[General] Make sure data in guiMessageBox is compressed

0.6.3
David Cernat 7 years ago
parent 7010575075
commit bbb461a5e5

@ -17,7 +17,7 @@ void PacketGUIBoxes::Packet(RakNet::BitStream *bs, bool send)
RW(player->guiMessageBox.type, send);
RW(player->guiMessageBox.label, send);
RW(player->guiMessageBox.data, send);
RW(player->guiMessageBox.data, send, true);
if (player->guiMessageBox.type == BasePlayer::GUIMessageBox::CustomMessageBox)
RW(player->guiMessageBox.buttons, send);

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