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Improve blank line handling in settings writer (bug #5326)
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60161e639c
commit
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2 changed files with 32 additions and 11 deletions
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@ -207,6 +207,7 @@
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Bug #5300: NPCs don't switch from torch to shield when starting combat
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Bug #5300: NPCs don't switch from torch to shield when starting combat
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Bug #5308: World map copying makes save loading much slower
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Bug #5308: World map copying makes save loading much slower
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Bug #5313: Node properties of identical type are not applied in the correct order
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Bug #5313: Node properties of identical type are not applied in the correct order
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Bug #5326: Formatting issues in the settings.cfg
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Bug #5328: Skills aren't properly reset for dead actors
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Bug #5328: Skills aren't properly reset for dead actors
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Feature #1774: Handle AvoidNode
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Feature #1774: Handle AvoidNode
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Feature #2229: Improve pathfinding AI
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Feature #2229: Improve pathfinding AI
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@ -77,6 +77,9 @@ void Settings::SettingsFileParser::saveSettingsFile(const std::string& file, con
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// Were there any lines at all in the file?
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// Were there any lines at all in the file?
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bool existing = false;
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bool existing = false;
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// Is an entirely blank line queued to be added?
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bool emptyLineQueued = false;
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// The category/section we're currently in.
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// The category/section we're currently in.
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std::string currentCategory;
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std::string currentCategory;
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@ -103,9 +106,19 @@ void Settings::SettingsFileParser::saveSettingsFile(const std::string& file, con
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// Don't add additional newlines at the end of the file.
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// Don't add additional newlines at the end of the file.
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if (istream.eof()) continue;
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if (istream.eof()) continue;
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// Copy entirely blank lines.
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// An empty line was queued.
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if (!skipWhiteSpace(i, line)) {
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if (emptyLineQueued)
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ostream << line << std::endl;
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{
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emptyLineQueued = false;
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// We're still going through the current category, so we should copy it.
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if (currentCategory.empty() || line[i] != '[')
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ostream << std::endl;
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}
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// Queue entirely blank lines to add them if desired.
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if (!skipWhiteSpace(i, line))
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{
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emptyLineQueued = true;
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continue;
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continue;
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}
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}
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@ -128,15 +141,22 @@ void Settings::SettingsFileParser::saveSettingsFile(const std::string& file, con
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continue;
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continue;
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}
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}
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// Ensure that all options in the current category have been written.
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if (!currentCategory.empty())
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for (CategorySettingStatusMap::iterator mit = written.begin(); mit != written.end(); ++mit) {
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{
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if (mit->second == false && mit->first.first == currentCategory) {
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// Ensure that all options in the current category have been written.
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Log(Debug::Verbose) << "Added new setting: [" << currentCategory << "] "
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for (CategorySettingStatusMap::iterator mit = written.begin(); mit != written.end(); ++mit)
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<< mit->first.second << " = " << settings.at(mit->first);
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{
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ostream << mit->first.second << " = " << settings.at(mit->first) << std::endl;
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if (mit->second == false && mit->first.first == currentCategory)
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mit->second = true;
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{
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changed = true;
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Log(Debug::Verbose) << "Added new setting: [" << currentCategory << "] "
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<< mit->first.second << " = " << settings.at(mit->first);
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ostream << mit->first.second << " = " << settings.at(mit->first) << std::endl;
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mit->second = true;
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changed = true;
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}
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}
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}
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// Add an empty line after the last option in a category.
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ostream << std::endl;
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}
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}
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// Update the current category.
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// Update the current category.
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