diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index a3a127d63..bf64ee44e 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -143,7 +143,7 @@ namespace MWBase virtual bool isCellQuasiExterior() const = 0; virtual Ogre::Vector2 getNorthVector (MWWorld::CellStore* cell) = 0; - ///< get north vector (OGRE coordinates) for given interior cell + ///< get north vector for given interior cell virtual void getDoorMarkers (MWWorld::CellStore* cell, std::vector& out) = 0; ///< get a list of teleport door markers for a given cell, to be displayed on the local map diff --git a/apps/openmw/mwrender/globalmap.hpp b/apps/openmw/mwrender/globalmap.hpp index 050da8e7f..66fe89f73 100644 --- a/apps/openmw/mwrender/globalmap.hpp +++ b/apps/openmw/mwrender/globalmap.hpp @@ -30,8 +30,6 @@ namespace MWRender int getHeight() { return mHeight; } void worldPosToImageSpace(float x, float z, float& imageX, float& imageY); - ///< @param x x ogre coords - /// @param z z ogre coords void cellTopLeftCornerToImageSpace(int x, int y, float& imageX, float& imageY); diff --git a/apps/openmw/mwrender/localmap.hpp b/apps/openmw/mwrender/localmap.hpp index 1572800e5..aed7e0637 100644 --- a/apps/openmw/mwrender/localmap.hpp +++ b/apps/openmw/mwrender/localmap.hpp @@ -61,8 +61,6 @@ namespace MWRender * Set the position & direction of the player. * @remarks This is used to draw a "fog of war" effect * to hide areas on the map the player has not discovered yet. - * @param position (OGRE coordinates) - * @param camera orientation (OGRE coordinates) */ void updatePlayer (const Ogre::Vector3& position, const Ogre::Quaternion& orientation); @@ -74,7 +72,7 @@ namespace MWRender /** * Get the interior map texture index and normalized position - * on this texture, given a world position (in ogre coordinates) + * on this texture, given a world position */ void getInteriorMapPosition (Ogre::Vector2 pos, float& nX, float& nY, int& x, int& y); diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index fad3dfd97..ad166c91a 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -205,7 +205,7 @@ namespace MWWorld virtual bool isCellQuasiExterior() const; virtual Ogre::Vector2 getNorthVector (CellStore* cell); - ///< get north vector (OGRE coordinates) for given interior cell + ///< get north vector for given interior cell virtual void getDoorMarkers (MWWorld::CellStore* cell, std::vector& out); ///< get a list of teleport door markers for a given cell, to be displayed on the local map