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@ -22,7 +22,7 @@ namespace MWMechanics
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mKnockdown(false), mKnockdownOneFrame(false), mKnockdownOverOneFrame(false),
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mKnockdown(false), mKnockdownOneFrame(false), mKnockdownOverOneFrame(false),
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mHitRecovery(false), mBlock(false), mMovementFlags(0),
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mHitRecovery(false), mBlock(false), mMovementFlags(0),
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mFallHeight(0), mRecalcMagicka(false), mLastRestock(0,0), mGoldPool(0), mActorId(-1),
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mFallHeight(0), mRecalcMagicka(false), mLastRestock(0,0), mGoldPool(0), mActorId(-1),
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mDeathAnimation(0), mLevel (0)
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mDeathAnimation(0), mTimeOfDeath(), mLevel (0)
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{
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{
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for (int i=0; i<4; ++i)
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for (int i=0; i<4; ++i)
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mAiSettings[i] = 0;
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mAiSettings[i] = 0;
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