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Correct odd toggling menu behavior.
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088de40365
commit
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1 changed files with 12 additions and 3 deletions
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@ -1146,12 +1146,21 @@ namespace MWInput
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bool state = MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_NoGame;
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MWGui::GuiMode mode = MWBase::Environment::get().getWindowManager()->getMode();
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if (mode == MWGui::GM_Settings || (!state && mode == MWGui::GM_MainMenu))
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if (mode == MWGui::GM_MainMenu)
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{
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if (MyGUI::InputManager::getInstance().isModalAny())
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MWBase::Environment::get().getWindowManager()->exitCurrentModal();
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MWBase::Environment::get().getWindowManager()->popGuiMode();
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{
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while (MyGUI::InputManager::getInstance().isModalAny())
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{
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MWBase::Environment::get().getWindowManager()->exitCurrentModal();
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}
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}
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else if (!state)
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MWBase::Environment::get().getWindowManager()->popGuiMode();
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}
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else if (mode == MWGui::GM_Settings)
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MWBase::Environment::get().getWindowManager()->popGuiMode();
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if(state || mode == MWGui::GM_MainMenu)
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return;
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