Reset CreatureLevList spawning flag if levelled list returned no creature

deque
scrawl 10 years ago
parent c19f89976e
commit c05874e1ff

@ -83,6 +83,8 @@ namespace MWClass
customData.mSpawnActorId = placed.getClass().getCreatureStats(placed).getActorId();
customData.mSpawn = false;
}
else
customData.mSpawn = false;
}
void CreatureLevList::ensureCustomData(const MWWorld::Ptr &ptr) const

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