mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 21:53:51 +00:00
Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range
This commit is contained in:
parent
d511772534
commit
c07ced4c8f
4 changed files with 11 additions and 6 deletions
|
@ -35,6 +35,8 @@ namespace CSMWorld
|
||||||
{ ColumnId_Volume, "Volume" },
|
{ ColumnId_Volume, "Volume" },
|
||||||
{ ColumnId_MinRange, "Min Range" },
|
{ ColumnId_MinRange, "Min Range" },
|
||||||
{ ColumnId_MaxRange, "Max Range" },
|
{ ColumnId_MaxRange, "Max Range" },
|
||||||
|
{ ColumnId_MinMagnitude, "Min Magnitude" },
|
||||||
|
{ ColumnId_MaxMagnitude, "Max Magnitude" },
|
||||||
{ ColumnId_SoundFile, "Sound File" },
|
{ ColumnId_SoundFile, "Sound File" },
|
||||||
{ ColumnId_MapColour, "Map Colour" },
|
{ ColumnId_MapColour, "Map Colour" },
|
||||||
{ ColumnId_SleepEncounter, "Sleep Encounter" },
|
{ ColumnId_SleepEncounter, "Sleep Encounter" },
|
||||||
|
|
|
@ -306,6 +306,9 @@ namespace CSMWorld
|
||||||
ColumnId_FileDescription = 276,
|
ColumnId_FileDescription = 276,
|
||||||
ColumnId_Author = 277,
|
ColumnId_Author = 277,
|
||||||
|
|
||||||
|
ColumnId_MinMagnitude = 278,
|
||||||
|
ColumnId_MaxMagnitude = 279,
|
||||||
|
|
||||||
// Allocated to a separate value range, so we don't get a collision should we ever need
|
// Allocated to a separate value range, so we don't get a collision should we ever need
|
||||||
// to extend the number of use values.
|
// to extend the number of use values.
|
||||||
ColumnId_UseValue1 = 0x10000,
|
ColumnId_UseValue1 = 0x10000,
|
||||||
|
|
|
@ -224,9 +224,9 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
|
||||||
mSpells.getNestableColumn(index)->addColumn(
|
mSpells.getNestableColumn(index)->addColumn(
|
||||||
new NestedChildColumn (Columns::ColumnId_Duration, ColumnBase::Display_Integer)); // reuse from light
|
new NestedChildColumn (Columns::ColumnId_Duration, ColumnBase::Display_Integer)); // reuse from light
|
||||||
mSpells.getNestableColumn(index)->addColumn(
|
mSpells.getNestableColumn(index)->addColumn(
|
||||||
new NestedChildColumn (Columns::ColumnId_MinRange, ColumnBase::Display_Integer)); // reuse from sound
|
new NestedChildColumn (Columns::ColumnId_MinMagnitude, ColumnBase::Display_Integer));
|
||||||
mSpells.getNestableColumn(index)->addColumn(
|
mSpells.getNestableColumn(index)->addColumn(
|
||||||
new NestedChildColumn (Columns::ColumnId_MaxRange, ColumnBase::Display_Integer)); // reuse from sound
|
new NestedChildColumn (Columns::ColumnId_MaxMagnitude, ColumnBase::Display_Integer));
|
||||||
|
|
||||||
mTopics.addColumn (new StringIdColumn<ESM::Dialogue>);
|
mTopics.addColumn (new StringIdColumn<ESM::Dialogue>);
|
||||||
mTopics.addColumn (new RecordStateColumn<ESM::Dialogue>);
|
mTopics.addColumn (new RecordStateColumn<ESM::Dialogue>);
|
||||||
|
@ -340,9 +340,9 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
|
||||||
mEnchantments.getNestableColumn(index)->addColumn(
|
mEnchantments.getNestableColumn(index)->addColumn(
|
||||||
new NestedChildColumn (Columns::ColumnId_Duration, ColumnBase::Display_Integer)); // reuse from light
|
new NestedChildColumn (Columns::ColumnId_Duration, ColumnBase::Display_Integer)); // reuse from light
|
||||||
mEnchantments.getNestableColumn(index)->addColumn(
|
mEnchantments.getNestableColumn(index)->addColumn(
|
||||||
new NestedChildColumn (Columns::ColumnId_MinRange, ColumnBase::Display_Integer)); // reuse from sound
|
new NestedChildColumn (Columns::ColumnId_MinMagnitude, ColumnBase::Display_Integer));
|
||||||
mEnchantments.getNestableColumn(index)->addColumn(
|
mEnchantments.getNestableColumn(index)->addColumn(
|
||||||
new NestedChildColumn (Columns::ColumnId_MaxRange, ColumnBase::Display_Integer)); // reuse from sound
|
new NestedChildColumn (Columns::ColumnId_MaxMagnitude, ColumnBase::Display_Integer));
|
||||||
|
|
||||||
mBodyParts.addColumn (new StringIdColumn<ESM::BodyPart>);
|
mBodyParts.addColumn (new StringIdColumn<ESM::BodyPart>);
|
||||||
mBodyParts.addColumn (new RecordStateColumn<ESM::BodyPart>);
|
mBodyParts.addColumn (new RecordStateColumn<ESM::BodyPart>);
|
||||||
|
|
|
@ -93,9 +93,9 @@ CSMWorld::RefIdCollection::RefIdCollection()
|
||||||
mColumns.back().addColumn(
|
mColumns.back().addColumn(
|
||||||
new NestedChildColumn (Columns::ColumnId_Duration, ColumnBase::Display_Integer)); // reuse from light
|
new NestedChildColumn (Columns::ColumnId_Duration, ColumnBase::Display_Integer)); // reuse from light
|
||||||
mColumns.back().addColumn(
|
mColumns.back().addColumn(
|
||||||
new NestedChildColumn (Columns::ColumnId_MinRange, ColumnBase::Display_Integer)); // reuse from sound
|
new NestedChildColumn (Columns::ColumnId_MinMagnitude, ColumnBase::Display_Integer));
|
||||||
mColumns.back().addColumn(
|
mColumns.back().addColumn(
|
||||||
new NestedChildColumn (Columns::ColumnId_MaxRange, ColumnBase::Display_Integer)); // reuse from sound
|
new NestedChildColumn (Columns::ColumnId_MaxMagnitude, ColumnBase::Display_Integer));
|
||||||
|
|
||||||
EnchantableColumns enchantableColumns (inventoryColumns);
|
EnchantableColumns enchantableColumns (inventoryColumns);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue