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fix accidental header namespace inclusion

This commit is contained in:
Stanislaw Halik 2018-12-12 00:12:13 +01:00
parent f6c8842457
commit c5c160870d
2 changed files with 13 additions and 5 deletions

View file

@ -2,6 +2,12 @@
#include <components/crashcatcher/crashcatcher.hpp>
#ifdef _WIN32
# undef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
#endif
namespace Debug
{
#ifdef _WIN32

View file

@ -10,6 +10,12 @@
#include "debuglog.hpp"
#if defined _WIN32 && defined _DEBUG
# undef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
#endif
namespace Debug
{
// ANSI colors for terminal
@ -47,11 +53,7 @@ namespace Debug
bool attachParentConsole();
#endif
#if defined(_WIN32) && defined(_DEBUG)
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif // !WIN32_LEAN_AND_MEAN
#include <Windows.h>
#if defined _WIN32 && defined _DEBUG
class DebugOutput : public DebugOutputBase
{
public: