Merge branch 'openmw24'

actorid
Marc Zinnschlag 12 years ago
commit bd08677a7f

@ -4,6 +4,10 @@ if (APPLE)
set(APP_BUNDLE_NAME "${CMAKE_PROJECT_NAME}.app") set(APP_BUNDLE_NAME "${CMAKE_PROJECT_NAME}.app")
set(APP_BUNDLE_DIR "${OpenMW_BINARY_DIR}/${APP_BUNDLE_NAME}") set(APP_BUNDLE_DIR "${OpenMW_BINARY_DIR}/${APP_BUNDLE_NAME}")
set(CMAKE_EXE_LINKER_FLAGS "-F /Library/Frameworks")
set(CMAKE_SHARED_LINKER_FLAGS "-F /Library/Frameworks")
set(CMAKE_MODULE_LINKER_FLAGS "-F /Library/Frameworks")
endif (APPLE) endif (APPLE)
# Macros # Macros
@ -15,7 +19,7 @@ include (OpenMWMacros)
# Version # Version
set (OPENMW_VERSION_MAJOR 0) set (OPENMW_VERSION_MAJOR 0)
set (OPENMW_VERSION_MINOR 23) set (OPENMW_VERSION_MINOR 24)
set (OPENMW_VERSION_RELEASE 0) set (OPENMW_VERSION_RELEASE 0)
set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}") set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")

@ -310,6 +310,8 @@ void MainDialog::changePage(QListWidgetItem *current, QListWidgetItem *previous)
bool MainDialog::setupLauncherSettings() bool MainDialog::setupLauncherSettings()
{ {
mLauncherSettings.setMultiValueEnabled(true);
QString userPath = QString::fromStdString(mCfgMgr.getUserPath().string()); QString userPath = QString::fromStdString(mCfgMgr.getUserPath().string());
QStringList paths; QStringList paths;
@ -427,6 +429,8 @@ bool MainDialog::setupGameSettings()
bool MainDialog::setupGraphicsSettings() bool MainDialog::setupGraphicsSettings()
{ {
mGraphicsSettings.setMultiValueEnabled(false);
QString userPath = QString::fromStdString(mCfgMgr.getUserPath().string()); QString userPath = QString::fromStdString(mCfgMgr.getUserPath().string());
QString globalPath = QString::fromStdString(mCfgMgr.getGlobalPath().string()); QString globalPath = QString::fromStdString(mCfgMgr.getGlobalPath().string());

@ -103,8 +103,8 @@ bool GameSettings::readFile(QTextStream &stream)
if (keyRe.indexIn(line) != -1) { if (keyRe.indexIn(line) != -1) {
QString key = keyRe.cap(1); QString key = keyRe.cap(1).trimmed();
QString value = keyRe.cap(2); QString value = keyRe.cap(2).trimmed();
// Don't remove existing data entries // Don't remove existing data entries
if (key != QLatin1String("data")) if (key != QLatin1String("data"))

@ -14,7 +14,7 @@ class SettingsBase
{ {
public: public:
SettingsBase() {} SettingsBase() { mMultiValue = false; }
~SettingsBase() {} ~SettingsBase() {}
inline QString value(const QString &key, const QString &defaultValue = QString()) inline QString value(const QString &key, const QString &defaultValue = QString())
@ -36,6 +36,11 @@ public:
mSettings.insertMulti(key, value); mSettings.insertMulti(key, value);
} }
inline void setMultiValueEnabled(bool enable)
{
mMultiValue = enable;
}
inline void remove(const QString &key) inline void remove(const QString &key)
{ {
mSettings.remove(key); mSettings.remove(key);
@ -75,8 +80,13 @@ public:
mSettings.remove(key); mSettings.remove(key);
QStringList values = mCache.values(key); QStringList values = mCache.values(key);
if (!values.contains(value)) { if (!values.contains(value)) {
mCache.insertMulti(key, value); if (mMultiValue) {
mCache.insertMulti(key, value);
} else {
mCache.insert(key, value);
}
} }
} }
} }
@ -94,6 +104,8 @@ public:
private: private:
Map mSettings; Map mSettings;
Map mCache; Map mCache;
bool mMultiValue;
}; };
#endif // SETTINGSBASE_HPP #endif // SETTINGSBASE_HPP

@ -251,10 +251,8 @@ namespace MWGui
MyGUI::Gui::getInstance().destroyWidget(mParent->getChildAt(0)); MyGUI::Gui::getInstance().destroyWidget(mParent->getChildAt(0));
} }
boost::algorithm::replace_all(text, "\n", "\n"); boost::algorithm::replace_all(text, "<BR>", "\n");
boost::algorithm::replace_all(text, "\r", "\r"); boost::algorithm::replace_all(text, "<P>", "\n\n");
boost::algorithm::replace_all(text, "<BR>", "\n\n");
boost::algorithm::replace_all(text, "<P>", "\n\n"); // tweaking by adding another newline to see if that spaces out better
boost::algorithm::trim_left(text); boost::algorithm::trim_left(text);
// remove trailing " // remove trailing "

@ -2,9 +2,17 @@
<ui version="4.0"> <ui version="4.0">
<class>PlayPage</class> <class>PlayPage</class>
<widget class="QWidget" name="PlayPage"> <widget class="QWidget" name="PlayPage">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>274</width>
<height>317</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout"> <layout class="QVBoxLayout" name="verticalLayout">
<item> <item>
<widget class="QFrame" name="Scroll"> <widget class="QWidget" name="Scroll" native="true">
<property name="styleSheet"> <property name="styleSheet">
<string notr="true">#Scroll { <string notr="true">#Scroll {
background-image: url(&quot;:/images/playpage-background.png&quot;); background-image: url(&quot;:/images/playpage-background.png&quot;);
@ -13,15 +21,6 @@
} }
</string> </string>
</property> </property>
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Plain</enum>
</property>
<property name="lineWidth">
<number>0</number>
</property>
<layout class="QGridLayout" name="gridLayout"> <layout class="QGridLayout" name="gridLayout">
<property name="leftMargin"> <property name="leftMargin">
<number>30</number> <number>30</number>

@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind
OpenMW is an attempt at recreating the engine for the popular role-playing game OpenMW is an attempt at recreating the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.
Version: 0.23.0 Version: 0.24.0
License: GPL (see GPL3.txt for more information) License: GPL (see GPL3.txt for more information)
Website: http://www.openmw.org Website: http://www.openmw.org
@ -94,6 +94,54 @@ Allowed options:
CHANGELOG CHANGELOG
0.24.0
Bug #284: Book's text misalignment
Bug #445: Camera able to get slightly below floor / terrain
Bug #582: Seam issue in Red Mountain
Bug #632: Journal Next Button shows white square
Bug #653: IndexedStore ignores index
Bug #694: Parser does not recognize float values starting with .
Bug #699: Resource handling broken with Ogre 1.9 trunk
Bug #718: components/esm/loadcell is using the mwworld subsystem
Bug #729: Levelled item list tries to add nonexistent item
Bug #730: Arrow buttons in the settings menu do not work.
Bug #732: Erroneous behavior when binding keys
Bug #733: Unclickable dialogue topic
Bug #734: Book empty line problem
Bug #738: OnDeath only works with implicit references
Bug #740: Script compiler fails on scripts with special names
Bug #742: Wait while no clipping
Bug #743: Problem with changeweather console command
Bug #744: No wait dialogue after starting a new game
Bug #748: Player is not able to unselect objects with the console
Bug #751: AddItem should only spawn a message box when called from dialogue
Bug #752: The enter button has several functions in trade and looting that is not impelemted.
Bug #753: Fargoth's Ring Quest Strange Behavior
Bug #755: Launcher writes duplicate lines into settings.cfg
Bug #759: Second quest in mages guild does not work
Bug #763: Enchantment cast cost is wrong
Bug #770: The "Take" and "Close" buttons in the scroll GUI are stretched incorrectly
Bug #773: AIWander Isn't Being Passed The Correct idle Values
Bug #778: The journal can be opened at the start of a new game
Bug #779: Divayth Fyr starts as dead
Bug #787: "Batch count" on detailed FPS counter gets cut-off
Bug #788: chargen scroll layout does not match vanilla
Feature #60: Atlethics Skill
Feature #65: Security Skill
Feature #74: Interaction with non-load-doors
Feature #98: Render Weapon and Shield
Feature #102: AI Package: Escort, EscortCell
Feature #182: Advanced Journal GUI
Feature #288: Trading enhancements
Feature #405: Integrate "new game" into the menu
Feature #537: Highlight dialogue topic links
Feature #658: Rotate, RotateWorld script instructions and local rotations
Feature #690: Animation Layering
Feature #722: Night Eye/Blind magic effects
Feature #735: Move, MoveWorld script instructions.
Feature #760: Non-removable corpses
0.23.0 0.23.0
Bug #522: Player collides with placeable items Bug #522: Player collides with placeable items

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