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Fixed some compilation errors on windows.
Note that it works on my computer, but it *might* not work on older versions of windows.
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2 changed files with 5 additions and 2 deletions
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@ -30,7 +30,7 @@
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#include <components/files/linuxpath.hpp>
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#include <components/files/linuxpath.hpp>
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namespace Files { typedef LinuxPath TargetPathType; }
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namespace Files { typedef LinuxPath TargetPathType; }
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#elif defined(__WIN32) || defined(__WINDOWS__)
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#elif defined(__WIN32) || defined(__WINDOWS__) || defined (_WINDOWS)
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#include <components/files/windowspath.hpp>
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#include <components/files/windowspath.hpp>
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namespace Files { typedef WindowsPath TargetPathType; }
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namespace Files { typedef WindowsPath TargetPathType; }
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@ -5,7 +5,10 @@
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#include <cstring>
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#include <cstring>
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#include <windows.h>
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#include <windows.h>
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#include <shobj.h>
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#include <shlobj.h>
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#include <Shlwapi.h>
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#pragma comment(lib, "Shlwapi.lib")
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namespace Files
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namespace Files
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{
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{
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