@ -66,6 +66,12 @@ public:
/** Set mouse cursor to a specific shape.*/
virtual void setCursor(MouseCursor cursor);
/** Get focus.*/
virtual void grabFocus() {}
/** Get focus on if the pointer is in this window.*/
virtual void grabFocusIfPointerInWindow() {}
/** WindowData is used to pass in the SDL2 window handle attached to the GraphicsContext::Traits structure. */
struct WindowData : public osg::Referenced
{