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@ -8,6 +8,7 @@
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#include <osg/NodeVisitor>
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#include <osg/TexGen>
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#include <osg/TexEnvCombine>
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#include <osg/Version>
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#include <components/resource/imagemanager.hpp>
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#include <components/resource/scenemanager.hpp>
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@ -263,6 +264,10 @@ osg::ref_ptr<GlowUpdater> addEnchantedGlow(osg::ref_ptr<osg::Node> node, Resourc
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bool attachAlphaToCoverageFriendlyFramebufferToCamera(osg::Camera* camera, osg::Camera::BufferComponent buffer, osg::Texture * texture, unsigned int level, unsigned int face, bool mipMapGeneration)
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{
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#if OSG_VERSION_LESS_THAN(3, 6, 6)
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// hack fix for https://github.com/openscenegraph/OpenSceneGraph/issues/1028
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osg::GLExtensions::Get(0, false)->glRenderbufferStorageMultisampleCoverageNV = nullptr;
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#endif
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unsigned int samples = 0;
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unsigned int colourSamples = 0;
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bool addMSAAIntermediateTarget = Settings::Manager::getBool("antialias alpha test", "Shaders") && Settings::Manager::getInt("antialiasing", "Video") > 1;
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