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Move some more methods to the class they're part of

This commit is contained in:
Chris Robinson 2012-12-14 02:36:29 -08:00
parent 26a09ee7ba
commit c2b711d195
2 changed files with 449 additions and 457 deletions

View file

@ -97,32 +97,33 @@ void PacketQueue::flush()
}
double get_audio_clock(VideoState *is)
{
return is->AudioTrack->getTimeOffset();
}
static double get_audio_clock(VideoState *is)
{
return is->AudioTrack->getTimeOffset();
}
double get_video_clock(VideoState *is)
{
double delta;
static double get_video_clock(VideoState *is)
{
double delta;
delta = (av_gettime() - is->video_current_pts_time) / 1000000.0;
return is->video_current_pts + delta;
}
delta = (av_gettime() - is->video_current_pts_time) / 1000000.0;
return is->video_current_pts + delta;
}
double get_external_clock(VideoState *is)
{
return av_gettime() / 1000000.0;
}
static double get_external_clock(VideoState *is)
{
return av_gettime() / 1000000.0;
}
static double get_master_clock(VideoState *is)
{
if(is->av_sync_type == AV_SYNC_VIDEO_MASTER)
return get_video_clock(is);
if(is->av_sync_type == AV_SYNC_AUDIO_MASTER)
return get_audio_clock(is);
return get_external_clock(is);
}
double get_master_clock(VideoState *is)
{
if(is->av_sync_type == AV_SYNC_VIDEO_MASTER)
return get_video_clock(is);
if(is->av_sync_type == AV_SYNC_AUDIO_MASTER)
return get_audio_clock(is);
return get_external_clock(is);
}
class MovieAudioDecoder : public MWSound::Sound_Decoder
{
@ -411,479 +412,459 @@ int64_t VideoState::OgreResource_Seek(void *user_data, int64_t offset, int whenc
}
void timer_callback(boost::system_time t, VideoState* is)
void VideoState::timer_callback(VideoState* is, boost::system_time t)
{
boost::this_thread::sleep(t);
is->refresh = true;
}
/* schedule a video refresh in 'delay' ms */
void VideoState::schedule_refresh(int delay)
{
boost::system_time t = boost::get_system_time() + boost::posix_time::milliseconds(delay);
boost::thread(boost::bind(&timer_callback, this, t)).detach();
}
void VideoState::video_display()
{
VideoPicture *vp = &this->pictq[this->pictq_rindex];
if(this->video_st->codec->width != 0 && this->video_st->codec->height != 0)
{
boost::this_thread::sleep(t);
is->refresh = true;
Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().getByName("VideoTexture");
if(texture.isNull () || static_cast<int>(texture->getWidth()) != this->video_st->codec->width
|| static_cast<int>(texture->getHeight()) != this->video_st->codec->height)
{
Ogre::TextureManager::getSingleton ().remove ("VideoTexture");
texture = Ogre::TextureManager::getSingleton().createManual(
"VideoTexture",
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
Ogre::TEX_TYPE_2D,
this->video_st->codec->width, this->video_st->codec->height,
0,
Ogre::PF_BYTE_RGBA,
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
}
Ogre::PixelBox pb(this->video_st->codec->width, this->video_st->codec->height, 1, Ogre::PF_BYTE_RGBA, vp->data);
Ogre::HardwarePixelBufferSharedPtr buffer = texture->getBuffer();
buffer->blitFromMemory(pb);
this->display_ready = 1;
}
/* schedule a video refresh in 'delay' ms */
static void schedule_refresh(VideoState *is, int delay)
free(vp->data);
}
void VideoState::video_refresh_timer()
{
VideoPicture *vp;
double actual_delay, delay, sync_threshold, ref_clock, diff;
if(!this->video_st)
{
boost::system_time t = boost::get_system_time() + boost::posix_time::milliseconds(delay);
boost::thread(boost::bind(&timer_callback, t, is)).detach();
this->schedule_refresh(100);
return;
}
if(this->pictq_size == 0)
{
this->refresh = true;
return;
}
void video_display(VideoState *is)
vp = &this->pictq[this->pictq_rindex];
this->video_current_pts = vp->pts;
this->video_current_pts_time = av_gettime();
delay = vp->pts - this->frame_last_pts; /* the pts from last time */
if(delay <= 0 || delay >= 1.0) {
/* if incorrect delay, use previous one */
delay = this->frame_last_delay;
}
/* save for next time */
this->frame_last_delay = delay;
this->frame_last_pts = vp->pts;
/* update delay to sync to audio if not master source */
if(this->av_sync_type != AV_SYNC_VIDEO_MASTER)
{
VideoPicture *vp;
ref_clock = get_master_clock(this);
diff = vp->pts - ref_clock;
vp = &is->pictq[is->pictq_rindex];
if (is->video_st->codec->width != 0 && is->video_st->codec->height != 0)
/* Skip or repeat the frame. Take delay into account
FFPlay still doesn't "know if this is the best guess." */
sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
if(fabs(diff) < AV_NOSYNC_THRESHOLD)
{
Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton ().getByName("VideoTexture");
if (texture.isNull () || static_cast<int>(texture->getWidth()) != is->video_st->codec->width
|| static_cast<int>(texture->getHeight()) != is->video_st->codec->height)
{
Ogre::TextureManager::getSingleton ().remove ("VideoTexture");
texture = Ogre::TextureManager::getSingleton().createManual(
"VideoTexture",
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
Ogre::TEX_TYPE_2D,
is->video_st->codec->width, is->video_st->codec->height,
0,
Ogre::PF_BYTE_RGBA,
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
}
Ogre::PixelBox pb(is->video_st->codec->width, is->video_st->codec->height, 1, Ogre::PF_BYTE_RGBA, vp->data);
Ogre::HardwarePixelBufferSharedPtr buffer = texture->getBuffer();
buffer->blitFromMemory(pb);
is->display_ready = 1;
if(diff <= -sync_threshold)
delay = 0;
else if(diff >= sync_threshold)
delay = 2 * delay;
}
}
this->frame_timer += delay;
free(vp->data);
/* compute the REAL delay */
actual_delay = this->frame_timer - (av_gettime() / 1000000.0);
if(actual_delay < 0.010)
{
/* Really it should skip the picture instead */
actual_delay = 0.010;
}
this->schedule_refresh((int)(actual_delay * 1000 + 0.5));
/* show the picture! */
this->video_display();
/* update queue for next picture! */
if(++this->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
this->pictq_rindex = 0;
this->pictq_mutex.lock();
this->pictq_size--;
this->pictq_cond.notify_one();
this->pictq_mutex.unlock();
}
int VideoState::queue_picture(AVFrame *pFrame, double pts)
{
VideoPicture *vp;
/* wait until we have a new pic */
{
boost::unique_lock<boost::mutex> lock(this->pictq_mutex);
while(this->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE && !this->quit)
this->pictq_cond.timed_wait(lock, boost::posix_time::milliseconds(1));
}
if(this->quit)
return -1;
// windex is set to 0 initially
vp = &this->pictq[this->pictq_windex];
// Convert the image into RGBA format for Ogre
if(this->sws_context == NULL)
{
int w = this->video_st->codec->width;
int h = this->video_st->codec->height;
this->sws_context = sws_getContext(w, h, this->video_st->codec->pix_fmt,
w, h, PIX_FMT_RGBA, SWS_BICUBIC,
NULL, NULL, NULL);
if(this->sws_context == NULL)
throw std::runtime_error("Cannot initialize the conversion context!\n");
}
vp->data = (uint8_t*)malloc(this->video_st->codec->width * this->video_st->codec->height * 4);
void video_refresh_timer(void *userdata)
sws_scale(this->sws_context, pFrame->data, pFrame->linesize,
0, this->video_st->codec->height, &vp->data, this->rgbaFrame->linesize);
vp->pts = pts;
// now we inform our display thread that we have a pic ready
this->pictq_windex = (this->pictq_windex+1) % VIDEO_PICTURE_QUEUE_SIZE;
this->pictq_mutex.lock();
this->pictq_size++;
this->pictq_mutex.unlock();
return 0;
}
double VideoState::synchronize_video(AVFrame *src_frame, double pts)
{
double frame_delay;
/* if we have pts, set video clock to it */
if(pts != 0)
this->video_clock = pts;
else
pts = this->video_clock;
/* update the video clock */
frame_delay = av_q2d(this->video_st->codec->time_base);
/* if we are repeating a frame, adjust clock accordingly */
frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
this->video_clock += frame_delay;
return pts;
}
/* These are called whenever we allocate a frame
* buffer. We use this to store the global_pts in
* a frame at the time it is allocated.
*/
static uint64_t global_video_pkt_pts = AV_NOPTS_VALUE;
static int our_get_buffer(struct AVCodecContext *c, AVFrame *pic)
{
int ret = avcodec_default_get_buffer(c, pic);
uint64_t *pts = (uint64_t*)av_malloc(sizeof(uint64_t));
*pts = global_video_pkt_pts;
pic->opaque = pts;
return ret;
}
static void our_release_buffer(struct AVCodecContext *c, AVFrame *pic)
{
if(pic) av_freep(&pic->opaque);
avcodec_default_release_buffer(c, pic);
}
void VideoState::video_thread_loop(VideoState *self)
{
AVPacket pkt1, *packet = &pkt1;
int frameFinished;
AVFrame *pFrame;
double pts;
pFrame = avcodec_alloc_frame();
self->rgbaFrame = avcodec_alloc_frame();
avpicture_alloc((AVPicture*)self->rgbaFrame, PIX_FMT_RGBA, self->video_st->codec->width, self->video_st->codec->height);
while(self->videoq.get(packet, self, 1) >= 0)
{
VideoState *is = (VideoState *)userdata;
VideoPicture *vp;
double actual_delay, delay, sync_threshold, ref_clock, diff;
// Save global pts to be stored in pFrame
global_video_pkt_pts = packet->pts;
// Decode video frame
if(avcodec_decode_video2(self->video_st->codec, pFrame, &frameFinished, packet) < 0)
throw std::runtime_error("Error decoding video frame");
if(!is->video_st)
pts = 0;
if((uint64_t)packet->dts != AV_NOPTS_VALUE)
pts = packet->dts;
else if(pFrame->opaque && *(uint64_t*)pFrame->opaque != AV_NOPTS_VALUE)
pts = *(uint64_t*)pFrame->opaque;
pts *= av_q2d(self->video_st->time_base);
// Did we get a video frame?
if(frameFinished)
{
schedule_refresh(is, 100);
return;
pts = self->synchronize_video(pFrame, pts);
if(self->queue_picture(pFrame, pts) < 0)
break;
}
if(is->pictq_size == 0)
{
is->refresh = true;
return;
}
vp = &is->pictq[is->pictq_rindex];
is->video_current_pts = vp->pts;
is->video_current_pts_time = av_gettime();
delay = vp->pts - is->frame_last_pts; /* the pts from last time */
if(delay <= 0 || delay >= 1.0) {
/* if incorrect delay, use previous one */
delay = is->frame_last_delay;
}
/* save for next time */
is->frame_last_delay = delay;
is->frame_last_pts = vp->pts;
/* update delay to sync to audio if not master source */
if(is->av_sync_type != AV_SYNC_VIDEO_MASTER)
{
ref_clock = get_master_clock(is);
diff = vp->pts - ref_clock;
/* Skip or repeat the frame. Take delay into account
FFPlay still doesn't "know if this is the best guess." */
sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
if(fabs(diff) < AV_NOSYNC_THRESHOLD)
{
if(diff <= -sync_threshold)
delay = 0;
else if(diff >= sync_threshold)
delay = 2 * delay;
}
}
is->frame_timer += delay;
/* computer the REAL delay */
actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
if(actual_delay < 0.010)
{
/* Really it should skip the picture instead */
actual_delay = 0.010;
}
schedule_refresh(is, (int)(actual_delay * 1000 + 0.5));
/* show the picture! */
video_display(is);
/* update queue for next picture! */
if(++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_rindex = 0;
is->pictq_mutex.lock();
is->pictq_size--;
is->pictq_cond.notify_one ();
is->pictq_mutex.unlock ();
av_free_packet(packet);
}
int queue_picture(VideoState *is, AVFrame *pFrame, double pts)
av_free(pFrame);
avpicture_free((AVPicture*)self->rgbaFrame);
av_free(self->rgbaFrame);
}
void VideoState::decode_thread_loop(VideoState *self)
{
AVFormatContext *pFormatCtx = self->format_ctx;
AVPacket pkt1, *packet = &pkt1;
try
{
VideoPicture *vp;
/* wait until we have a new pic */
{
boost::unique_lock<boost::mutex> lock(is->pictq_mutex);
while(is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE && !is->quit)
is->pictq_cond.timed_wait(lock, boost::posix_time::milliseconds(1));
}
if(is->quit)
return -1;
// windex is set to 0 initially
vp = &is->pictq[is->pictq_windex];
// Convert the image into YUV format that SDL uses
if(is->sws_context == NULL)
{
int w = is->video_st->codec->width;
int h = is->video_st->codec->height;
is->sws_context = sws_getContext(w, h, is->video_st->codec->pix_fmt,
w, h, PIX_FMT_RGBA, SWS_BICUBIC,
NULL, NULL, NULL);
if(is->sws_context == NULL)
throw std::runtime_error("Cannot initialize the conversion context!\n");
}
vp->data =(uint8_t*) malloc(is->video_st->codec->width * is->video_st->codec->height * 4);
sws_scale(is->sws_context, pFrame->data, pFrame->linesize,
0, is->video_st->codec->height, &vp->data, is->rgbaFrame->linesize);
vp->pts = pts;
// now we inform our display thread that we have a pic ready
if(++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_windex = 0;
is->pictq_mutex.lock();
is->pictq_size++;
is->pictq_mutex.unlock();
return 0;
}
double synchronize_video(VideoState *is, AVFrame *src_frame, double pts)
{
double frame_delay;
if(pts != 0)
{
/* if we have pts, set video clock to it */
is->video_clock = pts;
}
else
{
/* if we aren't given a pts, set it to the clock */
pts = is->video_clock;
}
/* update the video clock */
frame_delay = av_q2d(is->video_st->codec->time_base);
/* if we are repeating a frame, adjust clock accordingly */
frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
is->video_clock += frame_delay;
return pts;
}
uint64_t global_video_pkt_pts = AV_NOPTS_VALUE;
/* These are called whenever we allocate a frame
* buffer. We use this to store the global_pts in
* a frame at the time it is allocated.
*/
int our_get_buffer(struct AVCodecContext *c, AVFrame *pic)
{
int ret = avcodec_default_get_buffer(c, pic);
uint64_t *pts = (uint64_t*)av_malloc(sizeof(uint64_t));
*pts = global_video_pkt_pts;
pic->opaque = pts;
return ret;
}
void our_release_buffer(struct AVCodecContext *c, AVFrame *pic)
{
if(pic) av_freep(&pic->opaque);
avcodec_default_release_buffer(c, pic);
}
int video_thread(void *arg)
{
VideoState *is = (VideoState *)arg;
AVPacket pkt1, *packet = &pkt1;
int frameFinished;
AVFrame *pFrame;
double pts;
pFrame = avcodec_alloc_frame();
is->rgbaFrame = avcodec_alloc_frame();
avpicture_alloc((AVPicture*)is->rgbaFrame, PIX_FMT_RGBA, is->video_st->codec->width, is->video_st->codec->height);
if(self->videoStream < 0 && self->audioStream < 0)
throw std::runtime_error("No streams to decode");
// main decode loop
for(;;)
{
if(is->videoq.get(packet, is, 1) < 0)
{
// means we quit getting packets
if(self->quit)
break;
if((self->audioStream >= 0 && self->audioq.size > MAX_AUDIOQ_SIZE) ||
(self->videoStream >= 0 && self->videoq.size > MAX_VIDEOQ_SIZE))
{
boost::this_thread::sleep(boost::posix_time::milliseconds(10));
continue;
}
pts = 0;
// Save global pts to be stored in pFrame
global_video_pkt_pts = packet->pts;
// Decode video frame
if (avcodec_decode_video2(is->video_st->codec, pFrame, &frameFinished, packet) < 0)
throw std::runtime_error("Error decoding video frame");
if(av_read_frame(pFormatCtx, packet) < 0)
break;
if((uint64_t)packet->dts == AV_NOPTS_VALUE &&
pFrame->opaque && *(uint64_t*)pFrame->opaque != AV_NOPTS_VALUE)
pts = *(uint64_t *)pFrame->opaque;
else if((uint64_t)packet->dts != AV_NOPTS_VALUE)
pts = packet->dts;
// Is this a packet from the video stream?
if(packet->stream_index == self->videoStream)
self->videoq.put(packet);
else if(packet->stream_index == self->audioStream)
self->audioq.put(packet);
else
pts = 0;
pts *= av_q2d(is->video_st->time_base);
// Did we get a video frame?
if(frameFinished)
{
pts = synchronize_video(is, pFrame, pts);
if(queue_picture(is, pFrame, pts) < 0)
break;
}
av_free_packet(packet);
av_free_packet(packet);
}
av_free(pFrame);
avpicture_free((AVPicture *)is->rgbaFrame);
av_free(is->rgbaFrame);
return 0;
/* all done - wait for it */
while(!self->quit)
{
// EOF reached, all packets processed, we can exit now
if(self->audioq.nb_packets == 0 && self->videoq.nb_packets == 0)
break;
boost::this_thread::sleep(boost::posix_time::milliseconds(100));
}
}
catch(std::runtime_error& e) {
std::cerr << "An error occured playing the video: " << e.what () << std::endl;
}
catch(Ogre::Exception& e) {
std::cerr << "An error occured playing the video: " << e.getFullDescription () << std::endl;
}
int stream_component_open(VideoState *is, int stream_index, AVFormatContext *pFormatCtx)
self->quit = 1;
}
int VideoState::stream_open(int stream_index, AVFormatContext *pFormatCtx)
{
MWSound::DecoderPtr decoder;
AVCodecContext *codecCtx;
AVCodec *codec;
if(stream_index < 0 || stream_index >= static_cast<int>(pFormatCtx->nb_streams))
return -1;
// Get a pointer to the codec context for the video stream
codecCtx = pFormatCtx->streams[stream_index]->codec;
codec = avcodec_find_decoder(codecCtx->codec_id);
if(!codec || (avcodec_open2(codecCtx, codec, NULL) < 0))
{
MWSound::DecoderPtr decoder;
AVCodecContext *codecCtx;
AVCodec *codec;
if(stream_index < 0 || stream_index >= static_cast<int>(pFormatCtx->nb_streams))
return -1;
// Get a pointer to the codec context for the video stream
codecCtx = pFormatCtx->streams[stream_index]->codec;
codec = avcodec_find_decoder(codecCtx->codec_id);
if(!codec || (avcodec_open2(codecCtx, codec, NULL) < 0))
{
fprintf(stderr, "Unsupported codec!\n");
return -1;
}
switch(codecCtx->codec_type)
{
case AVMEDIA_TYPE_AUDIO:
is->audioStream = stream_index;
is->audio_st = pFormatCtx->streams[stream_index];
/* averaging filter for audio sync */
is->audio_diff_avg_coef = exp(log(0.01 / AUDIO_DIFF_AVG_NB));
is->audio_diff_avg_count = 0;
/* Correct audio only if larger error than this */
is->audio_diff_threshold = 2.0 * 0.1/* 100 ms */;
memset(&is->audio_pkt, 0, sizeof(is->audio_pkt));
decoder.reset(new MovieAudioDecoder(is));
is->AudioTrack = MWBase::Environment::get().getSoundManager()->playTrack(decoder);
if(!is->AudioTrack)
{
is->audioStream = -1;
avcodec_close(is->audio_st->codec);
is->audio_st = NULL;
return -1;
}
break;
case AVMEDIA_TYPE_VIDEO:
is->videoStream = stream_index;
is->video_st = pFormatCtx->streams[stream_index];
is->frame_timer = (double)av_gettime() / 1000000.0;
is->frame_last_delay = 40e-3;
is->video_current_pts_time = av_gettime();
codecCtx->get_buffer = our_get_buffer;
codecCtx->release_buffer = our_release_buffer;
is->video_thread = boost::thread(video_thread, is);
break;
default:
break;
}
return 0;
fprintf(stderr, "Unsupported codec!\n");
return -1;
}
int decode_thread(void *arg)
switch(codecCtx->codec_type)
{
VideoState *is = (VideoState *)arg;
try
case AVMEDIA_TYPE_AUDIO:
this->audioStream = stream_index;
this->audio_st = pFormatCtx->streams[stream_index];
/* averaging filter for audio sync */
this->audio_diff_avg_coef = exp(log(0.01 / AUDIO_DIFF_AVG_NB));
this->audio_diff_avg_count = 0;
/* Correct audio only if larger error than this */
this->audio_diff_threshold = 2.0 * 0.1/* 100 ms */;
memset(&this->audio_pkt, 0, sizeof(this->audio_pkt));
decoder.reset(new MovieAudioDecoder(this));
this->AudioTrack = MWBase::Environment::get().getSoundManager()->playTrack(decoder);
if(!this->AudioTrack)
{
AVFormatContext *pFormatCtx = is->format_ctx;
AVPacket pkt1, *packet = &pkt1;
if(is->videoStream >= 0 /*|| is->audioStream < 0*/)
{
// main decode loop
for(;;)
{
if(is->quit)
break;
if((is->audioStream >= 0 && is->audioq.size > MAX_AUDIOQ_SIZE) ||
is->videoq.size > MAX_VIDEOQ_SIZE)
{
boost::this_thread::sleep(boost::posix_time::milliseconds(10));
continue;
}
if(av_read_frame(pFormatCtx, packet) < 0)
break;
// Is this a packet from the video stream?
if(packet->stream_index == is->videoStream)
is->videoq.put(packet);
else if(packet->stream_index == is->audioStream)
is->audioq.put(packet);
else
av_free_packet(packet);
}
/* all done - wait for it */
while(!is->quit)
{
// EOF reached, all packets processed, we can exit now
if(is->audioq.nb_packets == 0 && is->videoq.nb_packets == 0)
break;
boost::this_thread::sleep(boost::posix_time::milliseconds(100));
}
}
is->quit = 1;
}
catch (std::runtime_error& e)
{
std::cerr << "An error occured playing the video: " << e.what () << std::endl;
is->quit = 1;
}
catch (Ogre::Exception& e)
{
std::cerr << "An error occured playing the video: " << e.getFullDescription () << std::endl;
is->quit = 1;
}
return 0;
}
void VideoState::init(const std::string& resourceName)
{
try
{
int video_index = -1;
int audio_index = -1;
unsigned int i;
this->av_sync_type = DEFAULT_AV_SYNC_TYPE;
this->videoStream = -1;
this->audioStream = -1;
this->refresh = false;
this->quit = 0;
this->stream = Ogre::ResourceGroupManager::getSingleton().openResource(resourceName);
if(this->stream.isNull())
throw std::runtime_error("Failed to open video resource");
this->format_ctx = avformat_alloc_context();
this->format_ctx->pb = avio_alloc_context(NULL, 0, 0, this, OgreResource_Read, OgreResource_Write, OgreResource_Seek);
if(!this->format_ctx->pb)
{
avformat_free_context(this->format_ctx);
throw std::runtime_error("Failed to allocate ioContext ");
}
// Open video file
/// \todo leak here, ffmpeg or valgrind bug ?
if (avformat_open_input(&this->format_ctx, resourceName.c_str(), NULL, NULL))
{
// "Note that a user-supplied AVFormatContext will be freed on failure."
this->format_ctx = NULL;
throw std::runtime_error("Failed to open video input");
}
// Retrieve stream information
if(avformat_find_stream_info(this->format_ctx, NULL) < 0)
throw std::runtime_error("Failed to retrieve stream information");
// Dump information about file onto standard error
av_dump_format(this->format_ctx, 0, resourceName.c_str(), 0);
for(i = 0;i < this->format_ctx->nb_streams;i++)
{
if(this->format_ctx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && video_index < 0)
video_index = i;
if(this->format_ctx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO && audio_index < 0)
audio_index = i;
}
if(audio_index >= 0)
stream_component_open(this, audio_index, this->format_ctx);
if(video_index >= 0)
stream_component_open(this, video_index, this->format_ctx);
}
catch(std::runtime_error& e)
{
this->quit = 1;
throw;
}
catch(Ogre::Exception& e)
{
this->quit = 1;
throw;
}
}
void VideoState::deinit()
{
this->audioq.cond.notify_one();
this->videoq.cond.notify_one();
this->parse_thread.join();
this->video_thread.join();
if(this->audioStream >= 0)
avcodec_close(this->audio_st->codec);
if(this->videoStream >= 0)
avcodec_close(this->video_st->codec);
if(this->sws_context)
sws_freeContext(this->sws_context);
if(this->format_ctx)
{
AVIOContext *ioContext = this->format_ctx->pb;
avformat_close_input(&this->format_ctx);
av_free(ioContext);
this->audio_st = NULL;
return -1;
}
break;
case AVMEDIA_TYPE_VIDEO:
this->videoStream = stream_index;
this->video_st = pFormatCtx->streams[stream_index];
this->frame_timer = (double)av_gettime() / 1000000.0;
this->frame_last_delay = 40e-3;
this->video_current_pts_time = av_gettime();
codecCtx->get_buffer = our_get_buffer;
codecCtx->release_buffer = our_release_buffer;
this->video_thread = boost::thread(video_thread_loop, this);
break;
default:
break;
}
return 0;
}
void VideoState::init(const std::string& resourceName)
{
try
{
int video_index = -1;
int audio_index = -1;
unsigned int i;
this->av_sync_type = DEFAULT_AV_SYNC_TYPE;
this->videoStream = -1;
this->audioStream = -1;
this->refresh = false;
this->quit = 0;
this->stream = Ogre::ResourceGroupManager::getSingleton().openResource(resourceName);
if(this->stream.isNull())
throw std::runtime_error("Failed to open video resource");
this->format_ctx = avformat_alloc_context();
this->format_ctx->pb = avio_alloc_context(NULL, 0, 0, this, OgreResource_Read, OgreResource_Write, OgreResource_Seek);
if(!this->format_ctx->pb)
{
avformat_free_context(this->format_ctx);
throw std::runtime_error("Failed to allocate ioContext ");
}
// Open video file
/// \todo leak here, ffmpeg or valgrind bug ?
if (avformat_open_input(&this->format_ctx, resourceName.c_str(), NULL, NULL))
{
// "Note that a user-supplied AVFormatContext will be freed on failure."
this->format_ctx = NULL;
throw std::runtime_error("Failed to open video input");
}
// Retrieve stream information
if(avformat_find_stream_info(this->format_ctx, NULL) < 0)
throw std::runtime_error("Failed to retrieve stream information");
// Dump information about file onto standard error
av_dump_format(this->format_ctx, 0, resourceName.c_str(), 0);
for(i = 0;i < this->format_ctx->nb_streams;i++)
{
if(this->format_ctx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && video_index < 0)
video_index = i;
if(this->format_ctx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO && audio_index < 0)
audio_index = i;
}
if(audio_index >= 0)
this->stream_open(audio_index, this->format_ctx);
if(video_index >= 0)
this->stream_open(video_index, this->format_ctx);
this->schedule_refresh(40);
this->parse_thread = boost::thread(decode_thread_loop, this);
}
catch(std::runtime_error& e)
{
this->quit = 1;
throw;
}
catch(Ogre::Exception& e)
{
this->quit = 1;
throw;
}
}
void VideoState::deinit()
{
this->audioq.cond.notify_one();
this->videoq.cond.notify_one();
this->parse_thread.join();
this->video_thread.join();
if(this->audioStream >= 0)
avcodec_close(this->audio_st->codec);
if(this->videoStream >= 0)
avcodec_close(this->video_st->codec);
if(this->sws_context)
sws_freeContext(this->sws_context);
if(this->format_ctx)
{
AVIOContext *ioContext = this->format_ctx->pb;
avformat_close_input(&this->format_ctx);
av_free(ioContext);
}
}
VideoPlayer::VideoPlayer(Ogre::SceneManager* sceneMgr)
: mState(NULL)
@ -942,9 +923,6 @@ int64_t VideoState::OgreResource_Seek(void *user_data, int64_t offset, int whenc
mState = new VideoState;
mState->init(resourceName);
schedule_refresh(mState, 40);
mState->parse_thread = boost::thread(decode_thread, mState);
}
void VideoPlayer::update ()
@ -956,7 +934,7 @@ int64_t VideoState::OgreResource_Seek(void *user_data, int64_t offset, int whenc
else if(mState->refresh)
{
mState->refresh = false;
video_refresh_timer(mState);
mState->video_refresh_timer();
}
}

View file

@ -83,6 +83,20 @@ namespace MWRender
void init(const std::string& resourceName);
void deinit();
int stream_open(int stream_index, AVFormatContext *pFormatCtx);
static void video_thread_loop(VideoState *is);
static void decode_thread_loop(VideoState *is);
void video_display();
void video_refresh_timer();
int queue_picture(AVFrame *pFrame, double pts);
double synchronize_video(AVFrame *src_frame, double pts);
static void timer_callback(VideoState* is, boost::system_time t);
void schedule_refresh(int delay);
static int OgreResource_Read(void *user_data, uint8_t *buf, int buf_size);
static int OgreResource_Write(void *user_data, uint8_t *buf, int buf_size);
static int64_t OgreResource_Seek(void *user_data, int64_t offset, int whence);