mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 23:53:52 +00:00
Merge remote-tracking branch 'scrawl/master'
This commit is contained in:
commit
be39395ce7
21 changed files with 220 additions and 62 deletions
|
@ -707,9 +707,9 @@ void Record<ESM::Faction>::print()
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||||||
std::cout << " Faction Reaction: "
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std::cout << " Faction Reaction: "
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<< mData.mData.mRankData[i].mFactReaction << std::endl;
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<< mData.mData.mRankData[i].mFactReaction << std::endl;
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||||||
}
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}
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||||||
std::vector<ESM::Faction::Reaction>::iterator rit;
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std::map<std::string, int>::iterator rit;
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||||||
for (rit = mData.mReactions.begin(); rit != mData.mReactions.end(); rit++)
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for (rit = mData.mReactions.begin(); rit != mData.mReactions.end(); rit++)
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std::cout << " Reaction: " << rit->mReaction << " = " << rit->mFaction << std::endl;
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std::cout << " Reaction: " << rit->second << " = " << rit->first << std::endl;
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}
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}
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template<>
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template<>
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|
|
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@ -68,6 +68,12 @@ namespace MWBase
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virtual void write (ESM::ESMWriter& writer, Loading::Listener& progress) const = 0;
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virtual void write (ESM::ESMWriter& writer, Loading::Listener& progress) const = 0;
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|
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||||||
virtual void readRecord (ESM::ESMReader& reader, int32_t type) = 0;
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virtual void readRecord (ESM::ESMReader& reader, int32_t type) = 0;
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/// Changes faction1's opinion of faction2 by \a diff.
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virtual void modFactionReaction (const std::string& faction1, const std::string& faction2, int diff) = 0;
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/// @return faction1's opinion of faction2
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virtual int getFactionReaction (const std::string& faction1, const std::string& faction2) const = 0;
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};
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};
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}
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}
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|
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@ -642,6 +642,8 @@ namespace MWDialogue
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if (iter->second)
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if (iter->second)
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state.mKnownTopics.push_back (iter->first);
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state.mKnownTopics.push_back (iter->first);
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|
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state.mModFactionReaction = mModFactionReaction;
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writer.startRecord (ESM::REC_DIAS);
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writer.startRecord (ESM::REC_DIAS);
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state.save (writer);
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state.save (writer);
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writer.endRecord (ESM::REC_DIAS);
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writer.endRecord (ESM::REC_DIAS);
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@ -661,9 +663,46 @@ namespace MWDialogue
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iter!=state.mKnownTopics.end(); ++iter)
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iter!=state.mKnownTopics.end(); ++iter)
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if (store.get<ESM::Dialogue>().search (*iter))
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if (store.get<ESM::Dialogue>().search (*iter))
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mKnownTopics.insert (std::make_pair (*iter, true));
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mKnownTopics.insert (std::make_pair (*iter, true));
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||||||
|
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||||||
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mModFactionReaction = state.mModFactionReaction;
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}
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}
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||||||
}
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}
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||||||
|
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||||||
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void DialogueManager::modFactionReaction(const std::string &faction1, const std::string &faction2, int diff)
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{
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std::string fact1 = Misc::StringUtils::lowerCase(faction1);
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std::string fact2 = Misc::StringUtils::lowerCase(faction2);
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||||||
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// Make sure the factions exist
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MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(fact1);
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MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(fact2);
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|
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||||||
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std::map<std::string, int>& map = mModFactionReaction[fact1];
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if (map.find(fact2) == map.end())
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map[fact2] = 0;
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map[fact2] += diff;
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||||||
|
}
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||||||
|
|
||||||
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int DialogueManager::getFactionReaction(const std::string &faction1, const std::string &faction2) const
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||||||
|
{
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||||||
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std::string fact1 = Misc::StringUtils::lowerCase(faction1);
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||||||
|
std::string fact2 = Misc::StringUtils::lowerCase(faction2);
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||||||
|
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||||||
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ModFactionReactionMap::const_iterator map = mModFactionReaction.find(fact1);
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||||||
|
int diff = 0;
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||||||
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if (map != mModFactionReaction.end() && map->second.find(fact2) != map->second.end())
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||||||
|
diff = map->second.at(fact2);
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||||||
|
|
||||||
|
const ESM::Faction* faction = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(fact1);
|
||||||
|
|
||||||
|
std::map<std::string, int>::const_iterator it = faction->mReactions.begin();
|
||||||
|
for (; it != faction->mReactions.end(); ++it)
|
||||||
|
{
|
||||||
|
if (Misc::StringUtils::ciEqual(it->first, fact2))
|
||||||
|
return it->second + diff;
|
||||||
|
}
|
||||||
|
return diff;
|
||||||
|
}
|
||||||
|
|
||||||
std::vector<HyperTextToken> ParseHyperText(const std::string& text)
|
std::vector<HyperTextToken> ParseHyperText(const std::string& text)
|
||||||
{
|
{
|
||||||
|
|
|
@ -24,6 +24,11 @@ namespace MWDialogue
|
||||||
{
|
{
|
||||||
std::map<std::string, ESM::Dialogue> mDialogueMap;
|
std::map<std::string, ESM::Dialogue> mDialogueMap;
|
||||||
std::map<std::string, bool> mKnownTopics;// Those are the topics the player knows.
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std::map<std::string, bool> mKnownTopics;// Those are the topics the player knows.
|
||||||
|
|
||||||
|
// Modified faction reactions. <Faction1, <Faction2, Difference> >
|
||||||
|
typedef std::map<std::string, std::map<std::string, int> > ModFactionReactionMap;
|
||||||
|
ModFactionReactionMap mModFactionReaction;
|
||||||
|
|
||||||
std::list<std::string> mActorKnownTopics;
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std::list<std::string> mActorKnownTopics;
|
||||||
|
|
||||||
Translation::Storage& mTranslationDataStorage;
|
Translation::Storage& mTranslationDataStorage;
|
||||||
|
@ -86,6 +91,12 @@ namespace MWDialogue
|
||||||
virtual void write (ESM::ESMWriter& writer, Loading::Listener& progress) const;
|
virtual void write (ESM::ESMWriter& writer, Loading::Listener& progress) const;
|
||||||
|
|
||||||
virtual void readRecord (ESM::ESMReader& reader, int32_t type);
|
virtual void readRecord (ESM::ESMReader& reader, int32_t type);
|
||||||
|
|
||||||
|
/// Changes faction1's opinion of faction2 by \a diff.
|
||||||
|
virtual void modFactionReaction (const std::string& faction1, const std::string& faction2, int diff);
|
||||||
|
|
||||||
|
/// @return faction1's opinion of faction2
|
||||||
|
virtual int getFactionReaction (const std::string& faction1, const std::string& faction2) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -396,16 +396,15 @@ int MWDialogue::Filter::getSelectStructInteger (const SelectWrapper& select) con
|
||||||
|
|
||||||
int value = 0;
|
int value = 0;
|
||||||
|
|
||||||
const ESM::Faction& faction =
|
|
||||||
*MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find (factionId);
|
|
||||||
|
|
||||||
MWMechanics::NpcStats& playerStats = player.getClass().getNpcStats (player);
|
MWMechanics::NpcStats& playerStats = player.getClass().getNpcStats (player);
|
||||||
|
|
||||||
for (std::vector<ESM::Faction::Reaction>::const_iterator iter (faction.mReactions.begin());
|
std::map<std::string, int>::const_iterator playerFactionIt = playerStats.getFactionRanks().begin();
|
||||||
iter!=faction.mReactions.end(); ++iter)
|
for (; playerFactionIt != playerStats.getFactionRanks().end(); ++playerFactionIt)
|
||||||
if (playerStats.getFactionRanks().find (iter->mFaction)!=playerStats.getFactionRanks().end())
|
{
|
||||||
if (low ? iter->mReaction<value : iter->mReaction>value)
|
int reaction = MWBase::Environment::get().getDialogueManager()->getFactionReaction(factionId, playerFactionIt->first);
|
||||||
value = iter->mReaction;
|
if (low ? reaction < value : reaction > value)
|
||||||
|
value = reaction;
|
||||||
|
}
|
||||||
|
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
|
@ -492,7 +492,8 @@ namespace MWInput
|
||||||
}
|
}
|
||||||
if (arg.keysym.sym == SDLK_x && (arg.keysym.mod & SDL_Keymod(KMOD_CTRL)))
|
if (arg.keysym.sym == SDLK_x && (arg.keysym.mod & SDL_Keymod(KMOD_CTRL)))
|
||||||
{
|
{
|
||||||
std::string text = edit->getTextSelection();
|
// Discard color codes and other escape characters
|
||||||
|
std::string text = MyGUI::TextIterator::getOnlyText(edit->getTextSelection());
|
||||||
if (text.length())
|
if (text.length())
|
||||||
{
|
{
|
||||||
SDL_SetClipboardText(text.c_str());
|
SDL_SetClipboardText(text.c_str());
|
||||||
|
@ -504,7 +505,8 @@ namespace MWInput
|
||||||
{
|
{
|
||||||
if (arg.keysym.sym == SDLK_c && (arg.keysym.mod & SDL_Keymod(KMOD_CTRL)))
|
if (arg.keysym.sym == SDLK_c && (arg.keysym.mod & SDL_Keymod(KMOD_CTRL)))
|
||||||
{
|
{
|
||||||
std::string text = edit->getTextSelection();
|
// Discard color codes and other escape characters
|
||||||
|
std::string text = MyGUI::TextIterator::getOnlyText(edit->getTextSelection());
|
||||||
if (text.length())
|
if (text.length())
|
||||||
SDL_SetClipboardText(text.c_str());
|
SDL_SetClipboardText(text.c_str());
|
||||||
}
|
}
|
||||||
|
|
|
@ -498,27 +498,24 @@ namespace MWMechanics
|
||||||
|
|
||||||
if (playerStats.getFactionRanks().find(npcFaction) != playerStats.getFactionRanks().end())
|
if (playerStats.getFactionRanks().find(npcFaction) != playerStats.getFactionRanks().end())
|
||||||
{
|
{
|
||||||
for(std::vector<ESM::Faction::Reaction>::const_iterator it = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(npcFaction)->mReactions.begin();
|
if (!playerStats.getExpelled(npcFaction))
|
||||||
it != MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(npcFaction)->mReactions.end(); ++it)
|
|
||||||
{
|
{
|
||||||
if(Misc::StringUtils::ciEqual(it->mFaction, npcFaction)
|
reaction = playerStats.getFactionReputation(npcFaction);
|
||||||
&& !playerStats.getExpelled(it->mFaction))
|
|
||||||
reaction = it->mReaction;
|
rank = playerStats.getFactionRanks().find(npcFaction)->second;
|
||||||
}
|
}
|
||||||
rank = playerStats.getFactionRanks().find(npcFaction)->second;
|
|
||||||
}
|
}
|
||||||
else if (npcFaction != "")
|
else if (!npcFaction.empty())
|
||||||
{
|
{
|
||||||
for(std::vector<ESM::Faction::Reaction>::const_iterator it = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(npcFaction)->mReactions.begin();
|
std::map<std::string, int>::const_iterator playerFactionIt = playerStats.getFactionRanks().begin();
|
||||||
it != MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(npcFaction)->mReactions.end();++it)
|
for (; playerFactionIt != playerStats.getFactionRanks().end(); ++playerFactionIt)
|
||||||
{
|
{
|
||||||
if(playerStats.getFactionRanks().find(Misc::StringUtils::lowerCase(it->mFaction)) != playerStats.getFactionRanks().end() )
|
std::string itFaction = playerFactionIt->first;
|
||||||
{
|
|
||||||
if(it->mReaction < reaction)
|
int itReaction = MWBase::Environment::get().getDialogueManager()->getFactionReaction(npcFaction, itFaction);
|
||||||
reaction = it->mReaction;
|
if (playerFactionIt == playerStats.getFactionRanks().begin() || itReaction < reaction)
|
||||||
}
|
reaction = itReaction;
|
||||||
}
|
}
|
||||||
rank = 0;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -196,6 +196,45 @@ namespace MWScript
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class OpModFactionReaction : public Interpreter::Opcode0
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
virtual void execute (Interpreter::Runtime& runtime)
|
||||||
|
{
|
||||||
|
std::string faction1 = runtime.getStringLiteral (runtime[0].mInteger);
|
||||||
|
runtime.pop();
|
||||||
|
|
||||||
|
std::string faction2 = runtime.getStringLiteral (runtime[0].mInteger);
|
||||||
|
runtime.pop();
|
||||||
|
|
||||||
|
int modReaction = runtime[0].mInteger;
|
||||||
|
runtime.pop();
|
||||||
|
|
||||||
|
MWBase::Environment::get().getDialogueManager()->modFactionReaction(faction1, faction2, modReaction);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class OpGetFactionReaction : public Interpreter::Opcode0
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
virtual void execute (Interpreter::Runtime& runtime)
|
||||||
|
{
|
||||||
|
std::string faction1 = runtime.getStringLiteral (runtime[0].mInteger);
|
||||||
|
runtime.pop();
|
||||||
|
|
||||||
|
std::string faction2 = runtime.getStringLiteral (runtime[0].mInteger);
|
||||||
|
runtime.pop();
|
||||||
|
|
||||||
|
// ignore extra garbage argument
|
||||||
|
runtime.pop();
|
||||||
|
|
||||||
|
runtime.push(MWBase::Environment::get().getDialogueManager()
|
||||||
|
->getFactionReaction(faction1, faction2));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
void installOpcodes (Interpreter::Interpreter& interpreter)
|
void installOpcodes (Interpreter::Interpreter& interpreter)
|
||||||
{
|
{
|
||||||
|
@ -215,6 +254,8 @@ namespace MWScript
|
||||||
interpreter.installSegment5 (Compiler::Dialogue::opcodeGetReputationExplicit, new OpGetReputation<ExplicitRef>);
|
interpreter.installSegment5 (Compiler::Dialogue::opcodeGetReputationExplicit, new OpGetReputation<ExplicitRef>);
|
||||||
interpreter.installSegment5 (Compiler::Dialogue::opcodeSameFaction, new OpSameFaction<ImplicitRef>);
|
interpreter.installSegment5 (Compiler::Dialogue::opcodeSameFaction, new OpSameFaction<ImplicitRef>);
|
||||||
interpreter.installSegment5 (Compiler::Dialogue::opcodeSameFactionExplicit, new OpSameFaction<ExplicitRef>);
|
interpreter.installSegment5 (Compiler::Dialogue::opcodeSameFactionExplicit, new OpSameFaction<ExplicitRef>);
|
||||||
|
interpreter.installSegment5 (Compiler::Dialogue::opcodeModFactionReaction, new OpModFactionReaction);
|
||||||
|
interpreter.installSegment5 (Compiler::Dialogue::opcodeGetFactionReaction, new OpGetFactionReaction);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -390,5 +390,7 @@ op 0x200023e: GetPcInJail
|
||||||
op 0x200023f: GetPcTraveling
|
op 0x200023f: GetPcTraveling
|
||||||
op 0x2000240: onKnockout
|
op 0x2000240: onKnockout
|
||||||
op 0x2000241: onKnockoutExplicit
|
op 0x2000241: onKnockoutExplicit
|
||||||
|
op 0x2000242: ModFactionReaction
|
||||||
|
op 0x2000243: GetFactionReaction
|
||||||
|
|
||||||
opcodes 0x2000242-0x3ffffff unused
|
opcodes 0x2000244-0x3ffffff unused
|
||||||
|
|
|
@ -541,6 +541,9 @@ namespace MWScript
|
||||||
runtime.pop();
|
runtime.pop();
|
||||||
}
|
}
|
||||||
::Misc::StringUtils::toLower(factionID);
|
::Misc::StringUtils::toLower(factionID);
|
||||||
|
// Make sure this faction exists
|
||||||
|
MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(factionID);
|
||||||
|
|
||||||
if(factionID != "")
|
if(factionID != "")
|
||||||
{
|
{
|
||||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
||||||
|
@ -572,6 +575,9 @@ namespace MWScript
|
||||||
runtime.pop();
|
runtime.pop();
|
||||||
}
|
}
|
||||||
::Misc::StringUtils::toLower(factionID);
|
::Misc::StringUtils::toLower(factionID);
|
||||||
|
// Make sure this faction exists
|
||||||
|
MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(factionID);
|
||||||
|
|
||||||
if(factionID != "")
|
if(factionID != "")
|
||||||
{
|
{
|
||||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
||||||
|
@ -607,6 +613,9 @@ namespace MWScript
|
||||||
runtime.pop();
|
runtime.pop();
|
||||||
}
|
}
|
||||||
::Misc::StringUtils::toLower(factionID);
|
::Misc::StringUtils::toLower(factionID);
|
||||||
|
// Make sure this faction exists
|
||||||
|
MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(factionID);
|
||||||
|
|
||||||
if(factionID != "")
|
if(factionID != "")
|
||||||
{
|
{
|
||||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
||||||
|
@ -645,6 +654,9 @@ namespace MWScript
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
::Misc::StringUtils::toLower(factionID);
|
::Misc::StringUtils::toLower(factionID);
|
||||||
|
// Make sure this faction exists
|
||||||
|
MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(factionID);
|
||||||
|
|
||||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
||||||
if(factionID!="")
|
if(factionID!="")
|
||||||
{
|
{
|
||||||
|
|
|
@ -492,7 +492,7 @@ namespace MWWorld
|
||||||
return std::make_pair(true, ray.getPoint(len * test.second));
|
return std::make_pair(true, ray.getPoint(len * test.second));
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<bool, Ogre::Vector3> PhysicsSystem::castRay(float mouseX, float mouseY)
|
std::pair<bool, Ogre::Vector3> PhysicsSystem::castRay(float mouseX, float mouseY, Ogre::Vector3* normal)
|
||||||
{
|
{
|
||||||
Ogre::Ray ray = mRender.getCamera()->getCameraToViewportRay(
|
Ogre::Ray ray = mRender.getCamera()->getCameraToViewportRay(
|
||||||
mouseX,
|
mouseX,
|
||||||
|
@ -504,7 +504,7 @@ namespace MWWorld
|
||||||
_from = btVector3(from.x, from.y, from.z);
|
_from = btVector3(from.x, from.y, from.z);
|
||||||
_to = btVector3(to.x, to.y, to.z);
|
_to = btVector3(to.x, to.y, to.z);
|
||||||
|
|
||||||
std::pair<std::string, float> result = mEngine->rayTest(_from, _to);
|
std::pair<std::string, float> result = mEngine->rayTest(_from, _to, true, false, normal);
|
||||||
|
|
||||||
if (result.first == "")
|
if (result.first == "")
|
||||||
return std::make_pair(false, Ogre::Vector3());
|
return std::make_pair(false, Ogre::Vector3());
|
||||||
|
|
|
@ -70,8 +70,9 @@ namespace MWWorld
|
||||||
std::pair<bool, Ogre::Vector3>
|
std::pair<bool, Ogre::Vector3>
|
||||||
castRay(const Ogre::Vector3 &orig, const Ogre::Vector3 &dir, float len);
|
castRay(const Ogre::Vector3 &orig, const Ogre::Vector3 &dir, float len);
|
||||||
|
|
||||||
std::pair<bool, Ogre::Vector3> castRay(float mouseX, float mouseY);
|
std::pair<bool, Ogre::Vector3> castRay(float mouseX, float mouseY, Ogre::Vector3* normal = NULL);
|
||||||
///< cast ray from the mouse, return true if it hit something and the first result (in OGRE coordinates)
|
///< cast ray from the mouse, return true if it hit something and the first result
|
||||||
|
/// @param normal if non-NULL, the hit normal will be written there (if there is a hit)
|
||||||
|
|
||||||
OEngine::Physic::PhysicEngine* getEngine();
|
OEngine::Physic::PhysicEngine* getEngine();
|
||||||
|
|
||||||
|
|
|
@ -1620,25 +1620,39 @@ namespace MWWorld
|
||||||
|
|
||||||
bool World::canPlaceObject(float cursorX, float cursorY)
|
bool World::canPlaceObject(float cursorX, float cursorY)
|
||||||
{
|
{
|
||||||
std::pair<bool, Ogre::Vector3> result = mPhysics->castRay(cursorX, cursorY);
|
Ogre::Vector3 normal(0,0,0);
|
||||||
|
std::pair<bool, Ogre::Vector3> result = mPhysics->castRay(cursorX, cursorY, &normal);
|
||||||
|
|
||||||
/// \todo also check if the wanted position is on a flat surface, and not e.g. against a vertical wall!
|
if (result.first)
|
||||||
|
{
|
||||||
if (!result.first)
|
// check if the wanted position is on a flat surface, and not e.g. against a vertical wall
|
||||||
|
return (normal.angleBetween(Ogre::Vector3(0.f,0.f,1.f)).valueDegrees() < 30);
|
||||||
|
}
|
||||||
|
else
|
||||||
return false;
|
return false;
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
Ptr World::copyObjectToCell(const Ptr &object, CellStore* cell, ESM::Position pos, bool adjustPos)
|
Ptr World::copyObjectToCell(const Ptr &object, CellStore* cell, ESM::Position pos, bool adjustPos)
|
||||||
{
|
{
|
||||||
if (object.getClass().isActor() || adjustPos)
|
if (!object.getClass().isActor() && adjustPos)
|
||||||
{
|
{
|
||||||
|
// Adjust position so the location we wanted ends up in the middle of the object bounding box
|
||||||
Ogre::Vector3 min, max;
|
Ogre::Vector3 min, max;
|
||||||
if (mPhysics->getObjectAABB(object, min, max)) {
|
if (mPhysics->getObjectAABB(object, min, max)) {
|
||||||
pos.pos[0] -= (min.x + max.x) / 2;
|
Ogre::Quaternion xr(Ogre::Radian(-pos.rot[0]), Ogre::Vector3::UNIT_X);
|
||||||
pos.pos[1] -= (min.y + max.y) / 2;
|
Ogre::Quaternion yr(Ogre::Radian(-pos.rot[1]), Ogre::Vector3::UNIT_Y);
|
||||||
pos.pos[2] -= min.z;
|
Ogre::Quaternion zr(Ogre::Radian(-pos.rot[2]), Ogre::Vector3::UNIT_Z);
|
||||||
|
|
||||||
|
Ogre::Vector3 adjust (
|
||||||
|
(min.x + max.x) / 2,
|
||||||
|
(min.y + max.y) / 2,
|
||||||
|
min.z
|
||||||
|
);
|
||||||
|
adjust = (xr*yr*zr) * adjust;
|
||||||
|
pos.pos[0] -= adjust.x;
|
||||||
|
pos.pos[1] -= adjust.y;
|
||||||
|
pos.pos[2] -= adjust.z;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -179,6 +179,8 @@ namespace Compiler
|
||||||
opcodeGetReputationExplicit);
|
opcodeGetReputationExplicit);
|
||||||
extensions.registerFunction("samefaction", 'l', "", opcodeSameFaction,
|
extensions.registerFunction("samefaction", 'l', "", opcodeSameFaction,
|
||||||
opcodeSameFactionExplicit);
|
opcodeSameFactionExplicit);
|
||||||
|
extensions.registerInstruction("modfactionreaction", "ccl", opcodeModFactionReaction);
|
||||||
|
extensions.registerFunction("getfactionreaction", 'l', "ccl", opcodeGetFactionReaction);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -152,6 +152,8 @@ namespace Compiler
|
||||||
const int opcodeGetReputationExplicit = 0x20001b2;
|
const int opcodeGetReputationExplicit = 0x20001b2;
|
||||||
const int opcodeSameFaction = 0x20001b5;
|
const int opcodeSameFaction = 0x20001b5;
|
||||||
const int opcodeSameFactionExplicit = 0x20001b6;
|
const int opcodeSameFactionExplicit = 0x20001b6;
|
||||||
|
const int opcodeModFactionReaction = 0x2000242;
|
||||||
|
const int opcodeGetFactionReaction = 0x2000243;
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Gui
|
namespace Gui
|
||||||
|
|
|
@ -8,6 +8,20 @@ void ESM::DialogueState::load (ESMReader &esm)
|
||||||
{
|
{
|
||||||
while (esm.isNextSub ("TOPI"))
|
while (esm.isNextSub ("TOPI"))
|
||||||
mKnownTopics.push_back (esm.getHString());
|
mKnownTopics.push_back (esm.getHString());
|
||||||
|
|
||||||
|
while (esm.isNextSub ("FACT"))
|
||||||
|
{
|
||||||
|
std::string faction = esm.getHString();
|
||||||
|
|
||||||
|
while (esm.isNextSub ("REAC"))
|
||||||
|
{
|
||||||
|
std::string faction2 = esm.getHString();
|
||||||
|
int reaction;
|
||||||
|
esm.getHNT(reaction, "INTV");
|
||||||
|
|
||||||
|
mModFactionReaction[faction][faction2] = reaction;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ESM::DialogueState::save (ESMWriter &esm) const
|
void ESM::DialogueState::save (ESMWriter &esm) const
|
||||||
|
@ -16,6 +30,18 @@ void ESM::DialogueState::save (ESMWriter &esm) const
|
||||||
iter!=mKnownTopics.end(); ++iter)
|
iter!=mKnownTopics.end(); ++iter)
|
||||||
{
|
{
|
||||||
esm.writeHNString ("TOPI", *iter);
|
esm.writeHNString ("TOPI", *iter);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (std::map<std::string, std::map<std::string, int> >::const_iterator iter = mModFactionReaction.begin();
|
||||||
|
iter != mModFactionReaction.end(); ++iter)
|
||||||
|
{
|
||||||
|
esm.writeHNString ("FACT", iter->first);
|
||||||
|
|
||||||
|
for (std::map<std::string, int>::const_iterator reactIter = iter->second.begin();
|
||||||
|
reactIter != iter->second.end(); ++reactIter)
|
||||||
|
{
|
||||||
|
esm.writeHNString ("REAC", reactIter->first);
|
||||||
|
esm.writeHNT ("INTV", reactIter->second);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -3,6 +3,7 @@
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include <map>
|
||||||
|
|
||||||
namespace ESM
|
namespace ESM
|
||||||
{
|
{
|
||||||
|
@ -15,6 +16,8 @@ namespace ESM
|
||||||
{
|
{
|
||||||
std::vector<std::string> mKnownTopics;
|
std::vector<std::string> mKnownTopics;
|
||||||
|
|
||||||
|
std::map<std::string, std::map<std::string, int> > mModFactionReaction;
|
||||||
|
|
||||||
void load (ESMReader &esm);
|
void load (ESMReader &esm);
|
||||||
void save (ESMWriter &esm) const;
|
void save (ESMWriter &esm) const;
|
||||||
};
|
};
|
||||||
|
|
|
@ -44,10 +44,10 @@ void Faction::load(ESMReader &esm)
|
||||||
// Read faction response values
|
// Read faction response values
|
||||||
while (esm.hasMoreSubs())
|
while (esm.hasMoreSubs())
|
||||||
{
|
{
|
||||||
Reaction r;
|
std::string faction = esm.getHNString("ANAM");
|
||||||
r.mFaction = esm.getHNString("ANAM");
|
int reaction;
|
||||||
esm.getHNT(r.mReaction, "INTV");
|
esm.getHNT(reaction, "INTV");
|
||||||
mReactions.push_back(r);
|
mReactions[faction] = reaction;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void Faction::save(ESMWriter &esm) const
|
void Faction::save(ESMWriter &esm) const
|
||||||
|
@ -64,10 +64,10 @@ void Faction::save(ESMWriter &esm) const
|
||||||
|
|
||||||
esm.writeHNT("FADT", mData, 240);
|
esm.writeHNT("FADT", mData, 240);
|
||||||
|
|
||||||
for (std::vector<Reaction>::const_iterator it = mReactions.begin(); it != mReactions.end(); ++it)
|
for (std::map<std::string, int>::const_iterator it = mReactions.begin(); it != mReactions.end(); ++it)
|
||||||
{
|
{
|
||||||
esm.writeHNString("ANAM", it->mFaction);
|
esm.writeHNString("ANAM", it->first);
|
||||||
esm.writeHNT("INTV", it->mReaction);
|
esm.writeHNT("INTV", it->second);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
#define OPENMW_ESM_FACT_H
|
#define OPENMW_ESM_FACT_H
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <map>
|
||||||
|
|
||||||
namespace ESM
|
namespace ESM
|
||||||
{
|
{
|
||||||
|
@ -53,13 +53,8 @@ struct Faction
|
||||||
|
|
||||||
FADTstruct mData;
|
FADTstruct mData;
|
||||||
|
|
||||||
struct Reaction
|
// <Faction ID, Reaction>
|
||||||
{
|
std::map<std::string, int> mReactions;
|
||||||
std::string mFaction;
|
|
||||||
int mReaction;
|
|
||||||
};
|
|
||||||
|
|
||||||
std::vector<Reaction> mReactions;
|
|
||||||
|
|
||||||
// Name of faction ranks (may be empty for NPC factions)
|
// Name of faction ranks (may be empty for NPC factions)
|
||||||
std::string mRanks[10];
|
std::string mRanks[10];
|
||||||
|
|
|
@ -677,7 +677,7 @@ namespace Physic
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<std::string,float> PhysicEngine::rayTest(btVector3& from,btVector3& to,bool raycastingObjectOnly,bool ignoreHeightMap)
|
std::pair<std::string,float> PhysicEngine::rayTest(btVector3& from,btVector3& to,bool raycastingObjectOnly,bool ignoreHeightMap, Ogre::Vector3* normal)
|
||||||
{
|
{
|
||||||
std::string name = "";
|
std::string name = "";
|
||||||
float d = -1;
|
float d = -1;
|
||||||
|
@ -694,7 +694,11 @@ namespace Physic
|
||||||
if (resultCallback1.hasHit())
|
if (resultCallback1.hasHit())
|
||||||
{
|
{
|
||||||
name = static_cast<const RigidBody&>(*resultCallback1.m_collisionObject).mName;
|
name = static_cast<const RigidBody&>(*resultCallback1.m_collisionObject).mName;
|
||||||
d = resultCallback1.m_closestHitFraction;;
|
d = resultCallback1.m_closestHitFraction;
|
||||||
|
if (normal)
|
||||||
|
*normal = Ogre::Vector3(resultCallback1.m_hitNormalWorld.x(),
|
||||||
|
resultCallback1.m_hitNormalWorld.y(),
|
||||||
|
resultCallback1.m_hitNormalWorld.z());
|
||||||
}
|
}
|
||||||
|
|
||||||
return std::pair<std::string,float>(name,d);
|
return std::pair<std::string,float>(name,d);
|
||||||
|
|
|
@ -308,8 +308,10 @@ namespace Physic
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Return the closest object hit by a ray. If there are no objects, it will return ("",-1).
|
* Return the closest object hit by a ray. If there are no objects, it will return ("",-1).
|
||||||
|
* If \a normal is non-NULL, the hit normal will be written there (if there is a hit)
|
||||||
*/
|
*/
|
||||||
std::pair<std::string,float> rayTest(btVector3& from,btVector3& to,bool raycastingObjectOnly = true,bool ignoreHeightMap = false);
|
std::pair<std::string,float> rayTest(btVector3& from,btVector3& to,bool raycastingObjectOnly = true,
|
||||||
|
bool ignoreHeightMap = false, Ogre::Vector3* normal = NULL);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Return all objects hit by a ray.
|
* Return all objects hit by a ray.
|
||||||
|
|
Loading…
Reference in a new issue