mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-15 18:19:55 +00:00
Merge pull request #2566 from elsid/replace_foreach_by_for
Replace Qt foreach macro by for-loop
This commit is contained in:
commit
c331374076
16 changed files with 83 additions and 57 deletions
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@ -95,7 +95,7 @@ bool Launcher::DataFilesPage::loadSettings()
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qDebug() << "The current profile is: " << currentProfile;
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foreach (const QString &item, profiles)
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for (const QString &item : profiles)
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addProfile (item, false);
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// Hack: also add the current profile
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@ -114,7 +114,7 @@ void Launcher::DataFilesPage::populateFileViews(const QString& contentModelName)
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if (!mDataLocal.isEmpty())
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paths.insert(0, mDataLocal);
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foreach(const QString &path, paths)
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for (const QString &path : paths)
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mSelector->addFiles(path);
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PathIterator pathIterator(paths);
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@ -127,7 +127,7 @@ QStringList Launcher::DataFilesPage::filesInProfile(const QString& profileName,
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QStringList files = mLauncherSettings.getContentListFiles(profileName);
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QStringList filepaths;
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foreach(const QString& file, files)
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for (const QString& file : files)
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{
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QString filepath = pathIterator.findFirstPath(file);
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@ -152,7 +152,8 @@ void Launcher::DataFilesPage::saveSettings(const QString &profile)
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mLauncherSettings.setCurrentContentListName(ui.profilesComboBox->currentText());
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QStringList fileNames;
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foreach(const ContentSelectorModel::EsmFile *item, items) {
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for (const ContentSelectorModel::EsmFile *item : items)
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{
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fileNames.append(item->fileName());
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}
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mLauncherSettings.setContentList(profileName, fileNames);
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@ -164,7 +165,8 @@ QStringList Launcher::DataFilesPage::selectedFilePaths()
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//retrieve the files selected for the profile
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ContentSelectorModel::ContentFileList items = mSelector->selectedFiles();
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QStringList filePaths;
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foreach(const ContentSelectorModel::EsmFile *item, items) {
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for (const ContentSelectorModel::EsmFile *item : items)
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{
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filePaths.append(item->filePath());
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}
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return filePaths;
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@ -280,7 +280,8 @@ bool Launcher::MainDialog::setupLauncherSettings()
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paths.append(QString(Config::LauncherSettings::sLauncherConfigFileName));
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paths.append(userPath + QString(Config::LauncherSettings::sLauncherConfigFileName));
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foreach (const QString &path, paths) {
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for (const QString &path : paths)
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{
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qDebug() << "Loading config file:" << path.toUtf8().constData();
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QFile file(path);
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if (file.exists()) {
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@ -338,7 +339,8 @@ bool Launcher::MainDialog::setupGameSettings()
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paths.append(localPath + QString("openmw.cfg"));
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paths.append(userPath + QString("openmw.cfg"));
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foreach (const QString &path2, paths) {
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for (const QString &path2 : paths)
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{
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qDebug() << "Loading config file:" << path2.toUtf8().constData();
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file.setFileName(path2);
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@ -366,7 +368,8 @@ bool Launcher::MainDialog::setupGameData()
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QStringList dataDirs;
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// Check if the paths actually contain data files
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foreach (const QString path3, mGameSettings.getDataDirs()) {
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for (const QString& path3 : mGameSettings.getDataDirs())
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{
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QDir dir(path3);
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QStringList filters;
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filters << "*.esp" << "*.esm" << "*.omwgame" << "*.omwaddon";
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@ -61,7 +61,8 @@ Launcher::SettingsPage::SettingsPage(Files::ConfigurationManager &cfg,
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// Detect Morrowind configuration files
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QStringList iniPaths;
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foreach (const QString &path, mGameSettings.getDataDirs()) {
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for (const QString &path : mGameSettings.getDataDirs())
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{
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QDir dir(path);
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dir.setPath(dir.canonicalPath()); // Resolve symlinks
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@ -228,7 +228,7 @@ void CS::Editor::openFiles (const boost::filesystem::path &savePath, const std::
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if(discoveredFiles.empty())
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{
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foreach(const QString &path, mFileDialog.selectedFilePaths())
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for (const QString &path : mFileDialog.selectedFilePaths())
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files.push_back(path.toUtf8().constData());
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}
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else
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@ -245,7 +245,7 @@ void CS::Editor::createNewFile (const boost::filesystem::path &savePath)
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{
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std::vector<boost::filesystem::path> files;
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foreach (const QString &path, mFileDialog.selectedFilePaths()) {
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for (const QString &path : mFileDialog.selectedFilePaths()) {
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files.push_back(path.toUtf8().constData());
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}
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@ -47,7 +47,7 @@ QStringList CSVDoc::FileDialog::selectedFilePaths()
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{
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QStringList filePaths;
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foreach (ContentSelectorModel::EsmFile *file, mSelector->selectedFiles() )
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for (ContentSelectorModel::EsmFile *file : mSelector->selectedFiles() )
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filePaths.append(file->filePath());
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return filePaths;
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@ -404,7 +404,7 @@ void CSVDoc::View::updateSubViewIndices(SubView *view)
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updateTitle();
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foreach (SubView *subView, mSubViews)
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for (SubView *subView : mSubViews)
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{
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if (!subView->isFloating())
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{
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@ -546,7 +546,7 @@ void CSVDoc::View::addSubView (const CSMWorld::UniversalId& id, const std::strin
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// User setting to reuse sub views (on a per top level view basis)
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if (windows["reuse"].isTrue())
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{
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foreach(SubView *sb, mSubViews)
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for (SubView *sb : mSubViews)
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{
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bool isSubViewReferenceable =
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sb->getUniversalId().getType() == CSMWorld::UniversalId::Type_Referenceable;
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@ -975,7 +975,7 @@ void CSVDoc::View::resizeViewHeight (int height)
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void CSVDoc::View::toggleShowStatusBar (bool show)
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{
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foreach (QObject *view, mSubViewWindow.children())
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for (QObject *view : mSubViewWindow.children())
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{
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if (CSVDoc::SubView *subView = dynamic_cast<CSVDoc::SubView *> (view))
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subView->setStatusBar (show);
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@ -343,7 +343,7 @@ std::vector< CSMWorld::UniversalId > CSVWorld::RegionMap::getDraggedRecords() co
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{
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QModelIndexList selected(getSelectedCells(true, false));
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std::vector<CSMWorld::UniversalId> ids;
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foreach (QModelIndex it, selected)
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for (const QModelIndex& it : selected)
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{
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ids.push_back(
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CSMWorld::UniversalId(
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@ -351,7 +351,7 @@ std::vector< CSMWorld::UniversalId > CSVWorld::RegionMap::getDraggedRecords() co
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model()->data(it, CSMWorld::RegionMap::Role_CellId).toString().toUtf8().constData()));
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}
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selected = getSelectedCells(false, true);
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foreach (QModelIndex it, selected)
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for (const QModelIndex& it : selected)
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{
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ids.push_back(
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CSMWorld::UniversalId(
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@ -139,7 +139,8 @@ bool Wizard::ComponentSelectionPage::validatePage()
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mWizard->mInstallations[path].hasBloodmoon = false;
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QList<QListWidgetItem*> items = componentsList->findItems(QLatin1String("Bloodmoon"), Qt::MatchStartsWith);
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foreach (QListWidgetItem *item, items) {
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for (QListWidgetItem *item : items)
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{
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item->setText(QLatin1String("Bloodmoon"));
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item->setCheckState(Qt::Checked);
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}
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@ -31,7 +31,7 @@ void Wizard::ExistingInstallationPage::initializePage()
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// Hide the default item if there are installations to choose from
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installationsList->item(0)->setHidden(!paths.isEmpty());
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foreach (const QString &path, paths)
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for (const QString &path : paths)
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{
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if (installationsList->findItems(path, Qt::MatchExactly).isEmpty())
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{
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@ -21,7 +21,8 @@ QStringList Wizard::IniSettings::findKeys(const QString &text)
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{
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QStringList result;
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foreach (const QString &key, mSettings.keys()) {
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for (const QString &key : mSettings.keys())
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{
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if (key.startsWith(text))
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result << key;
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@ -162,7 +162,8 @@ void Wizard::MainWizard::setupGameSettings()
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paths.append(QLatin1String("openmw.cfg"));
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paths.append(globalPath + QLatin1String("openmw.cfg"));
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foreach (const QString &path2, paths) {
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for (const QString &path2 : paths)
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{
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qDebug() << "Loading config file:" << path2.toUtf8().constData();
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file.setFileName(path2);
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@ -222,7 +223,8 @@ void Wizard::MainWizard::setupLauncherSettings()
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void Wizard::MainWizard::setupInstallations()
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{
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// Check if the paths actually contain a Morrowind installation
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foreach (const QString path, mGameSettings.getDataDirs()) {
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for (const QString& path : mGameSettings.getDataDirs())
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{
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if (findFiles(QLatin1String("Morrowind"), path))
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addInstallation(path);
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@ -217,7 +217,8 @@ bool Wizard::UnshieldWorker::removeDirectory(const QString &dirName)
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QFileInfoList list(dir.entryInfoList(QDir::NoDotAndDotDot |
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QDir::System | QDir::Hidden |
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QDir::AllDirs | QDir::Files, QDir::DirsFirst));
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foreach(QFileInfo info, list) {
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for (const QFileInfo& info : list)
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{
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if (info.isDir()) {
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result = removeDirectory(info.absoluteFilePath());
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} else {
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@ -279,7 +280,8 @@ bool Wizard::UnshieldWorker::copyDirectory(const QString &source, const QString
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QDir::System | QDir::Hidden |
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QDir::AllDirs | QDir::Files, QDir::DirsFirst));
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foreach (const QFileInfo &info, list) {
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for (const QFileInfo &info : list)
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{
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QString relativePath(info.absoluteFilePath());
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relativePath.remove(source);
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@ -315,7 +317,8 @@ bool Wizard::UnshieldWorker::installFiles(const QString &fileName, const QString
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QStringList files(findFiles(fileName, path, flags));
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foreach (const QString &file, files) {
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for (const QString &file : files)
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{
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QFileInfo info(file);
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emit textChanged(tr("Installing: %1").arg(info.fileName()));
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@ -339,7 +342,8 @@ bool Wizard::UnshieldWorker::installDirectories(const QString &dirName, const QS
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QStringList directories(findDirectories(dirName, path, recursive));
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foreach (const QString &dir, directories) {
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for (const QString &dir : directories)
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{
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QFileInfo info(dir);
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emit textChanged(tr("Installing: %1 directory").arg(info.fileName()));
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if (!copyDirectory(info.absoluteFilePath(), getPath() + QDir::separator() + info.fileName(), keepSource))
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@ -460,7 +464,8 @@ bool Wizard::UnshieldWorker::setupComponent(Component component)
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QStringList list(findFiles(QLatin1String("data1.hdr"), disk.absolutePath()));
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foreach (const QString &file, list) {
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for (const QString &file : list)
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{
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qDebug() << "current archive: " << file;
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@ -579,7 +584,8 @@ bool Wizard::UnshieldWorker::installComponent(Component component, const QString
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<< QLatin1String("Textures")
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<< QLatin1String("Video");
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foreach (const QString &dir, directories) {
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for (const QString &dir : directories)
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{
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if (!installDirectories(dir, temp.absolutePath())) {
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emit error(tr("Could not install directory!"),
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tr("Installing %1 to %2 failed.").arg(dir, temp.absolutePath()));
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@ -588,7 +594,8 @@ bool Wizard::UnshieldWorker::installComponent(Component component, const QString
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}
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// Install directories from disk
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foreach (const QString &dir, directories) {
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for (const QString &dir : directories)
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{
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if (!installDirectories(dir, info.absolutePath(), false, true)) {
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emit error(tr("Could not install directory!"),
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tr("Installing %1 to %2 failed.").arg(dir, info.absolutePath()));
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@ -603,7 +610,8 @@ bool Wizard::UnshieldWorker::installComponent(Component component, const QString
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<< QLatin1String(".top")
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<< QLatin1String(".mrk");
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foreach (const QString &extension, extensions) {
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for (const QString &extension : extensions)
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{
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if (!installFiles(extension, info.absolutePath(), Qt::MatchEndsWith)) {
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emit error(tr("Could not install translation file!"),
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tr("Failed to install *%1 files.").arg(extension));
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@ -617,7 +625,8 @@ bool Wizard::UnshieldWorker::installComponent(Component component, const QString
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files << QLatin1String("Morrowind.esm")
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<< QLatin1String("Morrowind.bsa");
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foreach (const QString &file, files) {
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for (const QString &file : files)
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{
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if (!installFile(file, temp.absolutePath())) {
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emit error(tr("Could not install Morrowind data file!"),
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tr("Failed to install %1.").arg(file));
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@ -658,7 +667,8 @@ bool Wizard::UnshieldWorker::installComponent(Component component, const QString
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files << QLatin1String("Tribunal.esm")
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<< QLatin1String("Tribunal.bsa");
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foreach (const QString &file, files) {
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for (const QString &file : files)
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{
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if (!installFile(file, temp.absolutePath())) {
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emit error(tr("Could not find Tribunal data file!"),
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tr("Failed to find %1.").arg(file));
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@ -683,7 +693,8 @@ bool Wizard::UnshieldWorker::installComponent(Component component, const QString
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files << QLatin1String("Bloodmoon.esm")
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<< QLatin1String("Bloodmoon.bsa");
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foreach (const QString &file, files) {
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for (const QString &file : files)
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{
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if (!installFile(file, temp.absolutePath())) {
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emit error(tr("Could not find Bloodmoon data file!"),
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tr("Failed to find %1.").arg(file));
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@ -696,7 +707,8 @@ bool Wizard::UnshieldWorker::installComponent(Component component, const QString
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emit textChanged(tr("Updating Morrowind configuration file"));
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foreach (const QString &inx, list) {
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for (const QString &inx : list)
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{
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mIniSettings.parseInx(inx);
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}
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}
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@ -705,7 +717,8 @@ bool Wizard::UnshieldWorker::installComponent(Component component, const QString
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QStringList datafiles(findDirectories(QLatin1String("Data Files"), temp.absolutePath()));
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datafiles.append(findDirectories(QLatin1String("Data Files"), info.absolutePath()));
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foreach (const QString &dir, datafiles) {
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for (const QString &dir : datafiles)
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{
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QFileInfo info(dir);
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emit textChanged(tr("Installing: %1 directory").arg(info.fileName()));
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@ -849,7 +862,8 @@ QStringList Wizard::UnshieldWorker::findFiles(const QString &fileName, const QSt
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QFileInfoList list(dir.entryInfoList(QDir::NoDotAndDotDot |
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QDir::AllDirs | QDir::Files, QDir::DirsFirst));
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foreach(QFileInfo info, list) {
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for (const QFileInfo& info : list)
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{
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if (info.isSymLink())
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continue;
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|
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|
|
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@ -44,7 +44,8 @@ void Config::GameSettings::validatePaths()
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QStringList paths = mSettings.values(QString("data"));
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Files::PathContainer dataDirs;
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foreach (const QString &path, paths) {
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for (const QString &path : paths)
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{
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QByteArray bytes = path.toUtf8();
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dataDirs.push_back(Files::PathContainer::value_type(std::string(bytes.constData(), bytes.length())));
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}
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@ -511,7 +512,7 @@ bool Config::GameSettings::hasMaster()
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void Config::GameSettings::setContentList(const QStringList& fileNames)
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{
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remove(sContentKey);
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foreach(const QString& fileName, fileNames)
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for (const QString& fileName : fileNames)
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{
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setMultiValue(sContentKey, fileName);
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}
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|
|
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@ -29,7 +29,8 @@ QStringList Config::LauncherSettings::subKeys(const QString &key)
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QStringList result;
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|
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foreach (const QString ¤tKey, keys) {
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for (const QString ¤tKey : keys)
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{
|
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|
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if (keyRe.indexIn(currentKey) != -1)
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{
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|
@ -110,7 +111,7 @@ void Config::LauncherSettings::setContentList(const GameSettings& gameSettings)
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}
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// if any existing profile in launcher matches the content list, make that profile the default
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foreach(const QString &listName, getContentLists())
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for (const QString &listName : getContentLists())
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{
|
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if (isEqual(files, getContentListFiles(listName)))
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{
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|
@ -140,7 +141,7 @@ void Config::LauncherSettings::setContentList(const QString& contentListName, co
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{
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removeContentList(contentListName);
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QString key = makeContentListKey(contentListName);
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foreach(const QString& fileName, fileNames)
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for (const QString& fileName : fileNames)
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{
|
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setMultiValue(key, fileName);
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}
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|
|
|
@ -70,7 +70,7 @@ const ContentSelectorModel::EsmFile *ContentSelectorModel::ContentModel::item(co
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if (name.contains ('/'))
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fp = EsmFile::FileProperty_FilePath;
|
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|
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foreach (const EsmFile *file, mFiles)
|
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for (const EsmFile *file : mFiles)
|
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{
|
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if (name.compare(file->fileProperty (fp).toString(), Qt::CaseInsensitive) == 0)
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return file;
|
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|
@ -108,7 +108,7 @@ Qt::ItemFlags ContentSelectorModel::ContentModel::flags(const QModelIndex &index
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// addon can be checked if its gamefile is
|
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// ... special case, addon with no dependency can be used with any gamefile.
|
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bool gamefileChecked = (file->gameFiles().count() == 0);
|
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foreach (const QString &fileName, file->gameFiles())
|
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for (const QString &fileName : file->gameFiles())
|
||||
{
|
||||
for (QListIterator<EsmFile *> dependencyIter(mFiles); dependencyIter.hasNext(); dependencyIter.next())
|
||||
{
|
||||
|
@ -283,7 +283,7 @@ bool ContentSelectorModel::ContentModel::setData(const QModelIndex &index, const
|
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else
|
||||
return success;
|
||||
|
||||
foreach (EsmFile *file2, mFiles)
|
||||
for (EsmFile *file2 : mFiles)
|
||||
{
|
||||
if (file2->gameFiles().contains(fileName, Qt::CaseInsensitive))
|
||||
{
|
||||
|
@ -346,7 +346,7 @@ QMimeData *ContentSelectorModel::ContentModel::mimeData(const QModelIndexList &i
|
|||
{
|
||||
QByteArray encodedData;
|
||||
|
||||
foreach (const QModelIndex &index, indexes)
|
||||
for (const QModelIndex &index : indexes)
|
||||
{
|
||||
if (!index.isValid())
|
||||
continue;
|
||||
|
@ -424,7 +424,7 @@ void ContentSelectorModel::ContentModel::addFiles(const QString &path)
|
|||
filters << "*.esp" << "*.esm" << "*.omwgame" << "*.omwaddon";
|
||||
dir.setNameFilters(filters);
|
||||
|
||||
foreach (const QString &path2, dir.entryList())
|
||||
for (const QString &path2 : dir.entryList())
|
||||
{
|
||||
QFileInfo info(dir.absoluteFilePath(path2));
|
||||
|
||||
|
@ -486,7 +486,7 @@ void ContentSelectorModel::ContentModel::clearFiles()
|
|||
QStringList ContentSelectorModel::ContentModel::gameFiles() const
|
||||
{
|
||||
QStringList gameFiles;
|
||||
foreach(const ContentSelectorModel::EsmFile *file, mFiles)
|
||||
for (const ContentSelectorModel::EsmFile *file : mFiles)
|
||||
{
|
||||
if (file->isGameFile())
|
||||
{
|
||||
|
@ -557,7 +557,7 @@ void ContentSelectorModel::ContentModel::setContentList(const QStringList &fileL
|
|||
{
|
||||
mPluginsWithLoadOrderError.clear();
|
||||
int previousPosition = -1;
|
||||
foreach (const QString &filepath, fileList)
|
||||
for (const QString &filepath : fileList)
|
||||
{
|
||||
if (setCheckState(filepath, true))
|
||||
{
|
||||
|
@ -598,7 +598,7 @@ void ContentSelectorModel::ContentModel::checkForLoadOrderErrors()
|
|||
QList<ContentSelectorModel::LoadOrderError> ContentSelectorModel::ContentModel::checkForLoadOrderErrors(const EsmFile *file, int row) const
|
||||
{
|
||||
QList<LoadOrderError> errors = QList<LoadOrderError>();
|
||||
foreach(const QString &dependentfileName, file->gameFiles())
|
||||
for (const QString &dependentfileName : file->gameFiles())
|
||||
{
|
||||
const EsmFile* dependentFile = item(dependentfileName);
|
||||
|
||||
|
@ -627,7 +627,7 @@ QString ContentSelectorModel::ContentModel::toolTip(const EsmFile *file) const
|
|||
{
|
||||
QString text("<b>");
|
||||
int index = indexFromItem(item(file->filePath())).row();
|
||||
foreach(const LoadOrderError& error, checkForLoadOrderErrors(file, index))
|
||||
for (const LoadOrderError& error : checkForLoadOrderErrors(file, index))
|
||||
{
|
||||
text += "<p>";
|
||||
text += error.toolTip();
|
||||
|
@ -672,7 +672,7 @@ bool ContentSelectorModel::ContentModel::setCheckState(const QString &filepath,
|
|||
//if we're checking an item, ensure all "upstream" files (dependencies) are checked as well.
|
||||
if (state == Qt::Checked)
|
||||
{
|
||||
foreach (QString upstreamName, file->gameFiles())
|
||||
for (const QString& upstreamName : file->gameFiles())
|
||||
{
|
||||
const EsmFile *upstreamFile = item(upstreamName);
|
||||
|
||||
|
@ -689,7 +689,7 @@ bool ContentSelectorModel::ContentModel::setCheckState(const QString &filepath,
|
|||
//otherwise, if we're unchecking an item (or the file is a game file) ensure all downstream files are unchecked.
|
||||
if (state == Qt::Unchecked)
|
||||
{
|
||||
foreach (const EsmFile *downstreamFile, mFiles)
|
||||
for (const EsmFile *downstreamFile : mFiles)
|
||||
{
|
||||
QFileInfo fileInfo(filepath);
|
||||
QString filename = fileInfo.fileName();
|
||||
|
@ -714,7 +714,7 @@ ContentSelectorModel::ContentFileList ContentSelectorModel::ContentModel::checke
|
|||
// TODO:
|
||||
// First search for game files and next addons,
|
||||
// so we get more or less correct game files vs addons order.
|
||||
foreach (EsmFile *file, mFiles)
|
||||
for (EsmFile *file : mFiles)
|
||||
if (isChecked(file->filePath()))
|
||||
list << file;
|
||||
|
||||
|
|
|
@ -72,7 +72,7 @@ void ContentSelectorView::ContentSelector::setProfileContent(const QStringList &
|
|||
{
|
||||
clearCheckStates();
|
||||
|
||||
foreach (const QString &filepath, fileList)
|
||||
for (const QString &filepath : fileList)
|
||||
{
|
||||
const ContentSelectorModel::EsmFile *file = mContentModel->item(filepath);
|
||||
if (file && file->isGameFile())
|
||||
|
@ -139,7 +139,7 @@ void ContentSelectorView::ContentSelector::addFiles(const QString &path)
|
|||
mContentModel->addFiles(path);
|
||||
|
||||
// add any game files to the combo box
|
||||
foreach(const QString gameFileName, mContentModel->gameFiles())
|
||||
for (const QString& gameFileName : mContentModel->gameFiles())
|
||||
{
|
||||
if (ui.gameFileView->findText(gameFileName) == -1)
|
||||
{
|
||||
|
@ -225,7 +225,7 @@ void ContentSelectorView::ContentSelector::slotShowContextMenu(const QPoint& pos
|
|||
void ContentSelectorView::ContentSelector::setCheckStateForMultiSelectedItems(bool checked)
|
||||
{
|
||||
Qt::CheckState checkState = checked ? Qt::Checked : Qt::Unchecked;
|
||||
foreach(const QModelIndex& index, ui.addonView->selectionModel()->selectedIndexes())
|
||||
for (const QModelIndex& index : ui.addonView->selectionModel()->selectedIndexes())
|
||||
{
|
||||
QModelIndex sourceIndex = mAddonProxyModel->mapToSource(index);
|
||||
if (mContentModel->data(sourceIndex, Qt::CheckStateRole).toInt() != checkState)
|
||||
|
@ -249,7 +249,7 @@ void ContentSelectorView::ContentSelector::slotCopySelectedItemsPaths()
|
|||
{
|
||||
QClipboard *clipboard = QApplication::clipboard();
|
||||
QString filepaths;
|
||||
foreach (const QModelIndex& index, ui.addonView->selectionModel()->selectedIndexes())
|
||||
for (const QModelIndex& index : ui.addonView->selectionModel()->selectedIndexes())
|
||||
{
|
||||
int row = mAddonProxyModel->mapToSource(index).row();
|
||||
const ContentSelectorModel::EsmFile *file = mContentModel->item(row);
|
||||
|
|
Loading…
Reference in a new issue