Code cleanup

actorid
Glorf 12 years ago
parent 236ec3409f
commit b8630239d7

@ -176,7 +176,6 @@ void CharacterController::update(float duration, Movement &movement)
health.setCurrent (current-static_cast<int>(realHealthLost));
cls.getCreatureStats(mPtr).setHealth (health);
MWWorld::Class::get(mPtr).skillUsageSucceeded(mPtr, ESM::Skill::Acrobatics, 1);
std::cout<<realHealthLost<<std::endl;
const float acrobaticsSkill = cls.getNpcStats (mPtr).getSkill (ESM::Skill::Acrobatics).getModified();
if(acrobaticsSkill*1.25f/*fatigueTerm*/<healthLost)

Loading…
Cancel
Save