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@ -1,16 +1,13 @@
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# local files
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if (NOT ANDROID)
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set(GAME
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main.cpp
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engine.cpp
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)
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else()
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set(GAME
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main.cpp
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android_main.c
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engine.cpp
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)
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set(GAME
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main.cpp
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engine.cpp
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)
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if (ANDROID)
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set(GAME ${GAME} android_main.c)
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endif()
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if(NOT WIN32 AND NOT ANDROID)
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set(GAME ${GAME} crashcatcher.cpp)
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endif()
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