diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index 199b563da..5416945e7 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -234,26 +234,25 @@ namespace MWBase virtual const ESM::Potion *createRecord (const ESM::Potion& record) = 0; ///< Create a new recrod (of type potion) in the ESM store. - /// \return ID, pointer to created record + /// \return pointer to created record virtual const ESM::Spell *createRecord (const ESM::Spell& record) = 0; ///< Create a new recrod (of type spell) in the ESM store. - /// \return ID, pointer to created record + /// \return pointer to created record virtual const ESM::Class *createRecord (const ESM::Class& record) = 0; ///< Create a new recrod (of type class) in the ESM store. - /// \return ID, pointer to created record + /// \return pointer to created record virtual const ESM::Cell *createRecord (const ESM::Cell& record) = 0; ///< Create a new recrod (of type cell) in the ESM store. - /// \return ID, pointer to created record + /// \return pointer to created record virtual const ESM::NPC *createRecord(const ESM::NPC &record) = 0; ///< Create a new recrod (of type npc) in the ESM store. - /// \note special treatment for 'player' record - /// \return ID, pointer to created record + /// \return pointer to created record virtual void playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName, int mode, int number = 1) = 0; diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 20590ff0a..0962c292c 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -252,24 +252,23 @@ namespace MWWorld virtual const ESM::Potion *createRecord (const ESM::Potion& record); ///< Create a new recrod (of type potion) in the ESM store. - /// \return ID, pointer to created record + /// \return pointer to created record virtual const ESM::Spell *createRecord (const ESM::Spell& record); ///< Create a new recrod (of type spell) in the ESM store. - /// \return ID, pointer to created record + /// \return pointer to created record virtual const ESM::Class *createRecord (const ESM::Class& record); ///< Create a new recrod (of type class) in the ESM store. - /// \return ID, pointer to created record + /// \return pointer to created record virtual const ESM::Cell *createRecord (const ESM::Cell& record); ///< Create a new recrod (of type cell) in the ESM store. - /// \return ID, pointer to created record + /// \return pointer to created record virtual const ESM::NPC *createRecord(const ESM::NPC &record); ///< Create a new recrod (of type npc) in the ESM store. - ///< \note special treatment for 'player' record - /// \return ID, pointer to created record + /// \return pointer to created record virtual void playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName,