1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 18:19:55 +00:00

Crime: mark witnesses as alarmed.

Fixes guard dialogue to properly detect if the player turned himself in.
This commit is contained in:
scrawl 2014-04-18 13:44:09 +02:00
parent 65161c3e24
commit b3916e7744
2 changed files with 4 additions and 0 deletions

View file

@ -763,6 +763,7 @@ namespace MWMechanics
// TODO: Not a complete list, disposition changes?
creatureStats.setHostile(false);
creatureStats.setAttacked(false);
creatureStats.setAlarmed(false);
// Update witness crime id
npcStats.setCrimeId(-1);

View file

@ -866,6 +866,9 @@ namespace MWMechanics
{
it1->getClass().getNpcStats(*it1).setCrimeId(id);
}
// Mark as Alarmed for dialogue
it1->getClass().getCreatureStats(*it1).setAlarmed(true);
}
break; // Someone saw the crime and everyone has been told
}