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one more potential 0-pointer fix
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1 changed files with 2 additions and 1 deletions
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@ -35,7 +35,8 @@ void CSVRender::Object::clear()
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{
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mObject.setNull();
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clearSceneNode (mBase);
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if (mBase)
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clearSceneNode (mBase);
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}
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void CSVRender::Object::update()
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