Merge remote-tracking branch 'jeffreyhaines/master'

actorid
Marc Zinnschlag 11 years ago
commit c38812d026

@ -136,7 +136,7 @@ namespace MWClass
// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory.
// (except for gold you gave him)
getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, ref->mBase->mData.mGold, ptr);
//getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, ref->mBase->mData.mGold, ptr);
if (ref->mBase->mFlags & ESM::Creature::Weapon)
getInventoryStore(ptr).autoEquip(ptr);
@ -811,6 +811,11 @@ namespace MWClass
customData.mCreatureStats.writeState (state2.mCreatureStats);
}
int Creature::getBaseGold(const MWWorld::Ptr& ptr) const
{
return ptr.get<ESM::Creature>()->mBase->mData.mGold;
}
const ESM::GameSetting* Creature::fMinWalkSpeedCreature;
const ESM::GameSetting* Creature::fMaxWalkSpeedCreature;
const ESM::GameSetting *Creature::fEncumberedMoveEffect;

@ -141,6 +141,8 @@ namespace MWClass
virtual void writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state)
const;
///< Write additional state from \a ptr into \a state.
virtual int getBaseGold(const MWWorld::Ptr& ptr) const;
};
}

@ -367,7 +367,7 @@ namespace MWClass
// TODO: this is not quite correct, in vanilla the merchant's gold pool is not available in his inventory.
// (except for gold you gave him)
getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, gold, ptr);
//getContainerStore(ptr).add(MWWorld::ContainerStore::sGoldId, gold, ptr);
getInventoryStore(ptr).autoEquip(ptr);
@ -1294,6 +1294,15 @@ namespace MWClass
static_cast<const MWMechanics::CreatureStats&> (customData.mNpcStats).writeState (state2.mCreatureStats);
}
int Npc::getBaseGold(const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
if(ref->mBase->mNpdtType != ESM::NPC::NPC_WITH_AUTOCALCULATED_STATS)
return ref->mBase->mNpdt52.mGold;
else
return ref->mBase->mNpdt12.mGold;
}
const ESM::GameSetting *Npc::fMinWalkSpeed;
const ESM::GameSetting *Npc::fMaxWalkSpeed;
const ESM::GameSetting *Npc::fEncumberedMoveEffect;

@ -166,6 +166,8 @@ namespace MWClass
virtual void writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state)
const;
///< Write additional state from \a ptr into \a state.
virtual int getBaseGold(const MWWorld::Ptr& ptr) const;
};
}

@ -360,7 +360,8 @@ namespace MWGui
if (mCurrentBalance != 0)
{
addOrRemoveGold(mCurrentBalance, player);
addOrRemoveGold(-mCurrentBalance, mPtr);
mPtr.getClass().getCreatureStats(mPtr).setGoldPool(
mPtr.getClass().getCreatureStats(mPtr).getGoldPool() - mCurrentBalance );
}
updateTradeTime();
@ -470,28 +471,20 @@ namespace MWGui
int TradeWindow::getMerchantGold()
{
int merchantGold = 0;
MWWorld::ContainerStore store = mPtr.getClass().getContainerStore(mPtr);
for (MWWorld::ContainerStoreIterator it = store.begin(); it != store.end(); ++it)
{
if (Misc::StringUtils::ciEqual(it->getCellRef().mRefID, MWWorld::ContainerStore::sGoldId))
merchantGold += it->getRefData().getCount();
}
int merchantGold = mPtr.getClass().getCreatureStats(mPtr).getGoldPool();
return merchantGold;
}
// Relates to NPC gold reset delay
void TradeWindow::checkTradeTime()
{
MWWorld::ContainerStore store = mPtr.getClass().getContainerStore(mPtr);
const MWMechanics::CreatureStats &sellerStats = mPtr.getClass().getCreatureStats(mPtr);
MWMechanics::CreatureStats &sellerStats = mPtr.getClass().getCreatureStats(mPtr);
double delay = boost::lexical_cast<double>(MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fBarterGoldResetDelay")->getInt());
// if time stamp longer than gold reset delay, reset gold.
if (MWBase::Environment::get().getWorld()->getTimeStamp() >= sellerStats.getTradeTime() + delay)
{
addOrRemoveGold(-store.count(MWWorld::ContainerStore::sGoldId), mPtr);
addOrRemoveGold(+sellerStats.getGoldPool(), mPtr);
sellerStats.setGoldPool(mPtr.getClass().getBaseGold(mPtr));
}
}

@ -396,4 +396,6 @@ namespace MWWorld
void Class::readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state) const {}
void Class::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) const {}
int Class::getBaseGold(const MWWorld::Ptr& ptr) const {}
}

@ -332,6 +332,8 @@ namespace MWWorld
///< If there is no class for this pointer, an exception is thrown.
static void registerClass (const std::string& key, boost::shared_ptr<Class> instance);
virtual int getBaseGold(const MWWorld::Ptr& ptr) const;
};
}

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