From b9c6a6862a328cc044793a5c8547ca9e67ec9406 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 26 Sep 2015 01:49:58 +0200 Subject: [PATCH] Don't reset god mode, scripts enabled and sky enabled flags when loading a save game These flags aren't stored in the save file, so it makes no sense to reset them to their default each time a save game is loaded. Instead, reset on "new game". --- apps/openmw/mwworld/worldimp.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 3ff7a750a..585786136 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -204,6 +204,10 @@ namespace MWWorld mLevitationEnabled = true; mTeleportEnabled = true; + mGodMode = false; + mScriptsEnabled = true; + mSky = true; + // Rebuild player setupPlayer(); @@ -297,9 +301,6 @@ namespace MWWorld mDoorStates.clear(); - mGodMode = false; - mScriptsEnabled = true; - mSky = true; mTeleportEnabled = true; mLevitationEnabled = true;