Merge remote branch 'jhooks/directories' into directories

actorid
Marc Zinnschlag 14 years ago
commit bdd995ec91

@ -93,51 +93,6 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
std::string effect;
MWWorld::Ptr::CellStore *current = mEnvironment.mWorld->getPlayer().getPlayer().getCell();
/*
ESMS::CellRefList<ESM::Creature,MWWorld::RefData>::List creatureData = (current->creatures).list;
ESMS::CellRefList<ESM::Creature,MWWorld::RefData>::List::iterator creaturedataiter = creatureData.begin();
for(int i = 0; i < creatureData.size(); i++)
{
//std::cout << "Testing" << i < "\n";
ESMS::LiveCellRef<ESM::Creature,MWWorld::RefData> item = *creaturedataiter;
Ogre::Entity* creaturemodel = item.model;
if(evt.timeSinceLastFrame == 0)
creaturemodel->getSkeleton()->setBindingPose();
creaturemodel->getSkeleton()->setBlendMode(Ogre::SkeletonAnimationBlendMode::ANIMBLEND_AVERAGE); //ANIMBLEND_AVERAGE
Ogre::AnimationState *mAnimationState = creaturemodel->getAnimationState("WholeThing");
mAnimationState->setWeight(.5);
mAnimationState->setLoop(true);
//npcmodel->getSkeleton()->
mAnimationState->setEnabled(true);
Ogre::AnimationState *mAnimationState2 = creaturemodel->getAnimationState("WholeThing2");
mAnimationState2->setLoop(true);
mAnimationState2->setWeight(.5);
mAnimationState2->setEnabled(true);
mAnimationState2->createBlendMask(creaturemodel->getSkeleton()->getNumBones(),1);
mAnimationState->createBlendMask(creaturemodel->getSkeleton()->getNumBones(),1);
for(int j = 2; j < creaturemodel->getSkeleton()->getNumBones(); j++)
{
mAnimationState->setBlendMaskEntry(j,1);
mAnimationState2->setBlendMaskEntry(j,1);
}
// set skeleton
std::cout << "TimePosition:" << mAnimationState->getTimePosition() << "\n";
mAnimationState->addTime(evt.timeSinceLastFrame);
mAnimationState2->addTime(evt.timeSinceLastFrame);
//npcmodel->_updateAnimation();
//mAnimationState2->setEnabled(true);
creaturedataiter++;
}*/
//If the region has changed
@ -299,9 +254,7 @@ void OMW::Engine::loadBSA()
std::string m = mDataDir.string();
std::cout << "Data dir" << m << "\n";
addDir(m);
//std::string s = "f\n";
//std::cout <<"S: " << s.size() << "\n";
addDir(m, mFSStrict);
}
@ -439,7 +392,7 @@ void OMW::Engine::go()
mOgre.getCamera(),
mEnvironment.mWorld->getStore(),
(mDataDir),
mUseSound);
mUseSound, mFSStrict);
// Create script system
mScriptContext = new MWScript::CompilerContext (MWScript::CompilerContext::Type_Full,

@ -95,8 +95,7 @@ namespace MWClass
upperright[uppernumbers++] = npcName + "chest";
neckandup[neckNumbers++] = npcName + "chest";
}
//std::cout << "GETTING NPC PART";
//Orgre::SceneNode test = cellRender.getNpcPart();
const ESM::BodyPart *upperleg = environment.mWorld->getStore().bodyParts.search (bodyRaceID + "upper leg");
const ESM::BodyPart *groin = environment.mWorld->getStore().bodyParts.search (bodyRaceID + "groin");
@ -113,23 +112,18 @@ namespace MWClass
const ESM::BodyPart *hands = environment.mWorld->getStore().bodyParts.search (bodyRaceID + "hands.1st");
//std::cout << "RACE" << bodyRaceID << "\n";
Ogre::Vector3 pos2 = Ogre::Vector3( 0, .5, 75);
if (groin){
cellRender.insertMesh("Meshes\\2\\red_MJ_hat_org.nif"); //w/W_6th_Hammer.NIF
//bald_MJ_hat.NIF
cellRender.insertMesh("meshes\\" + groin->model, pos2, axis, kOgrePi, npcName + "groin", addresses, numbers);
addresses2[numbers] = npcName + "groin";
addresses[numbers++] = npcName + "groin";
}
if (tail) {
cellRender.insertMesh("tail\\" + tail->model, Ogre::Vector3(0 , 0, -76), axis, kOgrePi, npcName + "tail", addresses, numbers, "tail");
//std::cout << "TAIL\n";
}
//addresses[1] = npcName + "groin";
if(upperleg){
cellRender.insertMesh ("meshes\\" + upperleg->model, Ogre::Vector3( 6, 0, -16), axis, kOgrePi, npcName + "upper leg", addresses, numbers); //-18
cellRender.insertMesh ("meshes\\" + upperleg->model, Ogre::Vector3( -6, 0, -16), axis, Ogre::Radian(0), npcName + "upper leg2", addresses2, numbers);
@ -220,9 +214,6 @@ namespace MWClass
if(hand)
{
//std::cout << "WE FOUND A HAND\n";
//-50, 0, -120
//std::cout << "WE FOUND HANDS\n";
std::string pass;
if(hand->model.compare("b\\B_N_Dark Elf_F_Hands.1st.NIF")==0 && bodyRaceID.compare("b_n_dark elf_m_") == 0)
pass = "b\\B_N_Dark Elf_M_Hands.1st.NIF";
@ -232,7 +223,6 @@ namespace MWClass
cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1, -110), Ogre::Vector3(0, 0,0), kOgrePi, npcName + "hand2", upperright, uppernumbers, false); //0, 100, -100 0,0,120
upperleft[uppernumbers] = npcName + "hand";
upperright[uppernumbers++] = npcName + "hand2";
//cellRender.rotateMesh(Ogre::Vector3(0, 0,0), kOgrePi, upperleft, uppernumbers);
cellRender.scaleMesh(Ogre::Vector3(1, -1, 1), upperleft, uppernumbers);
cellRender.scaleMesh(Ogre::Vector3(1, -1, 1), upperright, uppernumbers);
}
@ -246,7 +236,6 @@ namespace MWClass
else
pass =hands->model; //-50, 0, -120
cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1,-110), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "hand", upperleft, uppernumbers, false); //0, 100, -100 42, 0, -110
//cellRender.insertMesh("meshes\\" + hands->model, Ogre::Vector3(42, 0,110), Ogre::Vector3(1, 0, 0), kOgrePi, npcName + "hand", upperleft, uppernumbers, false); //0, 100, -100 42, 0, -110
cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1, -110), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "hand2", upperright, uppernumbers, false); //0, 100, -100 0,0,120
upperleft[uppernumbers] = npcName + "hand";
upperright[uppernumbers++] = npcName + "hand2";

@ -63,7 +63,7 @@ namespace MWSound
*/
OEManagerPtr mgr;
SoundPtr music;
/* This class calls update() on the sound manager each frame
using and Ogre::FrameListener
*/
@ -84,20 +84,25 @@ namespace MWSound
// finding. It takes DOS paths (any case, \\ slashes or / slashes)
// relative to the sound dir, and translates them into full paths
// of existing files in the filesystem, if they exist.
bool FSstrict;
FileFinder::FileFinder files;
FileFinder::FileFinderStrict strict;
FileFinder::FileFinder musicpath;
FileFinder::FileFinderStrict musicpathStrict;
SoundImpl(Ogre::Root *root, Ogre::Camera *camera,
const ESMS::ESMStore &str,
const std::string &soundDir)
const std::string &soundDir, const std::string &musicDir, bool fsstrict)
: mgr(new OEManager(SoundFactoryPtr(new SOUND_FACTORY)))
, updater(mgr)
, cameraTracker(mgr)
, store(str)
, files(soundDir)
, files(soundDir), strict(soundDir)
,musicpath(musicDir), musicpathStrict(musicDir)
{
FSstrict = fsstrict;
cout << "Sound output: " << SOUND_OUT << endl;
cout << "Sound decoder: " << SOUND_IN << endl;
// Attach the camera to the camera tracker
cameraTracker.followCamera(camera);
@ -111,6 +116,8 @@ namespace MWSound
cameraTracker.unfollowCamera();
}
static std::string toMp3(std::string str)
{
std::string::size_type i = str.rfind('.');
@ -122,25 +129,71 @@ namespace MWSound
return str;
}
bool hasFile(const std::string &str)
bool hasFile(const std::string &str, bool music = false)
{
if(files.has(str)) return true;
// Not found? Try with .mp3
return files.has(toMp3(str));
}
if(FSstrict == false){
if(music){
if(musicpath.has(str)) return true;
// Not found? Try with .mp3
return musicpath.has(toMp3(str));
}
else
{
if(files.has(str)) return true;
return files.has(toMp3(str));
}
}
else
{
if(music){
if(musicpathStrict.has(str)) return true;
// Not found? Try with .mp3
return musicpathStrict.has(toMp3(str));
}
else
{
if(strict.has(str)) return true;
return strict.has(toMp3(str));
}
}
}
// Convert a Morrowind sound path (eg. Fx\funny.wav) to full path
// with proper slash conversion (eg. datadir/Sound/Fx/funny.wav)
std::string convertPath(const std::string &str)
std::string convertPath(const std::string &str, bool music = false)
{
if(FSstrict == false){
// Search and return
if(files.has(str))
return files.lookup(str);
if(music && musicpath.has(str))
return musicpath.lookup(str);
else if(files.has(str))
return files.lookup(str);
// Try mp3 if the wav wasn't found
std::string mp3 = toMp3(str);
if(music && musicpath.has(mp3))
return musicpath.lookup(mp3);
else if(files.has(mp3))
return files.lookup(mp3);
}
else
{
if(music && musicpathStrict.has(str))
return musicpathStrict.lookup(str);
else if(strict.has(str))
return strict.lookup(str);
// Try mp3 if the wav wasn't found
std::string mp3 = toMp3(str);
if(files.has(mp3))
return files.lookup(mp3);
if(music && musicpathStrict.has(mp3))
return musicpathStrict.lookup(mp3);
else if(strict.has(str))
return strict.lookup(mp3);
}
// Give up
return "";
@ -304,15 +357,32 @@ namespace MWSound
}
};
void SoundManager::streamMusicFull (const std::string& filename)
{
if(!mData) return;
// Play the sound and tell it to stream, if possible. TODO:
// Store the reference, the jukebox will need to check status,
// control volume etc.
if (mData->music)
mData->music->stop();
mData->music = mData->mgr->load(filename);
mData->music->setStreaming(true);
mData->music->setVolume(0.4);
mData->music->play();
}
SoundManager::SoundManager(Ogre::Root *root, Ogre::Camera *camera,
const ESMS::ESMStore &store,
boost::filesystem::path dataDir,
bool useSound)
bool useSound, bool fsstrict)
: mData(NULL)
{
fsStrict = fsstrict;
MP3Lookup(dataDir / "Music/Explore/");
if(useSound)
mData = new SoundImpl(root, camera, store, (dataDir / "Sound").string());
mData = new SoundImpl(root, camera, store, (dataDir / "Sound").string(), (dataDir / "Music").string(), fsstrict);
}
SoundManager::~SoundManager()
@ -321,6 +391,15 @@ namespace MWSound
delete mData;
}
void SoundManager::streamMusic(const std::string& filename){
if(mData->hasFile(filename, true))
{
std::string fullpath = mData->convertPath(filename, true);
streamMusicFull(fullpath);
}
}
void SoundManager::MP3Lookup(boost::filesystem::path dir)
{
boost::filesystem::directory_iterator dir_iter(dir), dir_end;
@ -353,7 +432,7 @@ namespace MWSound
try
{
std::cout << "Playing " << music << "\n";
streamMusic(music);
streamMusicFull(music);
}
catch(std::exception &e)
{
@ -397,22 +476,7 @@ namespace MWSound
return !mData->isPlaying(ptr, "_say_sound");
}
void SoundManager::streamMusic (const std::string& filename)
{
if(!mData) return;
// Play the sound and tell it to stream, if possible. TODO:
// Store the reference, the jukebox will need to check status,
// control volume etc.
if (mData->music)
mData->music->stop();
mData->music = mData->mgr->load(filename);
mData->music->setStreaming(true);
mData->music->setVolume(0.4);
mData->music->play();
}
void SoundManager::playSound (const std::string& soundId, float volume, float pitch)
{
if(!mData) return;

@ -30,13 +30,21 @@ namespace MWSound
SoundImpl *mData;
std::vector<boost::filesystem::path> files;
bool fsStrict;
void streamMusicFull (const std::string& filename);
///< Play a soundifle
/// \param absolute filename
public:
SoundManager(Ogre::Root*, Ogre::Camera*, const ESMS::ESMStore &store,
boost::filesystem::path dataDir, bool useSound);
boost::filesystem::path dataDir, bool useSound, bool fsstrict);
~SoundManager();
void streamMusic(const std::string& filename);
///< Play a soundifle
/// \param filename name of a sound file in "Music/" in the data directory.
void startRandomTitle();
void MP3Lookup(boost::filesystem::path dir);
//struct SoundImpl;
@ -51,9 +59,7 @@ namespace MWSound
bool sayDone (MWWorld::Ptr reference) const;
///< Is actor not speaking?
void streamMusic (const std::string& filename);
///< Play a soundifle
/// \param filename name of a sound file in "Music/" in the data directory.
void playSound (const std::string& soundId, float volume, float pitch);
///< Play a sound, independently of 3D-position

@ -41,13 +41,15 @@ struct ciLessBoost : std::binary_function<std::string, std::string, bool>
}
};
static bool fsstrict = false;
/// An OGRE Archive wrapping a BSAFile archive
class DirArchive: public Ogre::FileSystemArchive
{
boost::filesystem::path currentdir;
std::map<std::string, std::vector<std::string>, ciLessBoost> m;
int cutoff;
unsigned int cutoff;
bool comparePortion(std::string file1, std::string file2, int start, int size) const
{
@ -65,13 +67,13 @@ class DirArchive: public Ogre::FileSystemArchive
DirArchive(const String& name)
: FileSystemArchive(name, "Dir")
{ mType = "Dir";
{
mType = "Dir";
currentdir = name;
std::string s = name;
cutoff = s.size() + 1;
//std::cout << "Cut off:" << cutoff;
populateMap(currentdir);
if(fsstrict == false)
populateMap(currentdir);
}
void populateMap(boost::filesystem::path d){
@ -96,7 +98,6 @@ class DirArchive: public Ogre::FileSystemArchive
small = s.substr(cutoff - 1, s.size() - cutoff);
filesind.push_back(small);
//std::cout << "File: " << small << "f\n";
}
}
std::string small;
@ -105,30 +106,22 @@ class DirArchive: public Ogre::FileSystemArchive
small = original.substr(cutoff, original.size() - cutoff);
else
small = original.substr(cutoff - 1, original.size() - cutoff);
//boost::filesystem::path smallp = small;
m[small] = filesind;
//std::cout << "Directory: " << small << " " << filesind.size() << "\n";
}
bool isCaseSensitive() const { return false; }
bool isCaseSensitive() const { return fsstrict; }
// The archive is loaded in the constructor, and never unloaded.
void load() {}
void unload() {}
bool exists(const String& filename) {
//std::cout << "exists\n";
//String s = filename;
//FileSystemArchive::findFiles(s, true, false, filenames.getPointer(), f.getPointer());
// std::cout << "Filenames" << filenames.useCount() << "\n";
std::string copy = filename;
for (int i = 0; i < filename.size(); i++)
for (unsigned int i = 0; i < filename.size(); i++)
{
if(copy.at(i) == '\\' ){
copy.replace(i, 1, "/");
@ -138,14 +131,15 @@ class DirArchive: public Ogre::FileSystemArchive
if(copy.at(0) == '\\' || copy.at(0) == '/')
{
//std::cout << "Before:" << copy.size() << "\n";
copy.erase(0, 1);
//std::cout << "The copy" << copy << "\n";
//std::cout << "After:" << copy.size();
}
if(fsstrict == true)
{
//std::cout << "fsstrict " << copy << "\n";
return FileSystemArchive::exists(copy);
}
//boost::filesystem::path p = copy;
int last = copy.size() - 1;
int i = last;
@ -156,41 +150,29 @@ class DirArchive: public Ogre::FileSystemArchive
break;
}
//std::string file = copy.substr(i + 1, copy.size() - i); //filename with no slash
std::string folder = copy.substr(0, i); //folder with no slash
//std::transform(file.begin(), file.end(), file.begin(), tolower);
//boost::filesystem::path folderpath = folder;
std::vector<std::string>& current = m[folder];
for(std::vector<std::string>::iterator iter = current.begin(); iter != current.end(); iter++)
{
//std::string loopfile = iter->substr(i + 1, copy.size() - i); //filename with no slash
//std::transform(loopfile.begin(), loopfile.end(), loopfile.begin(), tolower);
//std::string now = *iter;
if(comparePortion(*iter, copy, i + 1, copy.size() - i -1) == true){
//std::cout << "Loopfile:" << copy << "\n";
return FileSystemArchive::exists(*iter);
}
}
//std::cout << "Filename:" << file << "\n";
//std::cout << "Full:" << p.string() << "\n";
//std::cout << "Current:" << folder << "size: " << current.size() << "\n";
//std::cout << "\nFull:" << p.string() << "\n"<< "Part:" << folderpath.string();
return false;//FileSystemArchive::exists(copy);
return false;
}
DataStreamPtr open(const String& filename, bool readonly = true) const
{
std::map<std::string, std::vector<std::string>, ciLessBoost> mlocal = m;
//std::cout << "Open\n";
std::string copy = filename;
for (int i = 0; i < filename.size(); i++)
for (unsigned int i = 0; i < filename.size(); i++)
{
if(copy.at(i) == '\\' ){
copy.replace(i, 1, "/");
@ -200,12 +182,13 @@ class DirArchive: public Ogre::FileSystemArchive
if(copy.at(0) == '\\' || copy.at(0) == '/')
{
//std::cout << "Before:" << copy.size() << "\n";
copy.erase(0, 1);
//std::cout << "The copy" << copy << "\n";
//std::cout << "After:" << copy.size();
}
//boost::filesystem::path p = copy;
if(fsstrict == true){
return FileSystemArchive::open(copy, readonly);
}
int last = copy.size() - 1;
int i = last;
@ -216,28 +199,17 @@ class DirArchive: public Ogre::FileSystemArchive
break;
}
std::string folder = copy.substr(0, i); //folder with no slash //folder with no slash
//std::transform(file.begin(), file.end(), file.begin(), tolower);
//boost::filesystem::path folderpath = folder;
std::string folder = copy.substr(0, i); //folder with no slash
std::vector<std::string> current = mlocal[folder];
for(std::vector<std::string>::iterator iter = current.begin(); iter != current.end(); iter++)
{
//std::string loopfile = iter->substr(i + 1, copy.size() - i); //filename with no slash
//std::transform(loopfile.begin(), loopfile.end(), loopfile.begin(), tolower);
if(comparePortion(*iter, copy, i + 1, copy.size() - i -1) == true){
//std::cout << "Loopfile:" << copy << "\n";
return FileSystemArchive::open(*iter, readonly);
}
}
//std::cout << "Filename:" << file << "\n";
//std::cout << "Full:" << p.string() << "\n";
//std::cout << "Current:" << folder << "size: " << current.size() << "\n";
//std::cout << "\nFull:" << p.string() << "\n"<< "Part:" << folderpath.string();
DataStreamPtr p;
return p;//FileSystemArchive::open(copy, readonly);
return p;
}
};
@ -374,6 +346,7 @@ public:
static bool init = false;
static bool init2 = false;
static void insertBSAFactory()
{
if(!init)
@ -400,9 +373,11 @@ void addBSA(const std::string& name, const std::string& group)
ResourceGroupManager::getSingleton().
addResourceLocation(name, "BSA", group);
}
void addDir(const std::string& name, const std::string& group)
void addDir(const std::string& name, const bool& fs, const std::string& group)
{
fsstrict = fs;
insertDirFactory();
ResourceGroupManager::getSingleton().
addResourceLocation(name, "Dir", group);
}

@ -32,6 +32,6 @@
/// Add the given BSA file as an input archive in the Ogre resource
/// system.
void addBSA(const std::string& file, const std::string& group="General");
void addDir(const std::string& file, const std::string& group="General");
void addDir(const std::string& file, const bool& fs, const std::string& group="General");
#endif

@ -22,7 +22,7 @@ class FileFinderT
{
std::string file = pth.string();
std::string key = file.substr(cut);
owner->table[key] = file;
owner->table[key] = file;
}
};
@ -50,17 +50,18 @@ public:
bool has(const std::string& file) const
{
return table.find(file) != table.end();
return table.find(file) != table.end();
}
// Find the full path from a relative path.
const std::string &lookup(const std::string& file) const
{
return table.find(file)->second;
return table.find(file)->second;
}
};
// The default is to use path_less for equality checks
typedef FileFinderT<path_less> FileFinder;
typedef FileFinderT<path_slash> FileFinderStrict;
}
#endif

@ -44,6 +44,41 @@ struct path_less
return compareString(a.c_str(), b.c_str()) < 0;
}
};
struct path_slash
{
int compareChar(char a, char b) const
{
if(a>b) return 1;
else if(a<b) return -1;
return 0;
}
int comparePathChar(char a, char b) const
{
if(a == '\\') a = '/';
if(b == '\\') b = '/';
return compareChar(a,b);
}
int compareString(const char *a, const char *b) const
{
while(*a && *b)
{
int i = comparePathChar(*a,*b);
if(i != 0) return i;
a++; b++;
}
// At this point, one or both of the chars is a null terminator.
// Normal char comparison will get the correct final result here.
return compareChar(*a,*b);
}
bool operator() (const std::string& a, const std::string& b) const
{
return compareString(a.c_str(), b.c_str()) < 0;
}
};
}
#endif

Loading…
Cancel
Save