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Fix player not being allowed to use his own items
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1 changed files with 1 additions and 1 deletions
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@ -25,7 +25,7 @@ namespace
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bool isAllowedToUse (const MWWorld::Ptr& ptr, const MWWorld::Ptr& item, MWWorld::Ptr& victim)
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{
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const std::string& owner = item.getCellRef().mOwner;
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bool isOwned = !owner.empty();
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bool isOwned = !owner.empty() && owner != "player";
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const std::string& faction = item.getCellRef().mFaction;
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bool isFactionOwned = false;
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