diff --git a/files/mygui/openmw_settings_window.layout b/files/mygui/openmw_settings_window.layout
index 66514c886..3fb4adf42 100644
--- a/files/mygui/openmw_settings_window.layout
+++ b/files/mygui/openmw_settings_window.layout
@@ -345,7 +345,7 @@
-
+
diff --git a/files/settings-default.cfg b/files/settings-default.cfg
index 64ef4e302..6653966cf 100644
--- a/files/settings-default.cfg
+++ b/files/settings-default.cfg
@@ -102,10 +102,10 @@ exterior grid size = 3
[Viewing distance]
# Viewing distance at normal weather conditions
# The maximum distance with no pop-in will be: (see RenderingManager::configureFog)
-# viewing distance / minimum weather fog depth (.69) * view frustum factor <= cell size (8192) - loading threshold (1024)
+# viewing distance * view frustum factor <= cell size (8192) - loading threshold (1024)
# view frustum factor takes into account that the view frustum end is a plane, so at the edges of the screen you can see further than you should be able to.
# exact factor would depend on FOV
-viewing distance = 4600
+viewing distance = 6666
# Culling of objects smaller than a pixel
small feature culling = true