diff --git a/.gitignore b/.gitignore index e04176e2e..8f6290d2c 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,4 @@ *.o *~ data +mw-scripts diff --git a/bsa/tests/output/bsa_file_test.out b/bsa/tests/output/bsa_file_test.out index 31b73c794..0d8e76cdd 100644 --- a/bsa/tests/output/bsa_file_test.out +++ b/bsa/tests/output/bsa_file_test.out @@ -1,15 +1,15 @@ Reading Morrowind.bsa First 10 files in archive: - meshes\m\probe_journeyman_01.nif (6276 bytes @126646784) - textures\menu_rightbuttonup_top.dds (256 bytes @218533676) - textures\menu_rightbuttonup_right.dds (256 bytes @218533420) - textures\menu_rightbuttonup_left.dds (256 bytes @218533164) - textures\menu_rightbuttondown_top.dds (256 bytes @218531820) - meshes\b\b_n_redguard_f_skins.nif (41766 bytes @17810510) - meshes\b\b_n_redguard_m_skins.nif (41950 bytes @18103839) - meshes\b\b_n_redguard_f_wrist.nif (2355 bytes @17858864) - meshes\b\b_n_redguard_m_foot.nif (4141 bytes @17862813) - meshes\b\b_n_redguard_m_knee.nif (2085 bytes @18098833) + meshes\m\probe_journeyman_01.nif (6276 bytes @126646052) + textures\menu_rightbuttonup_top.dds (256 bytes @218530052) + textures\menu_rightbuttonup_right.dds (256 bytes @218529796) + textures\menu_rightbuttonup_left.dds (256 bytes @218529540) + textures\menu_rightbuttondown_top.dds (256 bytes @218528196) + meshes\b\b_n_redguard_f_skins.nif (41766 bytes @17809778) + meshes\b\b_n_redguard_m_skins.nif (41950 bytes @18103107) + meshes\b\b_n_redguard_f_wrist.nif (2355 bytes @17858132) + meshes\b\b_n_redguard_m_foot.nif (4141 bytes @17862081) + meshes\b\b_n_redguard_m_knee.nif (2085 bytes @18098101) Does file 'meshes\r\xnetch_betty.nif' exist? Yes. 53714 bytes diff --git a/esm/reader.cpp b/esm/reader.cpp index e75998659..3e16ddb7b 100644 --- a/esm/reader.cpp +++ b/esm/reader.cpp @@ -14,9 +14,6 @@ using namespace std; /* A structure used for holding fixed-length strings. In the case of LEN=4, it can be more efficient to match the string as a 32 bit number, therefore the struct is implemented as a union with an int. - - TODO: Merge with SliceArray, find how to do string-specific - template specializations in a useful manner. */ template union NAME_T diff --git a/nifogre/tests/output/ogre_skeleton_test.out b/nifogre/tests/output/ogre_skeleton_test.out new file mode 100644 index 000000000..053a44833 --- /dev/null +++ b/nifogre/tests/output/ogre_skeleton_test.out @@ -0,0 +1 @@ +Manually loading mesh mesh1