mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 19:19:56 +00:00
Fix bug: NPCs doesn't move if the target is exactly above or exactly below.
This commit is contained in:
parent
cadd1e7529
commit
bc2cec86e9
1 changed files with 1 additions and 1 deletions
|
@ -309,7 +309,7 @@ namespace MWMechanics
|
|||
if (mPath.size() > 1 && isAlmostStraight(position, mPath[0], mPath[1], pointTolerance))
|
||||
mPath.pop_front();
|
||||
|
||||
if (mPath.size() == 1 && sqrDistanceIgnoreZ(mPath.front(), position) < destinationTolerance * destinationTolerance)
|
||||
if (mPath.size() == 1 && (mPath.front() - position).length2() < destinationTolerance * destinationTolerance)
|
||||
mPath.pop_front();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue