Change to btCylinderShape

deque
scrawl 11 years ago
parent 33ed11d8e6
commit baf490a2b5

@ -32,7 +32,8 @@ namespace Physic
// Use capsule shape only if base is square (nonuniform scaling apparently doesn't work on it)
if (std::abs(mHalfExtents.x-mHalfExtents.y)<mHalfExtents.x*0.05 && mHalfExtents.z >= mHalfExtents.x)
{
mShape.reset(new btCapsuleShapeZ(mHalfExtents.x, mHalfExtents.z*2.f - mHalfExtents.x*2.f));
// Could also be btCapsuleShapeZ, but the movement solver seems to have issues with it (jumping on slopes doesn't work)
mShape.reset(new btCylinderShapeZ(BtOgre::Convert::toBullet(mHalfExtents)));
}
else
mShape.reset(new btBoxShape(BtOgre::Convert::toBullet(mHalfExtents)));

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