@ -1,16 +1,13 @@
# local files
if (NOT ANDROID)
set(GAME
main.cpp
engine.cpp
)
else()
if (ANDROID)
set(GAME ${GAME} android_main.c)
android_main.c
endif()
if(NOT WIN32 AND NOT ANDROID)
set(GAME ${GAME} crashcatcher.cpp)