
return; // return without saving
break;
}
case 3:
{
if (isInterior && !behaveLikeExterior)
cell.mAmbi.mFog = static_cast<int32_t>(value.toInt());
else
return; // return without saving
break;
}
case 4:
{
if (isInterior && !behaveLikeExterior)
cell.mAmbi.mFogDensity = value.toFloat();
else
return; // return without saving
break;
}
case 5:
{
if (isInterior && !behaveLikeExterior)
cell.mWaterInt = value.toBool();
else
return; // return without saving
break;
}
case 6:
{
if (isInterior && !behaveLikeExterior && cell.mWaterInt)
cell.mWater = value.toFloat();
else
return; // return without saving
break;
}
case 7:
{
if (!isInterior)
cell.mMapColor = value.toInt();
else
return; // return without saving
break;
}
#if 0
// redundant since this flag is shown in the main table as "Interior Sky"
// keep here for documenting the logic based on vanilla
case 8:
{
if (isInterior)
{
if (value.toBool())
cell.mData.mFlags |= ESM::Cell::QuasiEx;
else
cell.mData.mFlags &= ~ESM::Cell::QuasiEx;
}
else
return; // return without saving
break;
}
#endif
default: throw std::runtime_error("Cell subcolumn index out of range");
}
record.setModified (cell);
}
int CellListAdapter::getColumnsCount(const Record<CSMWorld::Cell>& record) const
{
return 8;
}
int CellListAdapter::getRowsCount(const Record<CSMWorld::Cell>& record) const
{
return 1; // fixed at size 1
}
}

@ -12,6 +12,7 @@
#include "nestedcolumnadapter.hpp"
#include "nestedtablewrapper.hpp"
#include "cell.hpp"
namespace ESM
{
@ -488,6 +489,31 @@ namespace CSMWorld
virtual int getRowsCount(const Record<ESM::Race>& record) const;
};
class CellListAdapter : public NestedColumnAdapter<CSMWorld::Cell>
{
public:
CellListAdapter ();
virtual void addRow(Record<CSMWorld::Cell>& record, int position) const;
virtual void removeRow(Record<CSMWorld::Cell>& record, int rowToRemove) const;
virtual void setTable(Record<CSMWorld::Cell>& record,
const NestedTableWrapperBase& nestedTable) const;
virtual NestedTableWrapperBase* table(const Record<CSMWorld::Cell>& record) const;
virtual QVariant getData(const Record<CSMWorld::Cell>& record,
int subRowIndex, int subColIndex) const;
virtual void setData(Record<CSMWorld::Cell>& record,
const QVariant& value, int subRowIndex, int subColIndex) const;
virtual int getColumnsCount(const Record<CSMWorld::Cell>& record) const;
virtual int getRowsCount(const Record<CSMWorld::Cell>& record) const;
};
}
#endif // CSM_WOLRD_NESTEDCOLADAPTERIMP_H

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