@ -25,7 +25,7 @@ namespace
bool isAllowedToUse (const MWWorld::Ptr& ptr, const MWWorld::Ptr& item, MWWorld::Ptr& victim)
{
const std::string& owner = item.getCellRef().mOwner;
bool isOwned = !owner.empty();
bool isOwned = !owner.empty() && owner != "player";
const std::string& faction = item.getCellRef().mFaction;
bool isFactionOwned = false;