mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 23:53:52 +00:00
Merge pull request #2129 from Capostrophic/pipefall
Update moved object collisions even if the new cell is the same (bug #4800)
This commit is contained in:
commit
c01672a364
2 changed files with 4 additions and 0 deletions
|
@ -18,6 +18,7 @@
|
||||||
Bug #4768: Fallback numerical value recovery chokes on invalid arguments
|
Bug #4768: Fallback numerical value recovery chokes on invalid arguments
|
||||||
Bug #4775: Slowfall effect resets player jumping flag
|
Bug #4775: Slowfall effect resets player jumping flag
|
||||||
Bug #4778: Interiors of Illusion puzzle in Sotha Sil Expanded mod is broken
|
Bug #4778: Interiors of Illusion puzzle in Sotha Sil Expanded mod is broken
|
||||||
|
Bug #4800: Standing collisions are not updated immediately when an object is teleported without a cell change
|
||||||
Feature #2229: Improve pathfinding AI
|
Feature #2229: Improve pathfinding AI
|
||||||
Feature #3442: Default values for fallbacks from ini file
|
Feature #3442: Default values for fallbacks from ini file
|
||||||
Feature #3610: Option to invert X axis
|
Feature #3610: Option to invert X axis
|
||||||
|
|
|
@ -1314,7 +1314,10 @@ namespace MWWorld
|
||||||
{
|
{
|
||||||
mRendering->moveObject(newPtr, vec);
|
mRendering->moveObject(newPtr, vec);
|
||||||
if (movePhysics)
|
if (movePhysics)
|
||||||
|
{
|
||||||
mPhysics->updatePosition(newPtr);
|
mPhysics->updatePosition(newPtr);
|
||||||
|
mPhysics->updatePtr(ptr, newPtr);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (isPlayer)
|
if (isPlayer)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue