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	Refactorization
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					 4 changed files with 33 additions and 33 deletions
				
			
		|  | @ -61,7 +61,7 @@ namespace MWGui | |||
|     void EnchantingDialog::updateLabels() | ||||
|     { | ||||
|         std::stringstream enchantCost; | ||||
|         enchantCost << std::setprecision(1) << std::fixed << mEnchanting.getEnchantCost(); | ||||
|         enchantCost << std::setprecision(1) << std::fixed << mEnchanting.getEnchantPoints(); | ||||
|         mEnchantmentPoints->setCaption(enchantCost.str() + " / " + boost::lexical_cast<std::string>(mEnchanting.getMaxEnchantValue())); | ||||
| 
 | ||||
|         mCharge->setCaption(boost::lexical_cast<std::string>(mEnchanting.getGemCharge())); | ||||
|  | @ -74,19 +74,19 @@ namespace MWGui | |||
| 
 | ||||
|         switch(mEnchanting.getCastStyle()) | ||||
|         { | ||||
|             case ESM::CS_CastOnce: | ||||
|             case ESM::CastingStyle_CastOnce: | ||||
|                 mTypeButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sItemCastOnce","Cast Once")); | ||||
|                 mAddEffectDialog.constantEffect=false; | ||||
|                 break; | ||||
|             case ESM::CS_WhenStrikes: | ||||
|             case ESM::CastingStyle_WhenStrikes: | ||||
|                 mTypeButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sItemCastWhenStrikes", "When Strikes")); | ||||
|                 mAddEffectDialog.constantEffect=false; | ||||
|                 break; | ||||
|             case ESM::CS_WhenUsed: | ||||
|             case ESM::CastingStyle_WhenUsed: | ||||
|                 mTypeButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sItemCastWhenUsed", "When Used")); | ||||
|                 mAddEffectDialog.constantEffect=false; | ||||
|                 break; | ||||
|             case ESM::CS_ConstantEffect: | ||||
|             case ESM::CastingStyle_ConstantEffect: | ||||
|                 mTypeButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sItemCastConstant", "Cast Constant")); | ||||
|                 mAddEffectDialog.constantEffect=true; | ||||
|                 break; | ||||
|  | @ -280,7 +280,7 @@ namespace MWGui | |||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         if (mEnchanting.getEnchantCost() > mEnchanting.getMaxEnchantValue()) | ||||
|         if (mEnchanting.getEnchantPoints() > mEnchanting.getMaxEnchantValue()) | ||||
|         { | ||||
|             MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage29}"); | ||||
|             return; | ||||
|  |  | |||
|  | @ -12,7 +12,7 @@ | |||
| namespace MWMechanics | ||||
| { | ||||
|     Enchanting::Enchanting(): | ||||
|     mCastStyle(ESM::CS_CastOnce) | ||||
|     mCastStyle(ESM::CastingStyle_CastOnce) | ||||
|     {} | ||||
| 
 | ||||
|     void Enchanting::setOldItem(MWWorld::Ptr oldItem) | ||||
|  | @ -74,12 +74,12 @@ namespace MWMechanics | |||
|             MWWorld::Class::get (mEnchanter).skillUsageSucceeded (mEnchanter, ESM::Skill::Enchant, 1); | ||||
|         } | ||||
| 
 | ||||
|         if(mCastStyle==ESM::CS_ConstantEffect) | ||||
|         if(mCastStyle==ESM::CastingStyle_ConstantEffect) | ||||
|         { | ||||
|             enchantment.mData.mCharge=0; | ||||
|         } | ||||
|         enchantment.mData.mType = mCastStyle; | ||||
|         enchantment.mData.mCost = getEnchantCost(); | ||||
|         enchantment.mData.mCost = getEnchantPoints(); | ||||
|         enchantment.mEffects = mEffectList; | ||||
| 
 | ||||
|         const ESM::Enchantment *enchantmentPtr = MWBase::Environment::get().getWorld()->createRecord (enchantment); | ||||
|  | @ -102,7 +102,7 @@ namespace MWMechanics | |||
|     { | ||||
|         if (itemEmpty()) | ||||
|         { | ||||
|             mCastStyle = ESM::CS_WhenUsed; | ||||
|             mCastStyle = ESM::CastingStyle_WhenUsed; | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|  | @ -112,12 +112,12 @@ namespace MWMechanics | |||
|         { // Armor or Clothing
 | ||||
|             switch(mCastStyle) | ||||
|             { | ||||
|                 case ESM::CS_WhenUsed: | ||||
|                 case ESM::CastingStyle_WhenUsed: | ||||
|                     if (powerfulSoul) | ||||
|                         mCastStyle = ESM::CS_ConstantEffect; | ||||
|                         mCastStyle = ESM::CastingStyle_ConstantEffect; | ||||
|                     return; | ||||
|                 default: // takes care of Constant effect too
 | ||||
|                     mCastStyle = ESM::CS_WhenUsed; | ||||
|                     mCastStyle = ESM::CastingStyle_WhenUsed; | ||||
|                     return; | ||||
|             } | ||||
|         } | ||||
|  | @ -125,28 +125,28 @@ namespace MWMechanics | |||
|         { // Weapon
 | ||||
|             switch(mCastStyle) | ||||
|             { | ||||
|                 case ESM::CS_WhenStrikes: | ||||
|                 	mCastStyle = ESM::CS_WhenUsed; | ||||
|                 case ESM::CastingStyle_WhenStrikes: | ||||
|                 	mCastStyle = ESM::CastingStyle_WhenUsed; | ||||
|                 	return; | ||||
|                 case ESM::CS_WhenUsed: | ||||
|                 case ESM::CastingStyle_WhenUsed: | ||||
|                 	if (powerfulSoul) | ||||
|                 		mCastStyle = ESM::CS_ConstantEffect; | ||||
|                 		mCastStyle = ESM::CastingStyle_ConstantEffect; | ||||
|                 	else | ||||
|                 		mCastStyle = ESM::CS_WhenStrikes; | ||||
|                 		mCastStyle = ESM::CastingStyle_WhenStrikes; | ||||
|                 	return; | ||||
|                 default: // takes care of Constant effect too
 | ||||
|                 	mCastStyle = ESM::CS_WhenStrikes; | ||||
|                 	mCastStyle = ESM::CastingStyle_WhenStrikes; | ||||
|                 	return; | ||||
|             } | ||||
|         } | ||||
|         else if(mObjectType == typeid(ESM::Book).name()) | ||||
|         { // Scroll or Book
 | ||||
|             mCastStyle = ESM::CS_CastOnce; | ||||
|             mCastStyle = ESM::CastingStyle_CastOnce; | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         // Fail case
 | ||||
|         mCastStyle = ESM::CS_CastOnce; | ||||
|         mCastStyle = ESM::CastingStyle_CastOnce; | ||||
|     } | ||||
| 
 | ||||
| 	/*
 | ||||
|  | @ -163,7 +163,7 @@ namespace MWMechanics | |||
| 	 * | ||||
| 	 *  Formula on UESPWiki is not entirely correct. | ||||
| 	 */ | ||||
|     float Enchanting::getEnchantCost() const | ||||
|     float Enchanting::getEnchantPoints() const | ||||
|     { | ||||
|     	if (mEffectList.mList.empty()) | ||||
|     		// No effects added, cost = 0
 | ||||
|  | @ -184,7 +184,7 @@ namespace MWMechanics | |||
|             magMax = (it->mMagnMax == 0) ? 1 : it->mMagnMax; | ||||
|             area = (it->mArea == 0) ? 1 : it->mArea; | ||||
| 
 | ||||
|             if (mCastStyle == ESM::CS_ConstantEffect) | ||||
|             if (mCastStyle == ESM::CastingStyle_ConstantEffect) | ||||
|             { | ||||
|             	magnitudeCost = (magMin + magMax) * baseCost * 2.5; | ||||
|             } | ||||
|  | @ -209,10 +209,10 @@ namespace MWMechanics | |||
| 
 | ||||
|     float Enchanting::getCastCost() const | ||||
|     { | ||||
|     	if (mCastStyle == ESM::CS_ConstantEffect) | ||||
|     	if (mCastStyle == ESM::CastingStyle_ConstantEffect) | ||||
|     		return 0; | ||||
| 
 | ||||
|     	const float enchantCost = getEnchantCost(); | ||||
|     	const float enchantCost = getEnchantPoints(); | ||||
|     	MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer(); | ||||
|     	MWMechanics::NpcStats &stats = MWWorld::Class::get(player).getNpcStats(player); | ||||
|     	int eSkill = stats.getSkill(ESM::Skill::Enchant).getModified(); | ||||
|  | @ -233,7 +233,7 @@ namespace MWMechanics | |||
|             return 0; | ||||
| 
 | ||||
|         float priceMultipler = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find ("fEnchantmentValueMult")->getFloat(); | ||||
|         int price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mEnchanter, (getEnchantCost() * priceMultipler), true); | ||||
|         int price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mEnchanter, (getEnchantPoints() * priceMultipler), true); | ||||
|         return price; | ||||
|     } | ||||
| 
 | ||||
|  | @ -290,8 +290,8 @@ namespace MWMechanics | |||
|         (0.25 * creatureStats.getAttribute (ESM::Attribute::Intelligence).getModified()) | ||||
|         + (0.125 * creatureStats.getAttribute (ESM::Attribute::Luck).getModified())); | ||||
| 
 | ||||
|         float chance2 = 2.5 * getEnchantCost(); | ||||
|         if(mCastStyle==ESM::CS_ConstantEffect) | ||||
|         float chance2 = 2.5 * getEnchantPoints(); | ||||
|         if(mCastStyle==ESM::CastingStyle_ConstantEffect) | ||||
|         { | ||||
|             float constantChance = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find ("fEnchantmentConstantChanceMult")->getFloat(); | ||||
|             chance2 /= constantChance; | ||||
|  |  | |||
|  | @ -36,7 +36,7 @@ namespace MWMechanics | |||
|             bool create(); //Return true if created, false if failed.
 | ||||
|             void nextCastStyle(); //Set enchant type to next possible type (for mOldItemPtr object)
 | ||||
|             int getCastStyle() const; | ||||
|             float getEnchantCost() const; | ||||
|             float getEnchantPoints() const; | ||||
|             float getCastCost() const; | ||||
|             int getEnchantPrice() const; | ||||
|             float getMaxEnchantValue() const; | ||||
|  |  | |||
|  | @ -26,10 +26,10 @@ enum RangeType | |||
| // Casting style (in enchanting)
 | ||||
| enum CastingStyle | ||||
| { | ||||
|     CS_CastOnce = 0, | ||||
|     CS_WhenStrikes = 1, | ||||
|     CS_WhenUsed = 2, | ||||
|     CS_ConstantEffect = 3 | ||||
|     CastingStyle_CastOnce = 0, | ||||
|     CastingStyle_WhenStrikes = 1, | ||||
|     CastingStyle_WhenUsed = 2, | ||||
|     CastingStyle_ConstantEffect = 3 | ||||
| }; | ||||
| 
 | ||||
| #pragma pack(push) | ||||
|  |  | |||
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