diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 77b53ff1d..d4e5e5cd6 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -322,24 +322,6 @@ namespace MWClass return false; } - bool Npc::getForceStance(const MWWorld::Ptr& ptr, Stance stance) const - { - MWMechanics::NpcStats& stats = getNpcStats (ptr); - - switch (stance) - { - case Run: - return stats.getMovementFlag (MWMechanics::NpcStats::Flag_ForceRun); - case Sneak: - return stats.getMovementFlag (MWMechanics::NpcStats::Flag_ForceSneak); - - case Combat: - return false; - } - - return false; - } - float Npc::getSpeed(const MWWorld::Ptr& ptr) const { const MWBase::World *world = MWBase::Environment::get().getWorld(); diff --git a/apps/openmw/mwclass/npc.hpp b/apps/openmw/mwclass/npc.hpp index bd624bd37..51e93636d 100644 --- a/apps/openmw/mwclass/npc.hpp +++ b/apps/openmw/mwclass/npc.hpp @@ -76,9 +76,6 @@ namespace MWClass virtual void setForceStance (const MWWorld::Ptr& ptr, Stance stance, bool force) const; ///< Force or unforce a stance. - virtual bool getForceStance (const MWWorld::Ptr& ptr, Stance stance) const; - ///< Check if a stance forced. - virtual void setStance (const MWWorld::Ptr& ptr, Stance stance, bool set) const; ///< Set or unset a stance.