Delete nifosgtest

c++11
scrawl 10 years ago
parent af67de73a5
commit ba3075dc11

@ -559,8 +559,6 @@ if (BUILD_NIFTEST)
endif(BUILD_NIFTEST)
# Apps and tools
add_subdirectory( apps/nifosgtest )
if (BUILD_OPENMW)
add_subdirectory( apps/openmw )
endif()

@ -1,7 +0,0 @@
set (FILES
test.cpp
)
add_executable (test ${FILES})
target_link_libraries (test ${OPENSCENEGRAPH_LIBRARIES} "components")

@ -1,162 +0,0 @@
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <components/bsa/bsa_file.hpp>
#include <components/nif/niffile.hpp>
#include <components/nifosg/nifloader.hpp>
#include <components/vfs/manager.hpp>
#include <components/vfs/bsaarchive.hpp>
#include <components/vfs/filesystemarchive.hpp>
#include <components/resource/texturemanager.hpp>
#include <components/files/configurationmanager.hpp>
#include <osgGA/TrackballManipulator>
#include <osg/PositionAttitudeTransform>
#include <osgDB/WriteFile>
#include <osg/PolygonMode>
// EventHandler to toggle wireframe when 'w' key is pressed
class WireframeKeyHandler : public osgGA::GUIEventHandler
{
public:
WireframeKeyHandler(osg::Node* node)
: mWireframe(false)
, mNode(node)
{
}
virtual bool handle(const osgGA::GUIEventAdapter& adapter,osgGA::GUIActionAdapter& action)
{
switch (adapter.getEventType())
{
case osgGA::GUIEventAdapter::KEYDOWN:
if (adapter.getKey() == osgGA::GUIEventAdapter::KEY_W)
{
mWireframe = !mWireframe;
osg::PolygonMode* mode = new osg::PolygonMode;
mode->setMode(osg::PolygonMode::FRONT_AND_BACK,
mWireframe ? osg::PolygonMode::LINE : osg::PolygonMode::FILL);
// Create a new stateset instead of changing the old one, this alleviates the need to set
// the StateSet to DYNAMIC DataVariance, which would have a performance impact.
osg::StateSet* stateset = new osg::StateSet;
stateset->setAttributeAndModes(mode, osg::StateAttribute::ON);
stateset->setMode(GL_CULL_FACE, mWireframe ? osg::StateAttribute::OFF
: osg::StateAttribute::ON);
mNode->setStateSet(stateset);
return true;
}
default:
break;
}
return false;
}
private:
bool mWireframe;
osg::Node* mNode;
};
int main(int argc, char** argv)
{
if (argc < 2)
{
std::cout << "Usage: " << argv[0] << " <NIF file>" << std::endl;
return 1;
}
Files::ConfigurationManager cfgMgr;
boost::program_options::options_description desc("");
desc.add_options()
("data", boost::program_options::value<Files::PathContainer>()->default_value(Files::PathContainer(), "data")->multitoken()->composing())
("fs-strict", boost::program_options::value<bool>()->implicit_value(true)->default_value(false))
("fallback-archive", boost::program_options::value<std::vector<std::string> >()->
default_value(std::vector<std::string>(), "fallback-archive")->multitoken());
boost::program_options::variables_map variables;
cfgMgr.readConfiguration(variables, desc);
std::vector<std::string> archives = variables["fallback-archive"].as<std::vector<std::string> >();
bool fsStrict = variables["fs-strict"].as<bool>();
Files::PathContainer dataDirs;
if (!variables["data"].empty()) {
dataDirs = Files::PathContainer(variables["data"].as<Files::PathContainer>());
}
cfgMgr.processPaths(dataDirs);
VFS::Manager resourceMgr (fsStrict);
Files::Collections collections (dataDirs, !fsStrict);
for (std::vector<std::string>::const_iterator it = archives.begin(); it != archives.end(); ++it)
{
std::string filepath = collections.getPath(*it).string();
resourceMgr.addArchive(new VFS::BsaArchive(filepath));
}
for (Files::PathContainer::const_iterator it = dataDirs.begin(); it != dataDirs.end(); ++it)
{
resourceMgr.addArchive(new VFS::FileSystemArchive(it->string()));
}
resourceMgr.buildIndex();
Nif::NIFFilePtr nif(new Nif::NIFFile(resourceMgr.get(argv[1]), std::string(argv[1])));
// For NiStencilProperty
osg::DisplaySettings::instance()->setMinimumNumStencilBits(8);
osgViewer::Viewer viewer;
osg::ref_ptr<osg::Group> root(new osg::Group());
root->getOrCreateStateSet()->setMode(GL_CULL_FACE, osg::StateAttribute::ON);
// To prevent lighting issues with scaled meshes
root->getOrCreateStateSet()->setMode(GL_NORMALIZE, osg::StateAttribute::ON);
//osgDB::writeNodeFile(*newNode, "out.osg");
osg::Group* newNode = new osg::Group;
NifOsg::Loader loader;
Resource::TextureManager texMgr(&resourceMgr);
loader.mTextureManager = &texMgr;
newNode->addChild(loader.load(nif));
osg::PositionAttitudeTransform* trans = new osg::PositionAttitudeTransform;
root->addChild(trans);
for (int x=0; x<1;++x)
{
//root->addChild(newNode);
trans->addChild(newNode);
}
viewer.setSceneData(root);
viewer.setUpViewInWindow(0, 0, 800, 600);
viewer.realize();
viewer.setCameraManipulator(new osgGA::TrackballManipulator());
viewer.addEventHandler(new WireframeKeyHandler(root));
// Mask to separate cull visitors from update visitors
viewer.getCamera()->setCullMask(~(0x1));
viewer.addEventHandler(new osgViewer::StatsHandler);
while (!viewer.done())
{
//trans->setAttitude(osg::Quat(viewer.getFrameStamp()->getSimulationTime()*5, osg::Vec3f(0,0,1)));
viewer.frame();
}
return 0;
}
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