[Client] Add LocalPlayer::hasFinishedCharGen() method

pull/133/head
David Cernat 8 years ago
parent 4dc0ba21ec
commit b5b5551fcd

@ -146,6 +146,14 @@ bool LocalPlayer::charGenThread()
return true;
}
bool LocalPlayer::hasFinishedCharGen()
{
if (charGenStage.end == 0)
return true;
return false;
}
void LocalPlayer::updateDynamicStats(bool forceUpdate)
{
MWWorld::Ptr player = getPlayerPtr();

@ -22,6 +22,7 @@ namespace mwmp
void charGen(int stageFirst, int stageEnd);
bool charGenThread(); // return true if CGStage::current == CGStage::end
bool hasFinishedCharGen();
void updateDynamicStats(bool forceUpdate = false);
void updateAttributes(bool forceUpdate = false);

Loading…
Cancel
Save