Use correct type for iterator

Fixes building on Windows with vs2010.
actorid
Michael Mc Donnell 12 years ago
parent 3e794a6087
commit c161a3850f

@ -73,7 +73,7 @@ namespace Render
int id = Ogre::any_cast<int>(subEntity->getParent ()->getUserObjectBindings().getUserAny());
bool found = false;
Ogre::ColourValue colour;
for (std::map<Ogre::ColourValue, int>::iterator it = mColourMap.begin(); it != mColourMap.end(); ++it)
for (std::map<Ogre::ColourValue, int, cmp_ColourValue>::iterator it = mColourMap.begin(); it != mColourMap.end(); ++it)
{
if (it->second == id)
{

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