mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 18:19:55 +00:00
Improve owned crosshair feature behaviour
This commit is contained in:
parent
b8fd530ee1
commit
c5fcb9684e
1 changed files with 3 additions and 0 deletions
|
@ -856,6 +856,9 @@ namespace MWMechanics
|
|||
if (target.getClass().getCreatureStats(target).isDead())
|
||||
return true;
|
||||
|
||||
if (target.getClass().getCreatureStats(target).getAiSequence().isInCombat())
|
||||
return true;
|
||||
|
||||
// check if a player tries to pickpocket a target NPC
|
||||
if(ptr.getClass().getCreatureStats(ptr).getStance(MWMechanics::CreatureStats::Stance_Sneak)
|
||||
|| target.getClass().getCreatureStats(target).getKnockedDown())
|
||||
|
|
Loading…
Reference in a new issue