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Always declare operator<< for using a TextKeyMap with Ogre::Any

This commit is contained in:
Chris Robinson 2013-02-04 09:19:59 -08:00
parent 1747c1e01a
commit bec538bfa1
2 changed files with 10 additions and 3 deletions

View file

@ -54,9 +54,6 @@ typedef unsigned char ubyte;
namespace std
{
// These operators allow extra data types to be stored in an Ogre::Any
// object, which can then be stored in user object bindings on the nodes
// TODO: Do something useful
ostream& operator<<(ostream &o, const NifOgre::TextKeyMap&)
{ return o; }

View file

@ -81,4 +81,14 @@ public:
}
namespace std
{
// These operators allow extra data types to be stored in an Ogre::Any
// object, which can then be stored in user object bindings on the nodes
ostream& operator<<(ostream &o, const NifOgre::TextKeyMap&);
}
#endif