Merge branch 'sdl_input2' of github.com:scrawl/openmw into sdl_input2

actorid
scrawl 12 years ago
commit bc6d5de1f4

@ -23,13 +23,29 @@
#include <cstdlib>
#include <stdexcept>
#ifdef __MACOSX__
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
#include "osx_utils.h"
#endif
using namespace Ogre;
using namespace OEngine::Render;
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
CustomRoot::CustomRoot(const Ogre::String& pluginFileName,
const Ogre::String& configFileName,
const Ogre::String& logFileName)
: Ogre::Root(pluginFileName, configFileName, logFileName)
{}
bool CustomRoot::isQueuedEnd() const
{
return mQueuedEnd;
}
#endif
void OgreRenderer::cleanup()
{
delete mFader;
@ -52,7 +68,19 @@ void OgreRenderer::cleanup()
void OgreRenderer::start()
{
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
// we need this custom main loop because otherwise Ogre's Carbon message pump will
// steal input events even from our Cocoa window
// There's no way to disable Ogre's message pump other that comment pump code in Ogre's source
do {
if (!mRoot->renderOneFrame()) {
break;
}
} while (!mRoot->isQueuedEnd());
#else
mRoot->startRendering();
#endif
}
void OgreRenderer::loadPlugins()
@ -145,7 +173,11 @@ void OgreRenderer::configure(const std::string &logPath,
// Disable logging
log->setDebugOutputEnabled(false);
#if defined(__APPLE__) && !defined(__LP64__)
mRoot = new CustomRoot("", "", "");
#else
mRoot = new Root("", "", "");
#endif
#if defined(ENABLE_PLUGIN_GL) || defined(ENABLE_PLUGIN_Direct3D9) || defined(ENABLE_PLUGIN_CgProgramManager) || defined(ENABLE_PLUGIN_OctreeSceneManager) || defined(ENABLE_PLUGIN_ParticleFX)
loadPlugins();

@ -27,12 +27,18 @@
#include "OgreTexture.h"
#include <OgreWindowEventUtilities.h>
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
#include <OgreRoot.h>
#endif
struct SDL_Window;
struct SDL_Surface;
namespace Ogre
{
#if OGRE_PLATFORM != OGRE_PLATFORM_APPLE
class Root;
#endif
class RenderWindow;
class SceneManager;
class Camera;
@ -54,11 +60,26 @@ namespace OEngine
std::string icon;
};
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
class CustomRoot : public Ogre::Root {
public:
bool isQueuedEnd() const;
CustomRoot(const Ogre::String& pluginFileName = "plugins.cfg",
const Ogre::String& configFileName = "ogre.cfg",
const Ogre::String& logFileName = "Ogre.log");
};
#endif
class Fader;
class OgreRenderer
{
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
CustomRoot *mRoot;
#else
Ogre::Root *mRoot;
#endif
Ogre::RenderWindow *mWindow;
SDL_Window *mSDLWindow;
SDL_Surface *mWindowIconSurface;

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