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Don't crash in StatsWindow for invalid faction rank values

PcRaiseRank: don't allow to raise rank beyond max rank
This commit is contained in:
scrawl 2014-06-18 23:50:55 +02:00
parent 2193977eec
commit c3e4160a0a
2 changed files with 9 additions and 5 deletions

View file

@ -488,14 +488,16 @@ namespace MWGui
text += "\n#BF9959#{sExpelled}";
else
{
text += std::string("\n#BF9959") + faction->mRanks[it->second];
int rank = it->second;
rank = std::max(0, std::min(9, rank));
text += std::string("\n#BF9959") + faction->mRanks[rank];
if (it->second < 9)
if (rank < 9)
{
// player doesn't have max rank yet
text += std::string("\n\n#DDC79E#{sNextRank} ") + faction->mRanks[it->second+1];
text += std::string("\n\n#DDC79E#{sNextRank} ") + faction->mRanks[rank+1];
ESM::RankData rankData = faction->mData.mRankData[it->second+1];
ESM::RankData rankData = faction->mData.mRankData[rank+1];
const ESM::Attribute* attr1 = store.get<ESM::Attribute>().find(faction->mData.mAttribute[0]);
const ESM::Attribute* attr2 = store.get<ESM::Attribute>().find(faction->mData.mAttribute[1]);

View file

@ -587,7 +587,9 @@ namespace MWScript
}
else
{
player.getClass().getNpcStats(player).getFactionRanks()[factionID] = player.getClass().getNpcStats(player).getFactionRanks()[factionID] +1;
player.getClass().getNpcStats(player).getFactionRanks()[factionID] =
std::min(player.getClass().getNpcStats(player).getFactionRanks()[factionID] +1,
9);
}
}
}