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Do not hide pinned windows during loadings
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commit
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1 changed files with 6 additions and 0 deletions
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@ -424,6 +424,12 @@ void WindowManager::updateVisible()
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MyGUI::PointerManager::getInstance().setVisible(false);
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MyGUI::PointerManager::getInstance().setVisible(false);
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break;
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break;
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case GM_Loading:
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case GM_Loading:
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// Show the pinned windows
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mMap->setVisible(mMap->pinned());
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mStatsWindow->setVisible(mStatsWindow->pinned());
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mInventoryWindow->setVisible(mInventoryWindow->pinned());
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mSpellWindow->setVisible(mSpellWindow->pinned());
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MyGUI::PointerManager::getInstance().setVisible(false);
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MyGUI::PointerManager::getInstance().setVisible(false);
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break;
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break;
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case GM_Video:
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case GM_Video:
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